Player Matchup

Xbalanque
Xbalanque
Diamond V
Darth Kaldr
Xbalanque
Diamond V
Level 159
God Stats
4W - 5L
1,634 SR
Queue Stats
331W - 308L
2,154 MMR
Solo
Cabrakan
Cabrakan
Diamond V
In-N-OutManager
Cabrakan
Diamond V
Level 147
God Stats
1W - 1L
1,738 SR
Queue Stats
35W - 20L
2,153 MMR
Party 1
Ravana
Ravana
Diamond V
IrredeemabIe
Ravana
Diamond V
Level 156
God Stats
3W - 2L
1,900 SR
Queue Stats
42W - 26L
2,052 MMR
Party 1
Geb
Geb
Diamond V
Juice1041
Geb
Diamond V
Level 160
God Stats
37W - 17L
1,905 SR
Queue Stats
256W - 236L
2,142 MMR
Solo
Chang'e
Chang'e
Diamond IV
lVlarmalade
Chang'e
Diamond IV
Level 160
God Stats
6W - 8L
1,697 SR
Queue Stats
66W - 56L
2,161 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,775 SR
2,132 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,723 SR
2,132 MMR
Ullr
Ullr
Diamond IV
Boooty Bandittt
Ullr
Diamond IV
Level 156
God Stats
2W - 2L
1,824 SR
Queue Stats
102W - 77L
2,186 MMR
Solo
Ymir
Ymir
Diamond V
T0X1CBLAZE_25
Ymir
Diamond V
Level 114
God Stats
1W - 0L
1,585 SR
Queue Stats
43W - 26L
2,092 MMR
Solo
Janus
Janus
Diamond V
Timee2Repent
Janus
Diamond V
Level 157
God Stats
28W - 29L
1,674 SR
Queue Stats
350W - 346L
2,095 MMR
Solo
Hera
Hera
Diamond III
chuyeno684
Hera
Diamond III
Level 158
God Stats
4W - 4L
1,720 SR
Queue Stats
601W - 565L
2,118 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
jusarhe
Guan Yu
Diamond IV
Level 160
God Stats
20W - 15L
1,812 SR
Queue Stats
374W - 370L
2,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darth Kaldr
Xbalanque
18
3 / 7 / 1
11,503
479
16,870
21,791
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
19
0 / 7 / 1
12,180
508
16,572
27,608
36,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
19
4 / 5 / 2
11,903
496
9,498
15,323
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 4
10,158
423
10,708
26,404
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
lVlarmalade
Chang'e
18
1 / 4 / 5
11,217
467
15,473
17,060
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SetPersephoneApolloCu ChulainnDanzaburou

VS

Bans
AphroditeCthulhuNemesisSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
15,967
665
18,832
20,662
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 13
12,740
531
9,102
21,379
20,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 9
14,239
593
16,893
17,271
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 10
13,058
544
14,691
13,127
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
jusarhe
Guan Yu
20
5 / 1 / 11
14,531
605
22,712
30,148
28,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
8
Kills
27
27
Deaths
8
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Xbalanque
Darth Kaldr
Xbalanque
3
7
1
0.5
L
Cabrakan
0
7
1
0.07
L
Ravana
4
5
2
1
L
0
4
4
0.5
W
4
2
13
5.25
W
7
1
9
11.5
W
3
4
10
2
W
Guan Yu
jusarhe
Guan Yu
5
1
11
10.5
L
Chang'e
lVlarmalade
Chang'e
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
82,230
108,186
Taken
102,587
86,042
Mitigated
69,286
32,931
Healing
46,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,832
11,464
0
11,915
20,662
8,295
6,263
5,306
15,356
0
135,924
L
Xbalanque
Darth Kaldr
Xbalanque
16,870
8,758
0
5,926
21,791
9,721
1,197
8,020
13,771
0
106,728
L
Cabrakan
16,572
2,269
0
5,964
27,608
36,687
0
6,164
21,444
98,157
0
L
Ravana
9,498
1,411
0
4,439
15,323
7,835
37
7,812
7,511
0
105,906
L
10,708
961
0
4,141
26,404
25,734
0
13,069
13,335
40,898
0
W
9,102
1,543
0
6,771
21,379
20,442
72
9,391
11,938
29,478
0
W
16,893
384
316
7,678
17,271
6,140
2,033
5,828
11,418
105,456
0
W
14,691
4,973
139
2,736
13,127
5,538
2,066
6,806
6,321
113,533
0
W
Guan Yu
jusarhe
Guan Yu
22,712
5,822
2,426
14,978
30,148
28,871
522
18,249
11,303
4,468
110,678
L
Chang'e
lVlarmalade
Chang'e
15,473
93
4,778
7,683
17,060
6,065
182
6,720
10,340
104,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
70,535
733
Minions Killed
758
0
Camps Cleared
0
2,212,602
Distance Traveled
2,386,966
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,967
665
230
10
0
474,226
5
L
Xbalanque
11,503
479
146
6
0
410,724
2
L
Cabrakan
12,180
508
186
8
0
386,298
6
L
Ravana
11,903
496
167
7
0
482,854
2
L
Geb
10,158
423
38
2
0
475,374
5
W
Ymir
12,740
531
29
1
0
444,099
8
W
Janus
14,239
593
147
6
0
531,819
6
W
Hera
13,058
544
176
7
0
436,499
10
W
Guan Yu
14,531
605
176
7
0
500,323
5
L
Chang'e
11,217
467
196
8
0
457,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role