Player Matchup

Kuzenbo
Kuzenbo
DaSandoman
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Robot3464
Chang'e
Level 28
God Stats
4W - 1L
1,938 SR
Queue Stats
47W - 39L
1,625 Elo+
Party 2
Anhur
Anhur
TimeBandit6
Anhur
Level 77
God Stats
0W - 1L
1,699 SR
Queue Stats
35W - 22L
1,675 Elo+
Party 2
Team Averages
Level 41
1,712 SR
1,600 Elo+

VS

Team Averages
Level 35
1,544 SR
1,619 Elo+
Poseidon
Poseidon
XcrispyXcremeX
Poseidon
Level 23
God Stats
51W - 35L
1,629 SR
Queue Stats
87W - 72L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
ZeeWoopDeBoop
Amaterasu
Level 53
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 7L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
lexocr
Heimdallr
Level 30
God Stats
1W - 2L
1,288 SR
Queue Stats
150W - 114L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaSandoman
Kuzenbo
15
1 / 4 / 7
11,364
541
9,991
21,824
27,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Robot3464
Chang'e
17
8 / 2 / 1
12,923
615
12,358
19,183
10,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 9
12,186
580
19,355
17,520
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
3 / 0 / 4
12,963
617
22,000
14,046
8,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ZeeWoopDeBoop
Amaterasu
15
2 / 4 / 6
12,863
613
8,316
24,007
26,006
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
lexocr
Heimdallr
15
4 / 6 / 4
12,581
599
19,028
17,726
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
9
9
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaSandoman
Kuzenbo
1
4
7
1.13
L
Chang'e
Robot3464
Chang'e
8
2
1
4.25
L
1
3
9
1.83
W
Poseidon
3
0
4
5
W
Amaterasu
ZeeWoopDeBoop
Amaterasu
2
4
6
1.25
W
Heimdallr
lexocr
Heimdallr
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
49,344
58,527
Taken
55,779
47,253
Mitigated
42,743
28,102
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaSandoman
Kuzenbo
9,991
3,725
0
2,659
21,824
27,240
356
8,055
13,769
26,355
0
L
Chang'e
Robot3464
Chang'e
12,358
1,691
10,489
11,762
19,183
10,961
768
8,621
10,562
49,300
0
L
19,355
8,218
0
3,192
17,520
9,052
0
5,440
12,077
0
90,684
W
Poseidon
22,000
1,321
1,252
7,470
14,046
8,137
239
5,591
8,255
96,825
0
W
Amaterasu
ZeeWoopDeBoop
Amaterasu
8,316
2,921
0
10,186
24,007
26,006
80
9,264
14,330
0
21,077
W
Heimdallr
lexocr
Heimdallr
19,028
10,140
0
4,697
17,726
8,600
2,789
8,466
9,106
0
81,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
38,407
215
Minions Killed
226
0
Camps Cleared
0
1,266,587
Distance Traveled
1,127,037
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,364
541
19
1
0
377,311
4
L
Chang'e
12,923
615
79
4
0
421,863
2
L
Anhur
12,186
580
117
6
0
467,413
2
W
Poseidon
12,963
617
110
5
0
422,808
3
W
Amaterasu
12,863
613
33
2
0
398,904
4
W
Heimdallr
12,581
599
83
4
0
305,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role