Player Matchup

Heimdallr
Heimdallr
MyHomieMorgis
Heimdallr
Level 7
God Stats
0W - 3L
1,325 SR
Queue Stats
24W - 35L
1,531 Elo+
Solo
Anubis
Anubis
Riplx
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 1
Bellona
Bellona
YouSawNothing247
Bellona
Level 4
God Stats
1W - 4L
1,705 SR
Queue Stats
2W - 7L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsAquua
Tsukuyomi
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 10L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
vWrxith
Cthulhu
Level 3
God Stats
3W - 5L
1,705 SR
Queue Stats
5W - 8L
1,640 Elo+
Party 1
Team Averages
Level 4
1,507 SR
1,556 Elo+

VS

Team Averages
Level 19
1,567 SR
1,558 Elo+
Tiamat
Tiamat
LunarBaboon
Tiamat
Level 29
God Stats
38W - 49L
1,502 SR
Queue Stats
71W - 104L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Mondayone
Ne Zha
Level 5
God Stats
3W - 3L
1,618 SR
Queue Stats
8W - 8L
1,598 Elo+
Solo
Ymir
Ymir
californiaracer
Ymir
Level 26
God Stats
48W - 50L
1,473 SR
Queue Stats
192W - 206L
1,475 Elo+
Party 2
Izanami
Izanami
xI FallOUT Ix
Izanami
Level 18
God Stats
158W - 149L
1,493 SR
Queue Stats
412W - 412L
1,518 Elo+
Party 2
Merlin
Merlin
yeetusmcgiggity
Merlin
Level 16
God Stats
3W - 2L
1,748 SR
Queue Stats
13W - 6L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MyHomieMorgis
Heimdallr
6
0 / 2 / 1
3,635
519
2,324
3,637
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Riplx
Anubis
7
3 / 4 / 0
4,463
638
2,106
3,830
1,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
3,784
541
1,106
4,363
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
itsAquua
Tsukuyomi
3
0 / 2 / 2
3,309
473
684
2,034
395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
vWrxith
Cthulhu
6
1 / 3 / 0
3,938
563
1,015
3,919
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
3 / 0 / 0
5,208
744
2,539
2,776
2,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Mondayone
Ne Zha
7
3 / 3 / 2
4,799
686
2,020
4,659
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 0 / 4
4,723
675
1,591
4,366
1,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
8
3 / 0 / 1
4,621
660
2,392
2,168
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 1
4,954
708
1,576
2,865
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
14
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
0
3
W
Ne Zha
Mondayone
Ne Zha
3
3
2
1.33
L
Heimdallr
MyHomieMorgis
Heimdallr
0
2
1
0.25
L
Anubis
Riplx
Anubis
3
4
0
0.75
L
0
3
0
0
W
1
0
4
3
L
Tsukuyomi
itsAquua
Tsukuyomi
0
2
2
0.5
L
Cthulhu
vWrxith
Cthulhu
1
3
0
0.33
W
Izanami
3
0
1
3.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,235
Damage
10,118
17,783
Taken
16,834
7,443
Mitigated
5,959
3,684
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,539
681
0
2,048
2,776
2,219
234
36
2,740
21,340
0
W
Ne Zha
Mondayone
Ne Zha
2,020
966
0
1,856
4,659
1,133
0
1,094
3,565
0
12,348
L
Heimdallr
MyHomieMorgis
Heimdallr
2,324
1,182
135
1,216
3,637
916
0
983
2,654
0
15,031
L
Anubis
Riplx
Anubis
2,106
381
0
552
3,830
1,403
0
1,554
2,276
14,570
0
L
1,106
311
0
925
4,363
3,293
165
2,539
1,824
61
10,710
W
1,591
335
0
1,720
4,366
1,636
196
694
3,672
11,749
0
L
Tsukuyomi
itsAquua
Tsukuyomi
684
304
0
439
2,034
395
0
22
2,012
0
3,519
L
Cthulhu
vWrxith
Cthulhu
1,015
19
74
343
3,919
1,436
0
608
3,311
6,644
0
W
Izanami
2,392
1,529
0
1,446
2,168
412
378
226
1,942
0
20,480
W
1,576
311
0
11
2,865
559
362
1,107
1,758
15,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,129
Gold Earned
24,305
116
Minions Killed
168
0
Camps Cleared
0
541,838
Distance Traveled
641,133
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,208
744
44
6
0
114,721
0
W
Ne Zha
4,799
686
27
4
0
126,563
0
L
Heimdallr
3,635
519
29
4
0
121,444
0
L
Anubis
4,463
638
33
5
0
110,756
0
L
Bellona
3,784
541
30
4
0
126,270
1
W
Ymir
4,723
675
9
1
0
130,896
0
L
Tsukuyomi
3,309
473
9
1
0
58,811
0
L
Cthulhu
3,938
563
15
2
0
124,557
2
W
Izanami
4,621
660
55
8
0
121,293
0
W
Merlin
4,954
708
33
5
0
147,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role