Player Matchup

Cthulhu
Cthulhu
APB21
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 10L
1,866 Elo+
Party 2
Cerberus
Cerberus
golstuck21
Cerberus
Level 130
God Stats
5W - 2L
2,019 SR
Queue Stats
234W - 194L
1,741 Elo+
Party 2
Ares
Ares
mesaxbox
Ares
Level 23
God Stats
1W - 1L
1,813 SR
Queue Stats
18W - 5L
1,465 Elo+
Party 2
Team Averages
Level 59
1,777 SR
1,691 Elo+

VS

Team Averages
Level 15
1,835 SR
1,713 Elo+
Sobek
Sobek
VirginBoy69
Sobek
Level 16
God Stats
38W - 11L
2,011 SR
Queue Stats
181W - 101L
1,753 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WillyG2002
Ah Muzen Cab
Level 17
God Stats
8W - 1L
1,691 SR
Queue Stats
65W - 23L
1,718 Elo+
Party 1
Zeus
Zeus
will2003
Zeus
Level 13
God Stats
7W - 4L
1,804 SR
Queue Stats
57W - 48L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
APB21
Cthulhu
9
1 / 7 / 6
7,008
637
4,504
10,226
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
golstuck21
Cerberus
11
2 / 3 / 8
7,647
695
7,246
11,652
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
8 / 2 / 3
8,284
753
8,984
11,665
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 10
8,454
769
3,180
10,752
9,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
WillyG2002
Ah Muzen Cab
12
7 / 5 / 4
9,503
864
13,797
11,888
9,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
3 / 3 / 6
7,681
698
8,386
4,025
1,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
12
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
APB21
Cthulhu
1
7
6
0.57
W
1
3
10
2
W
Ah Muzen Cab
WillyG2002
Ah Muzen Cab
7
5
4
1.8
L
Cerberus
golstuck21
Cerberus
2
3
8
2
L
Ares
8
2
3
4.75
W
Zeus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
25,363
33,543
Taken
26,665
22,956
Mitigated
20,566
5,400
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
APB21
Cthulhu
4,504
290
0
240
10,226
5,203
0
3,172
7,054
19,418
0
W
3,180
194
0
2,992
10,752
9,074
0
8,169
2,308
16,176
0
W
Ah Muzen Cab
WillyG2002
Ah Muzen Cab
13,797
7,489
0
2,414
11,888
9,667
126
8,731
2,982
0
40,027
L
Cerberus
golstuck21
Cerberus
7,246
168
0
2,460
11,652
6,187
0
4,128
7,524
40,943
0
L
Ares
8,984
259
0
2,700
11,665
11,566
128
4,294
7,371
15,522
0
W
Zeus
8,386
488
0
160
4,025
1,825
0
3,375
600
22,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,939
Gold Earned
25,638
133
Minions Killed
122
0
Camps Cleared
0
570,037
Distance Traveled
571,264
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,008
637
29
3
0
167,502
0
W
Sobek
8,454
769
17
2
0
207,525
0
W
Ah Muzen Cab
9,503
864
61
6
0
183,226
0
L
Cerberus
7,647
695
90
8
0
199,796
2
L
Ares
8,284
753
14
1
0
202,739
2
W
Zeus
7,681
698
44
4
0
180,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role