Player Matchup

Set
Set
Alligator509
Set
Level 13
God Stats
0W - 3L
1,185 SR
Queue Stats
24W - 39L
1,308 Elo+
Solo
Izanami
Izanami
KillLordDeat
Izanami
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
PleyerRM
Olorun
Level 12
God Stats
13W - 12L
1,451 SR
Queue Stats
98W - 109L
1,341 Elo+
Solo
Ares
Ares
RustyBucket16
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,352 Elo+
Solo
Guan Yu
Guan Yu
vasialox
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,039 Elo+
Party 1
Team Averages
Level 8
1,427 SR
1,308 Elo+

VS

Team Averages
Level 13
1,342 SR
1,299 Elo+
Sol
Sol
BigTony14
Sol
Level 18
God Stats
14W - 8L
1,442 SR
Queue Stats
428W - 363L
1,601 Elo+
Party 2
Ra
Ra
Faels2
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KILLERZOMBIE311
Cthulhu
Level 16
God Stats
2W - 1L
1,211 SR
Queue Stats
5W - 9L
1,087 Elo+
Solo
Nemesis
Nemesis
KrabbyPatty569
Nemesis
Level 21
God Stats
6W - 10L
1,337 SR
Queue Stats
45W - 50L
1,254 Elo+
Solo
King Arthur
King Arthur
stewaye0
King Arthur
Level 7
God Stats
122W - 96L
1,219 SR
Queue Stats
454W - 442L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,540
467
2,864
8,368
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
KillLordDeat
Izanami
9
1 / 7 / 2
6,086
435
3,971
8,252
2,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
PleyerRM
Olorun
12
5 / 3 / 0
7,401
529
4,036
8,787
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
6,443
460
2,003
8,956
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
vasialox
Guan Yu
9
0 / 8 / 0
5,579
399
2,389
10,994
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 5
9,055
647
12,082
9,360
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
11
4 / 4 / 1
7,687
549
5,325
5,420
1,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 0 / 4
7,567
541
5,704
5,914
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 1 / 5
8,323
595
4,454
5,525
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
stewaye0
King Arthur
11
3 / 3 / 9
7,214
515
2,814
7,219
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
9
Kills
27
27
Deaths
11
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
9
3
5
3.83
W
Ra
4
4
1
1.13
W
5
0
4
7
L
Izanami
KillLordDeat
Izanami
1
7
2
0.29
W
6
1
5
8.5
L
Olorun
PleyerRM
Olorun
5
3
0
1.67
L
1
3
0
0.33
W
King Arthur
stewaye0
King Arthur
3
3
9
2.5
L
Guan Yu
vasialox
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
30,379
45,357
Taken
33,438
20,481
Mitigated
15,728
5,919
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,864
1,489
0
845
8,368
2,906
611
3,112
5,067
0
25,439
W
12,082
5,490
0
5,188
9,360
3,051
4,994
1,609
7,751
58,958
0
W
Ra
5,325
1,326
518
1,512
5,420
1,659
1,152
1,989
3,356
33,468
0
W
5,704
296
111
2,116
5,914
3,495
0
250
5,614
29,769
0
L
Izanami
KillLordDeat
Izanami
3,971
3,050
0
347
8,252
2,489
403
4,518
3,598
0
28,583
W
4,454
2,475
0
1,427
5,525
3,227
83
623
4,880
0
42,624
L
Olorun
PleyerRM
Olorun
4,036
1,522
0
3,502
8,787
2,699
855
6,176
2,554
30,220
0
L
2,003
172
0
464
8,956
6,686
689
3,924
4,748
14,881
0
W
King Arthur
stewaye0
King Arthur
2,814
1,270
0
425
7,219
4,296
97
1,568
5,577
0
11,132
L
Guan Yu
vasialox
Guan Yu
2,389
518
0
761
10,994
5,701
280
4,709
6,104
0
23,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
39,846
235
Minions Killed
318
0
Camps Cleared
0
1,221,900
Distance Traveled
1,236,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,540
467
52
4
0
257,260
0
W
Sol
9,055
647
102
7
0
235,567
5
W
Ra
7,687
549
61
4
0
207,399
0
W
Cthulhu
7,567
541
51
4
0
285,074
0
L
Izanami
6,086
435
46
3
0
239,835
0
W
Nemesis
8,323
595
86
6
0
260,755
0
L
Olorun
7,401
529
63
5
0
220,170
1
L
Ares
6,443
460
28
2
0
232,956
0
W
King Arthur
7,214
515
18
1
0
247,737
0
L
Guan Yu
5,579
399
46
3
0
271,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role