Player Matchup

Mulan
Mulan
Celween-XX
Mulan
Level 60
God Stats
14W - 10L
1,604 SR
Queue Stats
42W - 41L
1,425 Elo+
Party 2
Terra
Terra
EZ_AsE_31
Terra
Level 88
God Stats
4W - 3L
1,392 SR
Queue Stats
149W - 133L
1,418 Elo+
Party 2
Artemis
Artemis
Pokemouille62
Artemis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 142L
1,584 Elo+
Party 2
Thoth
Thoth
Tohtek
Thoth
Level 22
God Stats
2W - 1L
1,808 SR
Queue Stats
114W - 98L
1,664 Elo+
Party 2
Arachne
Arachne
faillix31
Arachne
Level 121
God Stats
18W - 16L
1,595 SR
Queue Stats
264W - 283L
1,444 Elo+
Party 2
Team Averages
Level 72
1,580 SR
1,507 Elo+

VS

Team Averages
Level 79
1,538 SR
1,521 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ikpoku
Ares
Level 83
God Stats
16W - 16L
1,521 SR
Queue Stats
415W - 340L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
Shudeku
Danzaburou
Level 106
God Stats
26W - 21L
1,575 SR
Queue Stats
37W - 32L
1,567 Elo+
Party 1
Mercury
Mercury
Vuikuo
Mercury
Level 127
God Stats
13W - 12L
1,595 SR
Queue Stats
366W - 331L
1,526 Elo+
Party 1
Ra
Ra
cosmiuc24
Ra
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 165L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 1 / 1
6,819
568
3,221
5,763
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
EZ_AsE_31
Terra
9
1 / 1 / 6
6,308
526
2,994
6,538
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
11
4 / 0 / 2
6,793
566
4,902
4,682
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Tohtek
Thoth
11
2 / 2 / 1
6,568
547
3,597
6,349
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
faillix31
Arachne
9
1 / 3 / 3
5,855
488
5,024
7,760
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 1
6,755
563
4,471
8,020
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Ikpoku
Ares
8
1 / 2 / 3
5,604
467
4,171
9,906
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Shudeku
Danzaburou
10
4 / 2 / 1
6,621
552
3,780
5,868
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Vuikuo
Mercury
9
0 / 3 / 3
5,706
476
2,451
6,314
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 1 / 0
4,275
356
0
797
205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
7
7
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
1
1.25
W
Mulan
2
1
1
2.5
W
Terra
EZ_AsE_31
Terra
1
1
6
4
L
Ares
Ikpoku
Ares
1
2
3
1.25
W
Artemis
4
0
2
5
L
Danzaburou
Shudeku
Danzaburou
4
2
1
2.25
W
Thoth
Tohtek
Thoth
2
2
1
1.25
L
Mercury
Vuikuo
Mercury
0
3
3
0.5
L
0
1
0
0
W
Arachne
faillix31
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
14,873
31,092
Taken
30,905
15,269
Mitigated
14,048
10,854
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,471
731
0
2,190
8,020
5,899
0
1,674
6,040
0
35,224
W
Mulan
3,221
629
0
1,806
5,763
4,201
0
320
5,218
0
29,141
W
Terra
EZ_AsE_31
Terra
2,994
177
685
2,395
6,538
4,939
0
1,303
5,210
10,701
0
L
Ares
Ikpoku
Ares
4,171
207
0
2,199
9,906
4,726
0
1,482
8,291
13,874
0
W
Artemis
4,902
3,103
0
2,271
4,682
1,457
2,110
512
4,170
0
37,273
L
Danzaburou
Shudeku
Danzaburou
3,780
1,317
270
2,262
5,868
1,348
514
1,819
3,976
0
20,314
W
Thoth
Tohtek
Thoth
3,597
330
0
904
6,349
2,106
252
1,212
5,112
29,511
0
L
Mercury
Vuikuo
Mercury
2,451
1,158
0
2,162
6,314
1,870
0
721
5,518
0
26,243
L
0
0
62
70
797
205
0
485
192
3,910
0
W
Arachne
faillix31
Arachne
5,024
4,354
0
2,793
7,760
2,566
0
824
6,886
0
24,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
28,961
280
Minions Killed
192
0
Camps Cleared
0
1,112,120
Distance Traveled
1,023,170
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,755
563
63
5
0
268,917
3
W
Mulan
6,819
568
78
7
0
190,262
2
W
Terra
6,308
526
19
2
0
227,294
1
L
Ares
5,604
467
18
2
0
234,230
1
W
Artemis
6,793
566
67
6
0
214,411
2
L
Danzaburou
6,621
552
44
4
0
215,515
0
W
Thoth
6,568
547
68
6
0
226,384
1
L
Mercury
5,706
476
63
5
0
203,466
1
L
Ra
4,275
356
4
0
0
101,042
1
W
Arachne
5,855
488
48
4
0
253,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role