Player Matchup

Artemis
Artemis
Alrover30
Artemis
Level 23
God Stats
7W - 2L
1,487 SR
Queue Stats
36W - 27L
1,395 Elo+
Party 2
Ratatoskr
Ratatoskr
De-Borkenator
Ratatoskr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
Marious013
Cthulhu
Level 22
God Stats
39W - 34L
1,411 SR
Queue Stats
46W - 40L
1,415 Elo+
Solo
Achilles
Achilles
NOHXX
Achilles
Level 18
God Stats
14W - 22L
1,451 SR
Queue Stats
65W - 55L
1,440 Elo+
Party 2
Vamana
Vamana
RvB-5346
Vamana
Level 19
God Stats
8W - 8L
1,630 SR
Queue Stats
73W - 71L
1,430 Elo+
Party 1
Team Averages
Level 19
1,496 SR
1,410 Elo+

VS

Team Averages
Level 14
1,454 SR
1,285 Elo+
Thor
Thor
Dradart
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 4
Sol
Sol
Farbklecksii
Sol
Level 22
God Stats
42W - 48L
1,420 SR
Queue Stats
44W - 55L
1,345 Elo+
Party 3
Nu Wa
Nu Wa
Syylaxx
Nu Wa
Level 25
God Stats
32W - 21L
1,559 SR
Queue Stats
61W - 68L
1,336 Elo+
Party 3
Ymir
Ymir
Tobinhoperico3
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 4
Thanatos
Thanatos
dani_ortii
Thanatos
Level 17
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alrover30
Artemis
18
10 / 1 / 16
11,726
1,066
17,492
11,681
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
De-Borkenator
Ratatoskr
17
7 / 1 / 13
10,422
947
7,447
11,091
4,465
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Marious013
Cthulhu
18
6 / 2 / 15
11,326
1,030
9,527
13,460
12,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
NOHXX
Achilles
18
6 / 0 / 19
11,700
1,064
12,076
8,946
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
RvB-5346
Vamana
18
10 / 1 / 17
11,980
1,089
14,937
16,740
14,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dradart
Thor
14
0 / 13 / 0
8,742
795
4,612
16,552
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 11 / 3
10,138
922
15,882
25,740
8,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Syylaxx
Nu Wa
16
3 / 3 / 1
10,947
995
20,166
6,612
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 1
9,559
869
4,977
18,423
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
dani_ortii
Thanatos
14
1 / 1 / 1
9,005
819
2,978
3,235
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
10
39
Kills
4
5
Deaths
39
80
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alrover30
Artemis
10
1
16
18
W
Ratatoskr
De-Borkenator
Ratatoskr
7
1
13
13.5
L
Thor
Dradart
Thor
0
13
0
0
L
0
11
3
0.14
W
Cthulhu
Marious013
Cthulhu
6
2
15
6.75
W
Achilles
NOHXX
Achilles
6
0
19
15.5
W
Vamana
RvB-5346
Vamana
10
1
17
18.5
L
Nu Wa
Syylaxx
Nu Wa
3
3
1
1.17
L
0
11
1
0.05
L
Thanatos
dani_ortii
Thanatos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,479
Damage
48,615
61,918
Taken
70,562
40,058
Mitigated
30,358
9,332
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alrover30
Artemis
17,492
10,802
0
4,026
11,681
3,993
0
8,299
3,382
0
29,629
W
Ratatoskr
De-Borkenator
Ratatoskr
7,447
3,044
0
1,134
11,091
4,465
0
8,728
2,363
0
24,317
L
Thor
Dradart
Thor
4,612
2,309
0
451
16,552
6,069
0
1,886
14,266
0
12,149
L
15,882
3,717
0
5,837
25,740
8,946
0
4,158
21,032
46,984
0
W
Cthulhu
Marious013
Cthulhu
9,527
626
0
465
13,460
12,413
0
7,258
3,779
22,863
0
W
Achilles
NOHXX
Achilles
12,076
4,953
0
785
8,946
4,945
0
7,194
1,752
0
35,692
W
Vamana
RvB-5346
Vamana
14,937
8,299
0
2,922
16,740
14,242
0
9,546
6,394
25
37,497
L
Nu Wa
Syylaxx
Nu Wa
20,166
4,924
0
0
6,612
2,247
0
790
5,672
29,457
0
L
4,977
1,359
0
479
18,423
12,198
0
1,541
16,228
19,880
0
L
Thanatos
dani_ortii
Thanatos
2,978
1,272
0
1,103
3,235
898
0
557
2,503
0
3,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
48,391
225
Minions Killed
141
4
Camps Cleared
3
1,177,081
Distance Traveled
693,445
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,726
1,066
31
3
0
202,877
0
W
Ratatoskr
10,422
947
51
5
1
242,039
0
L
Thor
8,742
795
18
2
1
112,692
1
L
Sol
10,138
922
66
6
1
182,806
2
W
Cthulhu
11,326
1,030
39
4
0
217,788
1
W
Achilles
11,700
1,064
50
5
3
263,930
0
W
Vamana
11,980
1,089
54
5
0
250,447
0
L
Nu Wa
10,947
995
24
2
1
204,472
0
L
Ymir
9,559
869
32
3
0
127,672
0
L
Thanatos
9,005
819
1
0
0
65,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role