Player Matchup

Neith
Neith
Cheeeks31
Neith
Level 18
God Stats
19W - 30L
1,575 SR
Queue Stats
25W - 35L
1,478 Elo+
Solo
Izanami
Izanami
Elfumafuma
Izanami
Level 13
God Stats
10W - 7L
1,619 SR
Queue Stats
36W - 32L
1,564 Elo+
Party 2
Nemesis
Nemesis
Maithegoddess
Nemesis
Level 23
God Stats
2W - 2L
1,496 SR
Queue Stats
103W - 154L
1,420 Elo+
Solo
Scylla
Scylla
NutmegWizard
Scylla
Level 29
God Stats
40W - 27L
1,599 SR
Queue Stats
188W - 192L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
TheRiftsplitter
Cthulhu
Level 19
God Stats
45W - 27L
1,571 SR
Queue Stats
99W - 87L
1,550 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,500 Elo+

VS

Team Averages
Level 15
1,543 SR
1,575 Elo+
Heimdallr
Heimdallr
DankSprinkles31
Heimdallr
Level 22
God Stats
1W - 6L
1,403 SR
Queue Stats
60W - 68L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Emulus1
Kukulkan
Level 18
God Stats
39W - 25L
1,620 SR
Queue Stats
58W - 68L
1,555 Elo+
Party 1
Cupid
Cupid
ImTr4shLul
Cupid
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo
Nemesis
Nemesis
InWeTrust
Nemesis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 38L
1,527 Elo+
Solo
Guan Yu
Guan Yu
THE_Spider-MaiN
Guan Yu
Level 14
God Stats
1W - 2L
1,693 SR
Queue Stats
1W - 6L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cheeeks31
Neith
20
6 / 3 / 16
13,682
977
15,261
11,615
5,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Elfumafuma
Izanami
20
10 / 5 / 15
14,729
1,052
23,745
17,375
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
8 / 7 / 11
14,073
1,005
16,143
24,186
10,214
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
8 / 1 / 15
14,088
1,006
18,905
12,130
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 1 / 24
14,783
1,056
30,392
26,721
28,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DankSprinkles31
Heimdallr
18
2 / 6 / 7
12,656
904
26,024
28,081
16,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Emulus1
Kukulkan
20
5 / 12 / 7
14,542
1,039
21,787
21,802
9,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
18
0 / 6 / 3
11,355
811
10,633
10,980
4,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
InWeTrust
Nemesis
18
8 / 6 / 3
13,621
973
19,007
23,537
10,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 10 / 5
12,050
861
6,591
27,909
13,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
42
40
Kills
17
17
Deaths
40
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Cheeeks31
Neith
6
3
16
4.67
L
Heimdallr
DankSprinkles31
Heimdallr
2
6
7
0.92
W
Izanami
Elfumafuma
Izanami
10
5
15
3.5
L
Kukulkan
Emulus1
Kukulkan
5
12
7
0.71
L
Cupid
0
6
3
0.25
L
Nemesis
InWeTrust
Nemesis
8
6
3
1.58
W
Nemesis
8
7
11
1.93
W
Scylla
8
1
15
15.5
L
2
10
5
0.45
W
8
1
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,446
Damage
84,042
92,027
Taken
112,309
56,178
Mitigated
55,214
27,311
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cheeeks31
Neith
15,261
8,474
0
1,620
11,615
5,849
0
3,493
8,122
0
38,669
L
Heimdallr
DankSprinkles31
Heimdallr
26,024
15,788
0
2,770
28,081
16,985
0
11,757
15,949
0
49,422
W
Izanami
Elfumafuma
Izanami
23,745
17,297
0
5,496
17,375
7,541
0
2,958
14,417
0
53,497
L
Kukulkan
Emulus1
Kukulkan
21,787
3,085
0
810
21,802
9,502
0
10,314
11,313
78,107
0
L
Cupid
10,633
4,540
726
483
10,980
4,378
0
6,755
4,125
0
26,372
L
Nemesis
InWeTrust
Nemesis
19,007
6,572
0
3,423
23,537
10,783
0
8,865
14,497
0
27,428
W
Nemesis
16,143
7,680
1,063
3,479
24,186
10,214
0
3,365
20,821
0
29,001
W
Scylla
18,905
1,926
256
3,037
12,130
4,010
0
5,132
6,998
47,802
0
L
6,591
2,020
2,104
2,756
27,909
13,566
0
10,531
17,128
0
20,979
W
30,392
1,733
1,291
11,069
26,721
28,564
0
6,839
19,882
45,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,355
Gold Earned
64,224
262
Minions Killed
265
8
Camps Cleared
5
1,395,970
Distance Traveled
1,216,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,682
977
59
4
1
230,707
1
L
Heimdallr
12,656
904
52
4
1
244,114
0
W
Izanami
14,729
1,052
75
5
0
270,118
0
L
Kukulkan
14,542
1,039
146
10
2
228,670
0
L
Cupid
11,355
811
25
2
0
212,855
0
L
Nemesis
13,621
973
5
0
2
282,307
1
W
Nemesis
14,073
1,005
18
1
5
267,796
0
W
Scylla
14,088
1,006
85
6
2
262,723
1
L
Guan Yu
12,050
861
37
3
0
249,003
1
W
Cthulhu
14,783
1,056
25
2
0
364,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role