Player Matchup

Thanatos
Thanatos
DapperPopPop
Thanatos
Level 54
God Stats
14W - 4L
1,500 SR
Queue Stats
221W - 180L
1,457 Elo+
Party 2
Anubis
Anubis
MagicTurtle56818
Anubis
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 174L
1,499 Elo+
Party 2
Achilles
Achilles
Rajzaun
Achilles
Level 106
God Stats
5W - 10L
1,275 SR
Queue Stats
476W - 506L
1,286 Elo+
Party 1
Cupid
Cupid
Tayo vs wrld
Cupid
Level 31
God Stats
9W - 21L
1,313 SR
Queue Stats
292W - 398L
1,287 Elo+
Party 1
Xing Tian
Xing Tian
UREDRUM5935
Xing Tian
Level 24
God Stats
8W - 21L
1,301 SR
Queue Stats
154W - 243L
1,281 Elo+
Party 1
Team Averages
Level 51
1,378 SR
1,362 Elo+

VS

Team Averages
Level 37
1,414 SR
1,367 Elo+
Sol
Sol
DeadRogue47
Sol
Level 28
God Stats
19W - 14L
1,271 SR
Queue Stats
173W - 182L
1,362 Elo+
Party 3
Ullr
Ullr
Einn Ulfur
Ullr
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 132L
1,447 Elo+
Party 3
Chaac
Chaac
HGPB0203
Chaac
Level 35
God Stats
8W - 14L
1,625 SR
Queue Stats
36W - 55L
1,446 Elo+
Solo
Tiamat
Tiamat
ShadowTHEIF9th
Tiamat
Level 47
God Stats
96W - 91L
1,410 SR
Queue Stats
127W - 126L
1,299 Elo+
Party 3
King Arthur
King Arthur
esse_cris
King Arthur
Level 48
God Stats
2W - 7L
1,265 SR
Queue Stats
31W - 40L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DapperPopPop
Thanatos
20
18 / 1 / 7
13,807
600
18,421
16,711
11,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 0 / 11
11,452
498
10,442
12,410
5,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Rajzaun
Achilles
20
9 / 0 / 10
13,595
591
9,762
20,564
23,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 0 / 7
10,531
458
8,876
16,715
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
UREDRUM5935
Xing Tian
16
2 / 1 / 11
11,000
478
6,335
17,309
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,617
331
12,243
17,036
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 7 / 1
8,227
358
8,178
13,580
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
HGPB0203
Chaac
12
1 / 11 / 0
8,257
359
7,387
17,081
8,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 6 / 1
8,718
379
9,933
14,376
7,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
esse_cris
King Arthur
6
0 / 4 / 0
6,308
274
1,971
5,710
1,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
38
Kills
2
2
Deaths
38
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DapperPopPop
Thanatos
18
1
7
21.5
L
0
10
2
0.1
L
0
7
1
0.07
L
Chaac
HGPB0203
Chaac
1
11
0
0.09
W
5
0
11
10.5
W
Achilles
Rajzaun
Achilles
9
0
10
14
L
1
6
1
0.25
W
4
0
7
7.5
W
Xing Tian
UREDRUM5935
Xing Tian
2
1
11
7.5
L
King Arthur
esse_cris
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,836
Damage
39,712
83,709
Taken
67,783
61,585
Mitigated
25,099
58,229
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DapperPopPop
Thanatos
18,421
6,516
0
19,260
16,711
11,428
2,472
3,864
12,847
0
118,662
L
12,243
1,415
0
2,015
17,036
3,646
0
6,819
10,192
41,232
0
L
8,178
3,917
0
1,104
13,580
3,572
0
2,980
10,600
0
43,349
L
Chaac
HGPB0203
Chaac
7,387
2,865
183
3,336
17,081
8,640
0
2,532
14,128
0
29,571
W
10,442
359
789
7,713
12,410
5,597
4,232
5,500
6,910
69,447
0
W
Achilles
Rajzaun
Achilles
9,762
3,522
661
10,566
20,564
23,755
2,884
3,667
16,355
0
67,794
L
9,933
1,652
0
2,568
14,376
7,865
0
3,028
11,248
49,976
0
W
8,876
5,743
1,174
10,947
16,715
6,379
2,715
5,352
11,363
0
69,713
W
Xing Tian
UREDRUM5935
Xing Tian
6,335
392
1,601
5,518
17,309
14,426
299
3,793
13,516
33,502
0
L
King Arthur
esse_cris
King Arthur
1,971
149
246
247
5,710
1,376
0
1,418
4,268
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
39,127
581
Minions Killed
262
0
Camps Cleared
0
2,047,221
Distance Traveled
1,466,820
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,807
600
158
7
0
501,466
4
L
Sol
7,617
331
47
2
0
409,181
0
L
Ullr
8,227
358
69
3
0
355,929
0
L
Chaac
8,257
359
48
2
0
223,875
0
W
Anubis
11,452
498
144
6
0
401,739
5
W
Achilles
13,595
591
139
6
0
395,290
1
L
Tiamat
8,718
379
80
3
0
290,935
1
W
Cupid
10,531
458
102
4
0
348,542
0
W
Xing Tian
11,000
478
38
2
0
400,184
3
L
King Arthur
6,308
274
18
1
0
186,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role