Player Matchup

Horus
Horus
Silver II
MonarchStrike
Horus
Silver II
Level 102
God Stats
4W - 6L
1,598 SR
Queue Stats
22W - 16L
1,427 MMR
Solo
Nu Wa
Nu Wa
Gold I
MulyoHulyo
Nu Wa
Gold I
Level 130
God Stats
20W - 3L
1,636 SR
Queue Stats
232W - 234L
1,608 MMR
Party 2
Apollo
Apollo
Gold V
lilPerets
Apollo
Gold V
Level 86
God Stats
13W - 17L
1,453 SR
Queue Stats
273W - 270L
1,249 MMR
Party 2
Vamana
Vamana
Silver I
smitetabby0507
Vamana
Silver I
Level 48
God Stats
7W - 7L
1,375 SR
Queue Stats
21W - 24L
1,320 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
vSquezy
Ao Kuang
Gold V
Level 49
God Stats
12W - 5L
1,694 SR
Queue Stats
48W - 36L
1,565 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,551 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,649 SR
1,434 MMR
Neith
Neith
Silver I
MiNiMoOi62
Neith
Silver I
Level 157
God Stats
3W - 5L
1,625 SR
Queue Stats
142W - 147L
1,463 MMR
Party 1
Jormungandr
Jormungandr
Silver II
PaPaWemBa666
Jormungandr
Silver II
Level 129
God Stats
4W - 4L
1,703 SR
Queue Stats
151W - 162L
1,413 MMR
Party 1
Bellona
Bellona
Gold V
Sowjet-DeR-Baer
Bellona
Gold V
Level 126
God Stats
47W - 51L
1,508 SR
Queue Stats
320W - 320L
1,422 MMR
Solo
Bakasura
Bakasura
Gold IV
The_Solo_Barrage
Bakasura
Gold IV
Level 66
God Stats
3W - 5L
1,576 SR
Queue Stats
217W - 212L
1,417 MMR
Solo
Janus
Janus
Silver II
cham570pion
Janus
Silver II
Level 51
God Stats
0W - 3L
1,834 SR
Queue Stats
21W - 24L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,857
492
2,568
12,197
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
17
3 / 0 / 9
10,043
558
9,367
4,328
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
lilPerets
Apollo
17
4 / 1 / 2
10,189
566
9,686
14,875
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 7
9,292
516
8,213
14,958
9,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
vSquezy
Ao Kuang
18
13 / 2 / 3
11,335
630
15,514
15,006
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SetPersephoneCu ChulainnScyllaDanzaburou

VS

Bans
Chang'eGuan YuNemesisAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 1
8,556
475
9,905
13,214
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
PaPaWemBa666
Jormungandr
12
0 / 4 / 2
7,568
420
5,987
9,940
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 0
9,663
537
12,404
19,144
16,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 4 / 1
8,274
460
4,342
15,670
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 0
7,699
428
6,454
8,211
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
5
5
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
1
0.38
W
2
1
8
6
W
Nu Wa
3
0
9
7.5
L
Jormungandr
PaPaWemBa666
Jormungandr
0
4
2
0.25
L
3
4
0
0.75
L
1
4
1
0.38
L
0
6
0
0
W
Apollo
lilPerets
Apollo
4
1
2
5
W
0
1
7
3.5
W
Ao Kuang
vSquezy
Ao Kuang
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,348
Damage
39,092
61,364
Taken
66,179
31,201
Mitigated
36,332
30,121
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,905
4,620
0
6,216
13,214
4,279
577
2,097
11,041
0
69,679
W
2,568
887
2,351
6,297
12,197
8,763
92
4,007
7,879
0
19,575
W
Nu Wa
9,367
1,632
197
1,328
4,328
1,496
302
1,875
2,297
69,121
0
L
Jormungandr
PaPaWemBa666
Jormungandr
5,987
728
0
1,420
9,940
6,217
169
5,125
4,699
30,838
0
L
12,404
3,547
0
7,815
19,144
16,575
0
6,134
12,894
11,823
55,888
L
4,342
3,827
0
3,331
15,670
6,483
27
4,729
10,749
0
52,613
L
6,454
121
0
456
8,211
2,778
0
6,522
1,556
50,405
0
W
Apollo
lilPerets
Apollo
9,686
7,419
0
9,100
14,875
5,430
514
2,169
12,706
0
79,394
W
8,213
3,636
0
5,783
14,958
9,474
60
2,838
12,114
2,137
52,181
W
Ao Kuang
vSquezy
Ao Kuang
15,514
4,326
0
5,065
15,006
6,038
0
4,368
10,084
87,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,716
Gold Earned
41,760
532
Minions Killed
508
0
Camps Cleared
0
1,767,119
Distance Traveled
1,526,265
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,556
475
122
7
0
253,901
3
W
Horus
8,857
492
28
2
0
339,979
8
W
Nu Wa
10,043
558
132
7
0
339,211
11
L
Jormungandr
7,568
420
45
3
0
288,705
6
L
Bellona
9,663
537
128
7
0
297,677
3
L
Bakasura
8,274
460
114
6
0
370,275
4
L
Janus
7,699
428
99
6
0
315,707
4
W
Apollo
10,189
566
151
8
0
346,444
3
W
Vamana
9,292
516
105
6
0
353,342
0
W
Ao Kuang
11,335
630
116
6
0
388,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role