Player Matchup

Cerberus
Cerberus
CucumberJoe-
Cerberus
Level 17
God Stats
41W - 37L
1,580 SR
Queue Stats
85W - 89L
1,439 Elo+
Party 1
Artemis
Artemis
EastwardTitan47
Artemis
Level 15
God Stats
1W - 2L
1,284 SR
Queue Stats
331W - 362L
1,446 Elo+
Solo
Guan Yu
Guan Yu
IFeAKz MoNsT3Rs
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,229 Elo+
Solo
Arachne
Arachne
Simp4PrettyRocks
Arachne
Level 18
God Stats
43W - 45L
1,371 SR
Queue Stats
105W - 113L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
cammycarr
Aphrodite
Level 29
God Stats
25W - 12L
1,619 SR
Queue Stats
182W - 185L
1,432 Elo+
Party 1
Team Averages
Level 17
1,471 SR
1,396 Elo+

VS

Team Averages
Level 29
1,425 SR
1,379 Elo+
Fenrir
Fenrir
Antoiner2008
Fenrir
Level 6
God Stats
0W - 3L
1,266 SR
Queue Stats
19W - 33L
1,329 Elo+
Party 3
Nemesis
Nemesis
Dracstar24
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,581 Elo+
Party 2
Yemoja
Yemoja
Kayrissy
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,604 Elo+
Party 2
Bellona
Bellona
Liliverson
Bellona
Level 9
God Stats
18W - 24L
1,360 SR
Queue Stats
250W - 267L
1,283 Elo+
Party 2
Thor
Thor
Ludchinois
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CucumberJoe-
Cerberus
17
12 / 4 / 22
11,670
1,297
17,135
16,523
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 0 / 30
11,250
1,250
21,220
6,959
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 6 / 23
9,140
1,016
3,180
8,878
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
18 / 0 / 29
12,889
1,432
20,713
11,897
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
cammycarr
Aphrodite
18
10 / 0 / 33
11,928
1,325
21,543
10,562
6,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 12 / 2
7,674
853
2,192
16,435
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Dracstar24
Nemesis
15
3 / 9 / 5
9,209
1,023
11,476
20,049
8,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Kayrissy
Yemoja
14
1 / 4 / 4
8,891
988
7,296
11,456
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Liliverson
Bellona
15
3 / 10 / 5
9,208
1,023
17,415
25,333
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 14 / 4
8,686
965
8,430
19,544
7,909

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
29
49
Kills
9
10
Deaths
49
137
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
12
2
0.08
W
Cerberus
CucumberJoe-
Cerberus
12
4
22
5.75
L
Nemesis
Dracstar24
Nemesis
3
9
5
0.61
W
9
0
30
24
W
0
6
23
1.92
L
Yemoja
Kayrissy
Yemoja
1
4
4
0.75
L
Bellona
Liliverson
Bellona
3
10
5
0.55
L
2
14
4
0.29
W
18
0
29
32.5
W
Aphrodite
cammycarr
Aphrodite
10
0
33
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,791
Damage
46,809
54,819
Taken
92,817
24,150
Mitigated
50,868
28,889
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,192
984
0
392
16,435
5,769
0
5,509
10,926
0
7,046
W
Cerberus
CucumberJoe-
Cerberus
17,135
2,316
0
6,128
16,523
4,952
0
3,076
13,302
36,750
0
L
Nemesis
Dracstar24
Nemesis
11,476
5,322
0
2,320
20,049
8,436
0
9,540
10,509
0
29,206
W
21,220
12,843
0
2,890
6,959
3,309
0
594
6,315
0
36,208
W
3,180
916
621
1,068
8,878
4,035
0
575
8,103
0
11,560
L
Yemoja
Kayrissy
Yemoja
7,296
3,415
4,105
1,695
11,456
8,195
0
5,372
6,084
20,042
0
L
Bellona
Liliverson
Bellona
17,415
8,758
0
637
25,333
20,559
0
11,072
14,261
542
38,794
L
8,430
1,929
0
0
19,544
7,909
0
7,185
12,359
0
19,398
W
20,713
18,033
0
3,000
11,897
5,531
0
1,909
9,813
0
27,888
W
Aphrodite
cammycarr
Aphrodite
21,543
3,643
7,277
7,905
10,562
6,323
0
1,567
8,920
40,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
43,668
188
Minions Killed
117
4
Camps Cleared
4
771,769
Distance Traveled
639,218
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,674
853
10
1
0
110,247
0
W
Cerberus
11,670
1,297
71
8
2
140,686
1
L
Nemesis
9,209
1,023
26
3
2
142,523
0
W
Artemis
11,250
1,250
29
3
0
158,222
1
W
Guan Yu
9,140
1,016
13
1
0
141,950
3
L
Yemoja
8,891
988
17
2
2
102,204
0
L
Bellona
9,208
1,023
47
5
0
159,904
1
L
Thor
8,686
965
17
2
0
124,340
0
W
Arachne
12,889
1,432
27
3
0
199,231
0
W
Aphrodite
11,928
1,325
48
5
2
131,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role