Player Matchup

Merlin
Merlin
ArtsofPeace
Merlin
Level 26
God Stats
13W - 10L
1,738 SR
Queue Stats
106W - 74L
1,640 Elo+
Party 1
Hercules
Hercules
EmpressSappho
Hercules
Level 27
God Stats
16W - 21L
1,552 SR
Queue Stats
104W - 119L
1,543 Elo+
Solo
Bacchus
Bacchus
Talderius
Bacchus
Level 30
God Stats
5W - 3L
1,703 SR
Queue Stats
68W - 59L
1,529 Elo+
Solo
Thanatos
Thanatos
TheNoobAvocado
Thanatos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,449 Elo+
Solo
Hachiman
Hachiman
lordwars
Hachiman
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 21L
1,591 Elo+
Party 1
Team Averages
Level 26
1,599 SR
1,550 Elo+

VS

Team Averages
Level 27
1,559 SR
1,502 Elo+
Nu Wa
Nu Wa
KDeku
Nu Wa
Level 26
God Stats
8W - 5L
1,720 SR
Queue Stats
60W - 71L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seabiscuit564
Cu Chulainn
Level 25
God Stats
42W - 33L
1,500 SR
Queue Stats
506W - 464L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Starin4es
Danzaburou
Level 28
God Stats
5W - 10L
1,458 SR
Queue Stats
32W - 42L
1,419 Elo+
Solo
Kali
Kali
Thalesaøe
Kali
Level 27
God Stats
0W - 1L
1,698 SR
Queue Stats
4W - 10L
1,436 Elo+
Solo
Ymir
Ymir
Wreckanize
Ymir
Level 27
God Stats
2W - 3L
1,418 SR
Queue Stats
59W - 51L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
4 / 1 / 1
5,326
761
3,065
2,742
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
EmpressSappho
Hercules
8
1 / 2 / 1
4,705
672
2,849
3,984
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
Talderius
Bacchus
7
3 / 1 / 3
4,697
671
2,578
4,184
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
2 / 0 / 2
5,065
724
2,503
4,740
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
lordwars
Hachiman
6
0 / 2 / 5
3,889
556
2,637
3,443
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KDeku
Nu Wa
1
0 / 0 / 0
2,886
412
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Seabiscuit564
Cu Chulainn
7
2 / 2 / 0
4,362
623
2,938
5,759
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Starin4es
Danzaburou
7
1 / 3 / 2
4,295
614
3,076
3,748
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
4,277
611
1,307
5,689
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 3 / 1
4,136
591
1,836
5,689
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
6
6
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
1
4.5
W
Hercules
EmpressSappho
Hercules
1
2
1
0.75
L
Nu Wa
KDeku
Nu Wa
0
0
0
0
L
Cu Chulainn
Seabiscuit564
Cu Chulainn
2
2
0
1
L
Danzaburou
Starin4es
Danzaburou
1
3
2
0.67
W
Bacchus
Talderius
Bacchus
3
1
3
4.5
L
1
2
1
0.75
W
Thanatos
2
0
2
3
L
2
3
1
0.83
W
Hachiman
lordwars
Hachiman
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
9,157
19,093
Taken
20,885
6,059
Mitigated
8,221
9,457
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,065
544
0
848
2,742
747
1,131
0
2,742
20,301
0
W
Hercules
EmpressSappho
Hercules
2,849
1,635
0
1,092
3,984
1,298
632
0
3,734
0
18,255
L
Nu Wa
KDeku
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Seabiscuit564
Cu Chulainn
2,938
1,157
0
1,488
5,759
2,882
0
0
5,759
0
15,726
L
Danzaburou
Starin4es
Danzaburou
3,076
1,483
0
675
3,748
950
0
1,506
2,200
0
18,175
W
Bacchus
Talderius
Bacchus
2,578
513
0
1,028
4,184
1,992
198
907
3,277
9,286
0
L
1,307
551
0
1,361
5,689
1,703
0
2,531
2,861
0
13,139
W
Thanatos
2,503
795
0
5,153
4,740
1,212
0
228
4,512
0
18,706
L
1,836
601
0
1,031
5,689
2,686
0
1,220
4,422
6,584
0
W
Hachiman
lordwars
Hachiman
2,637
1,871
0
1,336
3,443
810
382
701
2,742
0
9,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
19,956
161
Minions Killed
107
0
Camps Cleared
0
637,303
Distance Traveled
540,964
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,326
761
51
7
0
105,891
0
W
Hercules
4,705
672
43
6
0
109,932
1
L
Nu Wa
2,886
412
0
0
0
4,290
0
L
Cu Chulainn
4,362
623
33
5
0
125,619
1
L
Danzaburou
4,295
614
31
4
0
128,404
0
W
Bacchus
4,697
671
7
1
0
153,138
1
L
Kali
4,277
611
30
4
0
143,649
1
W
Thanatos
5,065
724
48
7
0
154,804
3
L
Ymir
4,136
591
13
2
0
139,002
1
W
Hachiman
3,889
556
12
2
0
113,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role