Player Matchup

Fenrir
Fenrir
DZcarry
Fenrir
Level 28
God Stats
5W - 3L
1,483 SR
Queue Stats
125W - 96L
1,470 Elo+
Solo
Apollo
Apollo
GeraSenpai
Apollo
Level 25
God Stats
4W - 6L
1,202 SR
Queue Stats
72W - 71L
1,406 Elo+
Party 2
Ymir
Ymir
Shorty510
Ymir
Level 25
God Stats
3W - 5L
1,336 SR
Queue Stats
64W - 51L
1,458 Elo+
Party 2
Bellona
Bellona
TheHandOfTyr
Bellona
Level 29
God Stats
14W - 12L
1,458 SR
Queue Stats
20W - 24L
1,404 Elo+
Solo
Vulcan
Vulcan
Volrunir
Vulcan
Level 29
God Stats
4W - 3L
1,460 SR
Queue Stats
61W - 50L
1,421 Elo+
Solo
Team Averages
Level 27
1,388 SR
1,432 Elo+

VS

Team Averages
Level 9
1,429 SR
1,381 Elo+
Cthulhu
Cthulhu
RustyBucket16
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,375 Elo+
Solo
Ra
Ra
Sleepy125303
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Hachiman
Hachiman
TvStarz
Hachiman
Level 6
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 1
Thor
Thor
realDeepSleeper
Thor
Level 21
God Stats
17W - 27L
1,209 SR
Queue Stats
780W - 737L
1,387 Elo+
Solo
Izanami
Izanami
thhun
Izanami
Level 4
God Stats
1W - 2L
1,353 SR
Queue Stats
3W - 4L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DZcarry
Fenrir
11
4 / 0 / 3
6,517
652
2,014
5,169
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
GeraSenpai
Apollo
11
11 / 0 / 2
6,951
695
7,241
3,687
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
4 / 1 / 8
6,067
607
5,306
7,206
4,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
TheHandOfTyr
Bellona
11
3 / 0 / 5
6,625
663
5,626
6,193
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Volrunir
Vulcan
12
5 / 0 / 3
7,101
710
5,412
2,912
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 2 / 0
4,299
430
1,690
5,099
1,706
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 9 / 0
4,225
423
1,958
6,770
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TvStarz
Hachiman
6
0 / 8 / 0
4,204
420
1,470
8,858
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,907
491
2,183
6,868
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
thhun
Izanami
6
0 / 6 / 0
4,102
410
1,706
7,702
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
27
Kills
0
1
Deaths
27
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DZcarry
Fenrir
4
0
3
5.5
W
Apollo
GeraSenpai
Apollo
11
0
2
12
L
Cthulhu
0
2
0
0
W
Ymir
4
1
8
8
L
0
9
0
0
W
Bellona
TheHandOfTyr
Bellona
3
0
5
5.5
L
Hachiman
TvStarz
Hachiman
0
8
0
0
W
Vulcan
Volrunir
Vulcan
5
0
3
6.5
L
0
2
0
0
L
Izanami
thhun
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
9,007
25,167
Taken
35,297
12,595
Mitigated
8,941
7,935
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DZcarry
Fenrir
2,014
669
0
602
5,169
1,889
76
176
4,993
0
35,272
W
Apollo
GeraSenpai
Apollo
7,241
3,347
417
417
3,687
1,062
2,600
543
3,144
0
29,335
L
Cthulhu
1,690
72
90
252
5,099
1,706
50
950
3,888
12,295
0
W
Ymir
5,306
917
281
875
7,206
4,013
662
1,384
5,822
17,006
0
L
1,958
770
20
158
6,770
1,640
104
2,794
3,942
11,916
0
W
Bellona
TheHandOfTyr
Bellona
5,626
958
0
3,698
6,193
4,550
1,139
1,514
4,679
3,199
25,801
L
Hachiman
TvStarz
Hachiman
1,470
1,013
0
1,337
8,858
2,008
238
1,988
6,671
0
11,468
W
Vulcan
Volrunir
Vulcan
5,412
1,162
0
1,645
2,912
1,081
550
31
2,881
38,313
0
L
2,183
535
0
1,434
6,868
1,962
0
2,103
4,592
0
21,226
L
Izanami
thhun
Izanami
1,706
1,209
0
1,386
7,702
1,625
368
2,822
4,836
0
13,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
21,737
290
Minions Killed
151
0
Camps Cleared
0
982,530
Distance Traveled
912,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,517
652
73
7
0
224,476
0
W
Apollo
6,951
695
50
5
0
190,988
0
L
Cthulhu
4,299
430
22
2
0
195,142
0
W
Ymir
6,067
607
21
2
0
198,185
0
L
Ra
4,225
423
20
2
0
177,848
0
W
Bellona
6,625
663
66
7
0
177,606
0
L
Hachiman
4,204
420
20
2
0
161,464
0
W
Vulcan
7,101
710
80
8
0
191,275
3
L
Thor
4,907
491
61
6
0
201,575
1
L
Izanami
4,102
410
28
3
0
176,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role