Player Matchup

Nu Wa
Nu Wa
Ace2003XYZ
Nu Wa
Level 26
God Stats
9W - 6L
1,702 SR
Queue Stats
174W - 162L
1,430 Elo+
Party 1
Anubis
Anubis
AttAckchOppEr51
Anubis
Level 21
God Stats
11W - 6L
1,562 SR
Queue Stats
72W - 49L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
NUUB_Gfdcvbgfdcb
Ratatoskr
Level 29
God Stats
9W - 8L
1,599 SR
Queue Stats
185W - 195L
1,540 Elo+
Party 1
Set
Set
TheUnknownZ9900
Set
Level 26
God Stats
50W - 64L
1,591 SR
Queue Stats
152W - 204L
1,404 Elo+
Solo
Ymir
Ymir
delta010903
Ymir
Level 26
God Stats
14W - 18L
1,580 SR
Queue Stats
102W - 106L
1,314 Elo+
Party 1
Team Averages
Level 26
1,607 SR
1,426 Elo+

VS

Team Averages
Level 8
1,429 SR
1,230 Elo+
Osiris
Osiris
Fallwick
Osiris
Level 6
God Stats
8W - 9L
1,324 SR
Queue Stats
94W - 98L
1,212 Elo+
Solo
Ratatoskr
Ratatoskr
Foggy_Window
Ratatoskr
Level 25
God Stats
0W - 3L
1,558 SR
Queue Stats
48W - 47L
1,436 Elo+
Solo
Tiamat
Tiamat
NoUdied
Tiamat
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2
Cerberus
Cerberus
Uncledrew4115
Cerberus
Level 3
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 7L
1,198 Elo+
Party 2
Ra
Ra
vj01
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 1 / 13
13,720
572
25,771
10,277
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 5 / 11
13,016
542
18,148
15,830
11,013
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
20
7 / 2 / 6
14,268
595
11,869
18,116
14,442
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
12 / 3 / 5
12,404
517
10,116
13,192
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 10
10,984
458
9,486
14,072
8,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fallwick
Osiris
18
9 / 5 / 2
12,765
532
13,136
22,026
12,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Foggy_Window
Ratatoskr
16
3 / 10 / 4
10,804
450
9,811
22,273
7,290
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
NoUdied
Tiamat
14
0 / 10 / 3
8,665
361
2,833
16,570
6,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Uncledrew4115
Cerberus
15
1 / 14 / 4
9,827
409
5,156
24,948
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
vj01
Ra
7
0 / 7 / 2
6,844
285
119
6,589
1,306

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
45
Kills
13
13
Deaths
46
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
13
1
13
19.5
W
9
5
11
2.9
L
Osiris
Fallwick
Osiris
9
5
2
2
L
Ratatoskr
Foggy_Window
Ratatoskr
3
10
4
0.5
W
Ratatoskr
7
2
6
5
L
Tiamat
NoUdied
Tiamat
0
10
3
0.15
W
12
3
5
4.83
L
Cerberus
Uncledrew4115
Cerberus
1
14
4
0.21
W
4
2
10
4.5
L
Ra
vj01
Ra
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,390
Damage
31,055
71,487
Taken
92,406
43,586
Mitigated
40,572
16,361
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
25,771
5,875
0
1,825
10,277
3,726
1,939
2,150
8,127
99,653
0
W
18,148
744
0
8,173
15,830
11,013
1,801
1,915
13,915
89,872
0
L
Osiris
Fallwick
Osiris
13,136
5,533
0
4,536
22,026
12,070
564
10,960
10,766
0
52,604
L
Ratatoskr
Foggy_Window
Ratatoskr
9,811
2,667
0
3,929
22,273
7,290
0
9,853
12,155
0
55,713
W
Ratatoskr
11,869
3,373
0
1,162
18,116
14,442
1,269
938
17,178
0
129,495
L
Tiamat
NoUdied
Tiamat
2,833
1,096
0
2,184
16,570
6,758
984
8,773
7,512
27,136
0
W
10,116
4,959
0
2,999
13,192
6,268
2,360
914
12,278
0
54,067
L
Cerberus
Uncledrew4115
Cerberus
5,156
282
0
2,767
24,948
13,148
0
17,000
7,514
39,890
0
W
9,486
3,657
323
1,879
14,072
8,137
2,038
2,191
11,881
62,959
0
L
Ra
vj01
Ra
119
78
0
0
6,589
1,306
0
5,215
1,054
2,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,392
Gold Earned
48,905
595
Minions Killed
324
0
Camps Cleared
0
2,137,897
Distance Traveled
1,711,189
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,720
572
117
5
0
443,055
4
W
Anubis
13,016
542
132
6
0
345,532
2
L
Osiris
12,765
532
99
4
0
459,379
2
L
Ratatoskr
10,804
450
101
4
0
362,711
1
W
Ratatoskr
14,268
595
187
8
0
512,628
5
L
Tiamat
8,665
361
40
2
0
409,165
0
W
Set
12,404
517
72
3
0
472,193
8
L
Cerberus
9,827
409
81
3
0
309,717
3
W
Ymir
10,984
458
87
4
0
364,489
5
L
Ra
6,844
285
3
0
0
170,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role