Player Matchup

Nu Wa
Nu Wa
DrunkOrange
Nu Wa
Level 7
God Stats
2W - 6L
1,595 SR
Queue Stats
4W - 8L
1,346 Elo+
Party 1
Raijin
Raijin
HybridKingslaya
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,442 Elo+
Solo
Ravana
Ravana
KitKatChunkyy8
Ravana
Level 23
God Stats
1W - 6L
1,261 SR
Queue Stats
94W - 88L
1,445 Elo+
Solo
Ares
Ares
Mr_Chiwi
Ares
Level 25
God Stats
12W - 19L
1,649 SR
Queue Stats
436W - 457L
1,485 Elo+
Solo
Skadi
Skadi
Necromainiac44
Skadi
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 2L
1,436 Elo+
Party 1
Team Averages
Level 15
1,458 SR
1,431 Elo+

VS

Team Averages
Level 26
1,447 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Isihah luc14
Sun Wukong
Level 39
God Stats
2W - 7L
1,364 SR
Queue Stats
28W - 40L
1,432 Elo+
Party 3
Nemesis
Nemesis
MercenarioCoD
Nemesis
Level 17
God Stats
1W - 0L
1,266 SR
Queue Stats
37W - 35L
1,512 Elo+
Solo
Jormungandr
Jormungandr
RPR Sparkeel
Jormungandr
Level 23
God Stats
6W - 2L
1,530 SR
Queue Stats
8W - 9L
1,504 Elo+
Party 3
Anubis
Anubis
Rodrigna
Anubis
Level 22
God Stats
12W - 8L
1,582 SR
Queue Stats
14W - 9L
1,496 Elo+
Party 2
Hel
Hel
titocasi09
Hel
Level 27
God Stats
32W - 26L
1,493 SR
Queue Stats
79W - 86L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
7,222
344
7,347
12,961
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 2
9,441
450
7,553
15,620
5,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 1
9,102
433
9,271
15,457
5,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
12
3 / 5 / 2
8,143
388
9,627
20,895
15,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 14 / 2
7,244
345
6,420
18,156
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Isihah luc14
Sun Wukong
16
14 / 3 / 14
11,213
534
19,311
16,067
16,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
18
12 / 1 / 7
12,015
572
12,630
16,766
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
RPR Sparkeel
Jormungandr
15
4 / 1 / 16
10,753
512
10,639
12,945
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Rodrigna
Anubis
16
6 / 2 / 14
10,182
485
11,072
12,508
6,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 4 / 14
11,480
547
16,714
13,512
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
11
Kills
44
45
Deaths
11
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
3
7
2
0.57
W
Sun Wukong
Isihah luc14
Sun Wukong
14
3
14
7
L
4
8
1
0.56
W
Nemesis
12
1
7
15.5
L
Ares
3
5
2
0.8
L
0
14
2
0.07
W
Jormungandr
RPR Sparkeel
Jormungandr
4
1
16
12
W
Anubis
Rodrigna
Anubis
6
2
14
6.5
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,218
Damage
70,366
83,089
Taken
71,798
35,314
Mitigated
49,484
6,883
Healing
31,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
1,466
0
0
12,961
3,350
235
4,709
8,252
31,996
0
L
7,553
603
0
1,499
15,620
5,296
758
10,807
4,813
49,276
0
W
Sun Wukong
Isihah luc14
Sun Wukong
19,311
6,603
0
2,833
16,067
16,945
2,450
5,915
10,152
0
62,637
L
9,271
2,791
0
2,038
15,457
5,896
0
7,807
7,650
0
38,766
W
Nemesis
12,630
6,683
0
5,624
16,766
8,241
1,900
3,379
13,387
0
84,281
L
Ares
9,627
162
622
1,212
20,895
15,918
0
10,612
10,283
22,011
0
L
6,420
3,866
0
1,512
18,156
4,854
512
4,490
13,666
0
30,276
W
Jormungandr
RPR Sparkeel
Jormungandr
10,639
2,727
1,008
4,399
12,945
11,815
1,430
3,873
9,072
49,960
0
W
Anubis
Rodrigna
Anubis
11,072
823
0
7,287
12,508
6,784
2,018
6,199
6,309
62,462
0
W
16,714
1,447
3,355
7,174
13,512
5,699
4,777
5,161
8,351
71,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
55,643
256
Minions Killed
489
0
Camps Cleared
0
1,613,738
Distance Traveled
1,909,849
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,222
344
44
2
0
291,968
0
L
Raijin
9,441
450
82
4
0
330,219
2
W
Sun Wukong
11,213
534
83
4
0
386,062
1
L
Ravana
9,102
433
61
3
0
312,047
3
W
Nemesis
12,015
572
118
6
0
421,994
4
L
Ares
8,143
388
13
1
0
387,663
0
L
Skadi
7,244
345
56
3
0
291,841
0
W
Jormungandr
10,753
512
81
4
0
378,717
0
W
Anubis
10,182
485
93
4
0
329,794
1
W
Hel
11,480
547
114
5
0
393,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role