Player Matchup

Jing Wei
Jing Wei
AlexaMorrison
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Marshall127
Zeus
Level 29
God Stats
6W - 2L
1,717 SR
Queue Stats
37W - 32L
1,644 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 26
God Stats
36W - 15L
1,702 SR
Queue Stats
56W - 28L
1,597 Elo+
Solo
Hun Batz
Hun Batz
RandomBri
Hun Batz
Level 29
God Stats
16W - 10L
1,653 SR
Queue Stats
213W - 209L
1,572 Elo+
Solo
Ares
Ares
dballin
Ares
Level 23
God Stats
32W - 23L
1,465 SR
Queue Stats
337W - 316L
1,544 Elo+
Solo
Team Averages
Level 27
1,607 SR
1,571 Elo+

VS

Team Averages
Level 15
1,555 SR
1,605 Elo+
Achilles
Achilles
Alphalight24
Achilles
Level 19
God Stats
1W - 2L
1,598 SR
Queue Stats
182W - 163L
1,601 Elo+
Solo
Cthulhu
Cthulhu
BigSmites
Cthulhu
Level 15
God Stats
6W - 10L
1,408 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 1
Merlin
Merlin
BobboGlobbo
Merlin
Level 16
God Stats
0W - 2L
1,771 SR
Queue Stats
52W - 39L
1,709 Elo+
Solo
Hun Batz
Hun Batz
Hucklemonke
Hun Batz
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
62W - 64L
1,438 Elo+
Party 1
Izanami
Izanami
Lukeypoo32
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexaMorrison
Jing Wei
10
2 / 0 / 4
5,334
593
3,067
4,794
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 1
6,093
677
4,791
4,349
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 2
5,643
627
3,036
3,082
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
RandomBri
Hun Batz
9
3 / 1 / 3
5,808
645
2,422
5,063
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
dballin
Ares
8
1 / 0 / 4
5,297
589
3,426
5,127
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alphalight24
Achilles
10
1 / 1 / 0
5,396
600
3,075
6,153
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
BigSmites
Cthulhu
7
0 / 2 / 0
4,188
465
1,917
6,606
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Merlin
10
1 / 2 / 0
5,766
641
3,763
4,281
1,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Hucklemonke
Hun Batz
7
0 / 4 / 0
4,074
453
1,718
6,278
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Lukeypoo32
Izanami
1
0 / 0 / 0
3,288
365
0
304
68

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
2
2
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlexaMorrison
Jing Wei
2
0
4
4
L
Achilles
Alphalight24
Achilles
1
1
0
1
L
Cthulhu
BigSmites
Cthulhu
0
2
0
0
L
Merlin
1
2
0
0.5
L
Hun Batz
Hucklemonke
Hun Batz
0
4
0
0
L
Izanami
Lukeypoo32
Izanami
0
0
0
0
W
1
1
1
1.5
W
2
0
2
3
W
Hun Batz
RandomBri
Hun Batz
3
1
3
4.5
W
Ares
dballin
Ares
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
10,473
22,415
Taken
23,622
7,991
Mitigated
10,012
9,632
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlexaMorrison
Jing Wei
3,067
2,656
0
3,317
4,794
1,433
366
1,321
3,473
0
29,078
L
Achilles
Alphalight24
Achilles
3,075
814
0
2,956
6,153
3,526
0
3,837
2,284
0
24,045
L
Cthulhu
BigSmites
Cthulhu
1,917
66
0
1,715
6,606
3,458
0
2,835
3,723
11,033
0
L
Merlin
3,763
255
0
730
4,281
1,418
100
1,116
3,028
37,671
0
L
Hun Batz
Hucklemonke
Hun Batz
1,718
445
0
812
6,278
1,542
0
2,834
3,334
0
10,766
L
Izanami
Lukeypoo32
Izanami
0
0
0
0
304
68
0
272
0
0
0
W
4,791
824
0
1,819
4,349
1,582
74
0
4,174
31,579
0
W
3,036
552
0
970
3,082
828
709
1,250
1,832
24,316
0
W
Hun Batz
RandomBri
Hun Batz
2,422
860
0
2,216
5,063
1,342
1,183
1,187
3,826
0
24,455
W
Ares
dballin
Ares
3,426
43
0
1,310
5,127
2,806
27
1,922
3,205
15,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
22,712
260
Minions Killed
189
0
Camps Cleared
0
812,536
Distance Traveled
747,910
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,334
593
50
6
0
148,425
2
L
Achilles
5,396
600
55
6
0
200,427
2
L
Cthulhu
4,188
465
23
3
0
182,525
0
L
Merlin
5,766
641
87
10
0
164,307
3
L
Hun Batz
4,074
453
24
3
0
200,651
0
L
Izanami
3,288
365
0
0
0
0
0
W
Zeus
6,093
677
68
8
0
124,208
4
W
Nu Wa
5,643
627
60
7
0
166,548
0
W
Hun Batz
5,808
645
54
6
0
191,911
1
W
Ares
5,297
589
28
3
0
181,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role