Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DrMedic0412
Sobek
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
262W - 222L
1,565 Elo+
Party 1
Rama
Rama
Pihw
Rama
Level 97
God Stats
7W - 6L
1,538 SR
Queue Stats
171W - 182L
1,597 Elo+
Solo
Kukulkan
Kukulkan
SquirtInACan
Kukulkan
Level 106
God Stats
7W - 8L
1,447 SR
Queue Stats
190W - 176L
1,509 Elo+
Solo
Awilix
Awilix
jzango45
Awilix
Level 156
God Stats
10W - 7L
1,618 SR
Queue Stats
349W - 297L
1,598 Elo+
Solo
Team Averages
Level 125
1,521 SR
1,554 Elo+

VS

Team Averages
Level 128
1,422 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Arc Dite
Achilles
Level 140
God Stats
5W - 7L
1,304 SR
Queue Stats
198W - 211L
1,481 Elo+
Party 2
Discordia
Discordia
IlRageslI
Discordia
Level 113
God Stats
0W - 2L
1,304 SR
Queue Stats
280W - 269L
1,568 Elo+
Solo
Xbalanque
Xbalanque
PEP DR
Xbalanque
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 46L
1,596 Elo+
Party 2
Kali
Kali
WolfHound3603
Kali
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 16L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 0
6,357
636
4,475
5,153
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 4
4,652
465
2,434
6,096
2,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Pihw
Rama
9
1 / 1 / 3
5,292
529
2,670
6,126
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
SquirtInACan
Kukulkan
12
3 / 0 / 3
6,702
670
2,773
1,468
501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
jzango45
Awilix
12
5 / 0 / 6
6,788
679
5,140
4,568
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 3 / 2
5,107
511
3,728
7,736
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Arc Dite
Achilles
9
1 / 2 / 0
5,081
508
2,245
6,591
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
IlRageslI
Discordia
8
0 / 4 / 0
5,007
501
774
5,340
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
PEP DR
Xbalanque
9
2 / 3 / 1
5,146
515
5,392
6,067
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,204
520
623
6,144
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
0
3
L
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Achilles
Arc Dite
Achilles
1
2
0
0.5
W
1
2
4
1.5
L
Discordia
IlRageslI
Discordia
0
4
0
0
L
Xbalanque
PEP DR
Xbalanque
2
3
1
0.83
W
Rama
Pihw
Rama
1
1
3
2.5
W
Kukulkan
SquirtInACan
Kukulkan
3
0
3
4.5
L
0
1
1
0.5
W
Awilix
jzango45
Awilix
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
12,762
23,411
Taken
31,878
8,203
Mitigated
12,143
12,998
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,475
507
0
3,356
5,153
2,380
203
0
4,878
33,001
0
L
Cthulhu
 
Cthulhu
3,728
569
143
2,346
7,736
3,233
0
1,785
5,951
19,970
0
L
Achilles
Arc Dite
Achilles
2,245
799
0
2,375
6,591
3,891
0
3,544
2,672
0
20,648
W
2,434
279
317
3,036
6,096
2,285
0
1,814
4,282
10,621
0
L
Discordia
IlRageslI
Discordia
774
108
0
590
5,340
1,410
0
1,747
3,593
28,508
0
L
Xbalanque
PEP DR
Xbalanque
5,392
2,390
0
1,700
6,067
1,738
0
1,496
4,571
0
30,375
W
Rama
Pihw
Rama
2,670
1,862
0
2,937
6,126
1,467
0
1,697
4,429
0
30,779
W
Kukulkan
SquirtInACan
Kukulkan
2,773
90
0
220
1,468
501
0
678
790
44,323
0
L
623
191
0
3,631
6,144
1,871
0
685
5,409
0
23,822
W
Awilix
jzango45
Awilix
5,140
2,103
0
3,132
4,568
1,570
0
313
4,255
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
25,545
342
Minions Killed
255
0
Camps Cleared
0
1,005,761
Distance Traveled
927,416
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,357
636
75
8
0
170,378
1
L
Cthulhu
5,107
511
31
3
0
198,412
2
L
Achilles
5,081
508
41
4
0
185,418
2
W
Sobek
4,652
465
10
1
0
203,823
2
L
Discordia
5,007
501
67
7
0
181,270
1
L
Xbalanque
5,146
515
54
5
0
167,557
0
W
Rama
5,292
529
70
7
0
185,699
5
W
Kukulkan
6,702
670
103
10
0
199,747
0
L
Kali
5,204
520
62
6
0
194,759
0
W
Awilix
6,788
679
84
8
0
246,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role