Player Matchup

Bakasura
Bakasura
ElMuShRuUm
Bakasura
Level 20
God Stats
14W - 10L
1,666 SR
Queue Stats
167W - 102L
1,752 Elo+
Solo
Neith
Neith
IIPeidoII
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 3
Osiris
Osiris
Sabitobi
Osiris
Level 12
God Stats
3W - 4L
1,616 SR
Queue Stats
10W - 9L
1,649 Elo+
Solo
Scylla
Scylla
TheEmoHawk
Scylla
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
127W - 105L
1,590 Elo+
Solo
Ymir
Ymir
ZéDasCoubes420
Ymir
Level 3
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 2L
1,442 Elo+
Party 3
Team Averages
Level 11
1,521 SR
1,575 Elo+

VS

Team Averages
Level 29
1,627 SR
1,667 Elo+
Nemesis
Nemesis
BerryZzz
Nemesis
Level 28
God Stats
8W - 1L
1,844 SR
Queue Stats
139W - 79L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
BillyM12
Sun Wukong
Level 27
God Stats
8W - 5L
1,685 SR
Queue Stats
111W - 61L
1,742 Elo+
Party 1
Merlin
Merlin
Da55au99
Merlin
Level 26
God Stats
1W - 4L
1,297 SR
Queue Stats
99W - 68L
1,651 Elo+
Party 2
Cerberus
Cerberus
far_er_vred_nu98
Cerberus
Level 34
God Stats
13W - 6L
1,705 SR
Queue Stats
344W - 300L
1,597 Elo+
Party 2
Neith
Neith
tufty101
Neith
Level 29
God Stats
17W - 14L
1,606 SR
Queue Stats
238W - 271L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElMuShRuUm
Bakasura
9
0 / 4 / 2
5,361
447
2,016
9,604
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
IIPeidoII
Neith
8
0 / 5 / 0
4,765
397
2,696
5,613
1,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
Sabitobi
Osiris
10
3 / 4 / 1
6,097
508
5,749
8,606
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
TheEmoHawk
Scylla
11
4 / 1 / 0
6,295
525
3,652
4,804
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 2
5,170
431
1,992
8,621
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BerryZzz
Nemesis
13
7 / 1 / 3
7,417
618
5,486
6,210
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
BillyM12
Sun Wukong
11
2 / 3 / 3
6,486
541
5,054
8,336
4,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Da55au99
Merlin
11
3 / 2 / 6
6,490
541
5,572
3,788
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 7
5,885
490
2,917
7,261
4,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
tufty101
Neith
10
5 / 0 / 3
6,505
542
4,357
3,110
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
17
18
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BerryZzz
Nemesis
7
1
3
8.5
W
Sun Wukong
BillyM12
Sun Wukong
2
3
3
1.17
W
Merlin
Da55au99
Merlin
3
2
6
3
L
Bakasura
ElMuShRuUm
Bakasura
0
4
2
0.25
L
Neith
IIPeidoII
Neith
0
5
0
0
L
Osiris
Sabitobi
Osiris
3
4
1
0.88
L
Scylla
TheEmoHawk
Scylla
4
1
0
4
L
0
4
2
0.25
W
0
1
7
3.5
W
Neith
tufty101
Neith
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
23,386
37,248
Taken
28,705
16,492
Mitigated
13,710
10,051
Healing
8,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BerryZzz
Nemesis
5,486
2,712
0
795
6,210
2,706
0
1,203
4,955
0
39,457
W
Sun Wukong
BillyM12
Sun Wukong
5,054
960
0
1,596
8,336
4,723
327
0
8,336
0
32,409
W
Merlin
Da55au99
Merlin
5,572
125
0
296
3,788
1,279
0
1,673
2,009
32,552
0
L
Bakasura
ElMuShRuUm
Bakasura
2,016
1,798
0
4,611
9,604
3,359
0
2,030
7,426
0
14,683
L
Neith
IIPeidoII
Neith
2,696
1,286
0
1,180
5,613
1,442
260
1,306
4,199
0
18,299
L
Osiris
Sabitobi
Osiris
5,749
2,267
0
2,280
8,606
6,799
376
856
7,694
0
28,741
L
Scylla
TheEmoHawk
Scylla
3,652
200
0
1,346
4,804
1,289
0
969
3,593
25,155
0
L
1,992
346
0
634
8,621
3,603
279
2,653
5,847
9,766
0
W
2,917
282
0
3,092
7,261
4,211
144
2,329
4,825
16,626
0
W
Neith
tufty101
Neith
4,357
1,510
0
2,436
3,110
791
334
240
2,870
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
32,783
218
Minions Killed
296
0
Camps Cleared
0
1,042,134
Distance Traveled
1,139,329
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,417
618
86
7
0
258,281
2
W
Sun Wukong
6,486
541
60
5
0
234,463
2
W
Merlin
6,490
541
63
5
0
229,320
6
L
Bakasura
5,361
447
49
4
0
217,644
0
L
Neith
4,765
397
42
4
0
173,409
1
L
Osiris
6,097
508
59
5
0
232,780
0
L
Scylla
6,295
525
53
4
0
209,685
0
L
Ymir
5,170
431
15
1
0
208,616
3
W
Cerberus
5,885
490
21
2
0
218,123
1
W
Neith
6,505
542
66
6
0
199,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role