Player Matchup

Nox
Nox
JoseMa77
Nox
Level 26
God Stats
8W - 12L
1,495 SR
Queue Stats
163W - 199L
1,344 Elo+
Solo
Ymir
Ymir
Kaelex380
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 3
Anhur
Anhur
ShyFlexx
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 3
Thor
Thor
alejandrooruuiz
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
King Arthur
King Arthur
marius05theking
King Arthur
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
34W - 40L
1,368 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,278 Elo+

VS

Team Averages
Level 25
1,499 SR
1,491 Elo+
Arachne
Arachne
AtreusXIII
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 2
Olorun
Olorun
Kiefky
Olorun
Level 9
God Stats
3W - 1L
1,697 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Nike
Nike
Strideer
Nike
Level 29
God Stats
1W - 4L
1,474 SR
Queue Stats
26W - 25L
1,518 Elo+
Party 2
Izanami
Izanami
Timeofmoney00
Izanami
Level 2
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Ganesha
Ganesha
alexandrecoll
Ganesha
Level 59
God Stats
9W - 12L
1,540 SR
Queue Stats
14W - 27L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,433
536
3,874
5,810
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 4 / 2
5,172
431
3,644
6,884
3,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ShyFlexx
Anhur
9
4 / 7 / 0
6,115
510
5,550
10,938
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 4 / 0
4,553
379
861
6,710
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
marius05theking
King Arthur
10
0 / 3 / 0
5,837
486
3,223
7,542
3,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AtreusXIII
Arachne
11
3 / 1 / 2
6,945
579
3,083
5,881
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Kiefky
Olorun
12
4 / 1 / 1
7,547
629
3,372
6,815
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
3 / 0 / 0
7,470
623
5,213
8,112
4,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
12
11 / 2 / 1
8,249
687
8,989
7,691
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
0 / 2 / 12
7,513
626
4,748
6,743
3,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
6
Kills
21
21
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
AtreusXIII
Arachne
3
1
2
4
L
1
3
0
0.33
L
Ymir
1
4
2
0.5
W
Olorun
Kiefky
Olorun
4
1
1
4.5
L
Anhur
ShyFlexx
Anhur
4
7
0
0.57
W
Nike
3
0
0
3
W
Izanami
11
2
1
5.75
L
0
4
0
0
W
Ganesha
0
2
12
3
L
King Arthur
marius05theking
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,152
Damage
25,405
37,884
Taken
35,242
12,666
Mitigated
14,332
6,940
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AtreusXIII
Arachne
3,083
1,742
0
3,851
5,881
1,670
0
796
5,085
0
26,324
L
3,874
442
0
752
5,810
2,088
968
2,249
3,351
36,267
0
L
Ymir
3,644
505
0
480
6,884
3,096
0
1,516
5,368
14,838
0
W
Olorun
Kiefky
Olorun
3,372
1,787
73
3,842
6,815
2,435
958
3,038
3,777
46,806
0
L
Anhur
ShyFlexx
Anhur
5,550
2,830
0
1,915
10,938
2,668
0
2,629
8,309
0
28,171
W
Nike
5,213
518
0
3,824
8,112
4,663
126
0
8,112
1,299
36,043
W
Izanami
8,989
6,955
0
4,297
7,691
1,992
2,091
1,526
6,165
0
39,151
L
861
420
0
1,214
6,710
1,596
0
1,496
5,194
0
13,121
W
Ganesha
4,748
123
0
1,711
6,743
3,572
248
2,158
4,585
23,407
0
L
King Arthur
marius05theking
King Arthur
3,223
424
0
2,579
7,542
3,218
278
281
6,866
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
37,724
221
Minions Killed
323
0
Camps Cleared
0
1,112,126
Distance Traveled
1,095,935
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,945
579
57
5
0
221,207
1
L
Nox
6,433
536
76
6
0
223,124
4
L
Ymir
5,172
431
26
2
0
195,755
0
W
Olorun
7,547
629
81
7
0
177,084
3
L
Anhur
6,115
510
46
4
0
188,598
0
W
Nike
7,470
623
82
7
0
228,131
0
W
Izanami
8,249
687
89
7
0
221,752
0
L
Thor
4,553
379
27
2
0
239,822
1
W
Ganesha
7,513
626
14
1
0
247,761
7
L
King Arthur
5,837
486
46
4
0
264,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role