Player Matchup

Baron Samedi
Baron Samedi
GU_DoubleG69
Baron Samedi
Level 45
God Stats
13W - 13L
1,436 SR
Queue Stats
35W - 52L
1,330 Elo+
Party 1
Ravana
Ravana
Kabaks
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kamczyk33
Neith
Level 28
God Stats
4W - 2L
1,462 SR
Queue Stats
16W - 17L
1,384 Elo+
Party 1
Bellona
Bellona
Knykietek
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
malinowyshot
Hel
Level 66
God Stats
4W - 2L
1,323 SR
Queue Stats
28W - 39L
1,346 Elo+
Party 1
Team Averages
Level 69
1,444 SR
1,412 Elo+

VS

Team Averages
Level 70
1,446 SR
1,410 Elo+
Hercules
Hercules
Commodore_Kelly
Hercules
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
336W - 398L
1,380 Elo+
Party 2
Sobek
Sobek
JoeHuddy14
Sobek
Level 68
God Stats
53W - 44L
1,503 SR
Queue Stats
165W - 196L
1,405 Elo+
Party 2
Arachne
Arachne
easey14
Arachne
Level 68
God Stats
49W - 46L
1,395 SR
Queue Stats
356W - 404L
1,424 Elo+
Party 2
Anubis
Anubis
premu99
Anubis
Level 51
God Stats
6W - 9L
1,346 SR
Queue Stats
389W - 373L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
torna98
Danzaburou
Level 84
God Stats
23W - 19L
1,484 SR
Queue Stats
409W - 374L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GU_DoubleG69
Baron Samedi
12
1 / 1 / 2
6,972
498
2,565
5,431
1,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Kabaks
Ravana
14
7 / 0 / 2
8,539
610
7,460
6,192
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Kamczyk33
Neith
12
3 / 2 / 3
7,323
523
8,271
9,029
2,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Knykietek
Bellona
13
0 / 0 / 1
7,409
529
4,459
7,672
5,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 4
5,893
421
2,390
6,383
1,608
Shoes

Shoes

+6%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 1 / 0
6,897
493
3,644
8,349
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
1 / 4 / 3
6,280
449
3,640
11,415
6,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
easey14
Arachne
12
1 / 4 / 3
6,865
490
2,517
9,867
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
premu99
Anubis
14
0 / 1 / 2
7,722
552
4,151
5,367
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
torna98
Danzaburou
12
3 / 1 / 0
7,043
503
5,667
7,328
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
W
Baron Samedi
GU_DoubleG69
Baron Samedi
1
1
2
2
L
Sobek
1
4
3
0.63
W
Ravana
Kabaks
Ravana
7
0
2
8
W
Neith
Kamczyk33
Neith
3
2
3
2.25
W
Bellona
Knykietek
Bellona
0
0
1
0.5
L
Arachne
easey14
Arachne
1
4
3
0.63
W
0
2
4
1
L
Anubis
premu99
Anubis
0
1
2
1
L
Danzaburou
torna98
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
19,619
34,707
Taken
42,326
14,330
Mitigated
21,498
17,908
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,644
1,704
0
3,495
8,349
5,811
0
0
8,349
0
31,482
W
Baron Samedi
GU_DoubleG69
Baron Samedi
2,565
109
0
1,782
5,431
1,949
0
3,238
2,193
31,693
0
L
Sobek
3,640
34
0
2,974
11,415
6,773
278
1,728
9,687
13,999
0
W
Ravana
Kabaks
Ravana
7,460
2,218
0
3,679
6,192
2,588
94
263
5,904
0
56,220
W
Neith
Kamczyk33
Neith
8,271
4,087
0
3,249
9,029
2,635
0
2,797
6,232
0
44,483
W
Bellona
Knykietek
Bellona
4,459
1,957
0
4,029
7,672
5,550
742
0
7,397
0
40,600
L
Arachne
easey14
Arachne
2,517
2,279
453
1,713
9,867
3,170
203
672
9,195
0
43,538
W
2,390
544
2,495
2,674
6,383
1,608
0
1,493
4,890
13,872
0
L
Anubis
premu99
Anubis
4,151
0
0
2,599
5,367
3,294
0
1,681
3,686
46,419
0
L
Danzaburou
torna98
Danzaburou
5,667
1,355
0
4,313
7,328
2,450
680
874
6,454
0
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
34,807
393
Minions Killed
345
0
Camps Cleared
0
1,318,521
Distance Traveled
1,231,273
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,897
493
74
5
0
238,814
6
W
Baron Samedi
6,972
498
69
5
0
254,398
5
L
Sobek
6,280
449
11
1
0
280,170
2
W
Ravana
8,539
610
108
8
0
302,292
7
W
Neith
7,323
523
106
8
0
252,048
1
W
Bellona
7,409
529
87
6
0
268,469
1
L
Arachne
6,865
490
79
6
0
231,429
4
W
Hel
5,893
421
23
2
0
241,314
3
L
Anubis
7,722
552
89
6
0
231,640
6
L
Danzaburou
7,043
503
92
7
0
249,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role