Player Matchup

Fenrir
Fenrir
Alright1024
Fenrir
Level 100
God Stats
2W - 1L
1,502 SR
Queue Stats
537W - 568L
1,460 Elo+
Party 1
Ymir
Ymir
DeinKarma
Ymir
Level 88
God Stats
7W - 4L
1,687 SR
Queue Stats
434W - 448L
1,460 Elo+
Party 1
Anubis
Anubis
Sp1rker
Anubis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 265L
1,474 Elo+
Party 3
Izanami
Izanami
ZeCruelCo0kie
Izanami
Level 147
God Stats
124W - 85L
1,523 SR
Queue Stats
299W - 304L
1,426 Elo+
Party 3
Artemis
Artemis
thereisnofuture
Artemis
Level 103
God Stats
4W - 5L
1,880 SR
Queue Stats
535W - 565L
1,460 Elo+
Party 1
Team Averages
Level 120
1,618 SR
1,456 Elo+

VS

Team Averages
Level 48
1,494 SR
1,425 Elo+
Merlin
Merlin
Fslimjim
Merlin
Level 45
God Stats
1W - 4L
1,300 SR
Queue Stats
66W - 70L
1,458 Elo+
Solo
Neith
Neith
LionOfJudah15
Neith
Level 35
God Stats
4W - 4L
1,666 SR
Queue Stats
322W - 372L
1,413 Elo+
Party 2
Cerberus
Cerberus
ManyRivera
Cerberus
Level 43
God Stats
2W - 6L
1,492 SR
Queue Stats
64W - 76L
1,376 Elo+
Party 2
Fenrir
Fenrir
RealGrid
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,536 Elo+
Solo
Horus
Horus
rastman_mc1
Horus
Level 17
God Stats
3W - 3L
1,515 SR
Queue Stats
72W - 86L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 2 / 4
6,589
549
2,838
8,223
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
1 / 0 / 9
6,701
558
4,001
9,106
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Sp1rker
Anubis
14
10 / 1 / 3
8,270
689
9,326
6,837
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
14
3 / 0 / 3
8,111
676
4,493
4,064
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 5
7,470
623
12,228
7,288
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fslimjim
Merlin
10
1 / 3 / 1
5,829
486
1,611
5,264
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 7 / 0
4,780
398
6,119
9,148
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ManyRivera
Cerberus
8
1 / 2 / 0
5,947
496
3,997
9,062
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RealGrid
Fenrir
7
2 / 7 / 2
5,749
479
5,080
10,458
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,244
437
1,343
8,354
3,483
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
24
Kills
4
4
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
4
2
W
Ymir
1
0
9
5.5
L
Merlin
Fslimjim
Merlin
1
3
1
0.5
L
0
7
0
0
L
Cerberus
ManyRivera
Cerberus
1
2
0
0.5
L
Fenrir
RealGrid
Fenrir
2
7
2
0.43
W
Anubis
Sp1rker
Anubis
10
1
3
11.5
W
Izanami
3
0
3
4.5
L
0
5
1
0.1
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
18,150
35,518
Taken
42,286
13,541
Mitigated
13,263
14,178
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,838
878
0
4,257
8,223
2,797
0
365
7,780
0
29,540
W
Ymir
4,001
964
0
1,057
9,106
4,218
0
2,246
6,860
14,581
0
L
Merlin
Fslimjim
Merlin
1,611
0
0
500
5,264
1,273
0
2,396
2,868
28,698
0
L
6,119
2,229
0
2,427
9,148
1,846
0
3,297
5,851
0
28,844
L
Cerberus
ManyRivera
Cerberus
3,997
712
0
1,431
9,062
4,044
0
2,450
6,612
11,396
0
L
Fenrir
RealGrid
Fenrir
5,080
1,922
0
2,440
10,458
2,617
0
3,808
6,650
0
19,351
W
Anubis
Sp1rker
Anubis
9,326
656
0
4,427
6,837
2,811
166
578
6,155
50,222
0
W
Izanami
4,493
2,490
0
703
4,064
1,289
2,341
698
3,318
0
51,720
L
1,343
540
93
2,223
8,354
3,483
0
1,376
6,978
0
12,763
W
12,228
7,123
0
3,734
7,288
2,426
414
1,491
5,797
0
43,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
27,549
370
Minions Killed
163
0
Camps Cleared
0
1,060,580
Distance Traveled
1,133,584
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,589
549
57
5
0
244,098
5
W
Ymir
6,701
558
18
2
0
219,645
7
L
Merlin
5,829
486
49
4
0
210,717
4
L
Neith
4,780
398
39
3
0
222,775
3
L
Cerberus
5,947
496
16
1
0
254,514
3
L
Fenrir
5,749
479
29
2
0
232,568
1
W
Anubis
8,270
689
101
8
0
205,397
5
W
Izanami
8,111
676
118
10
0
201,737
4
L
Horus
5,244
437
30
3
0
213,010
1
W
Artemis
7,470
623
76
6
0
189,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role