Player Matchup

Cupid
Cupid
SenseiLeCuck
Cupid
Level 119
God Stats
7W - 8L
1,648 SR
Queue Stats
455W - 439L
1,577 Elo+
Solo
Cerberus
Cerberus
Torztain
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,583 Elo+
Solo
Anhur
Anhur
VampireBunnys
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weestef
Ah Muzen Cab
Level 160
God Stats
11W - 13L
1,622 SR
Queue Stats
1,074W - 1,141L
1,524 Elo+
Solo
Sylvanus
Sylvanus
zay941
Sylvanus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,738 Elo+
Solo
Team Averages
Level 122
1,554 SR
1,580 Elo+

VS

Team Averages
Level 112
1,624 SR
1,547 Elo+
Discordia
Discordia
CaptainPlanetGFL
Discordia
Level 152
God Stats
7W - 2L
1,636 SR
Queue Stats
434W - 434L
1,511 Elo+
Solo
Fenrir
Fenrir
ExtraaChromo
Fenrir
Level 37
God Stats
1W - 0L
1,900 SR
Queue Stats
44W - 37L
1,616 Elo+
Solo
Neith
Neith
ITSOKDONTCRY666
Neith
Level 115
God Stats
3W - 7L
1,708 SR
Queue Stats
304W - 265L
1,575 Elo+
Solo
Janus
Janus
UntitIed 01
Janus
Level 129
God Stats
1W - 2L
1,299 SR
Queue Stats
123W - 126L
1,532 Elo+
Solo
Ra
Ra
xXTheLastJediXx
Ra
Level 128
God Stats
2W - 2L
1,575 SR
Queue Stats
141W - 150L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
10,290
643
12,648
19,676
15,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Torztain
Cerberus
18
2 / 3 / 3
10,085
630
18,029
26,472
28,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 9 / 4
9,195
575
6,508
19,780
7,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
weestef
Ah Muzen Cab
17
2 / 6 / 4
10,213
638
19,150
25,957
12,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
zay941
Sylvanus
16
1 / 10 / 3
9,131
571
7,695
24,279
22,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
7 / 1 / 19
12,013
751
24,861
11,337
5,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
16
3 / 2 / 17
10,616
664
11,541
26,505
32,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 19
12,384
774
23,174
16,698
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
8 / 3 / 14
12,367
773
34,756
16,420
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 1 / 17
11,688
731
13,923
12,860
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
117
6
Kills
31
31
Deaths
7
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Discordia
7
1
19
16.5
W
Fenrir
3
2
17
5.75
W
7
0
19
16.5
L
1
3
6
1.33
L
Cerberus
Torztain
Cerberus
2
3
3
1.17
W
8
3
14
5
L
0
9
4
0.22
L
Ah Muzen Cab
weestef
Ah Muzen Cab
2
6
4
0.67
W
6
1
17
14.5
L
Sylvanus
zay941
Sylvanus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
108,255
116,164
Taken
83,820
86,509
Mitigated
68,588
52,873
Healing
46,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
24,861
231
2,146
798
11,337
5,949
1,492
3,401
7,861
37,148
0
W
Fenrir
11,541
1,771
3,995
6,618
26,505
32,159
476
7,056
19,099
217
13,780
W
23,174
8,966
3,119
7,085
16,698
9,289
1,151
4,679
11,919
0
39,896
L
12,648
4,683
4,780
6,040
19,676
15,789
546
12,063
7,099
0
29,170
L
Cerberus
Torztain
Cerberus
18,029
548
884
8,574
26,472
28,138
174
14,036
12,052
27,956
0
W
34,756
1,967
1,725
4,030
16,420
8,486
1,487
4,662
11,533
64,687
0
L
6,508
1,891
3,032
3,846
19,780
7,959
720
12,854
6,534
0
22,419
L
Ah Muzen Cab
weestef
Ah Muzen Cab
19,150
2,956
1,505
7,234
25,957
12,208
416
15,114
10,423
0
42,665
W
13,923
1,404
12,441
5,013
12,860
12,705
554
5,076
7,684
35,483
0
L
Sylvanus
zay941
Sylvanus
7,695
1,620
11,882
5,096
24,279
22,415
144
17,362
6,387
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
59,068
163
Minions Killed
232
0
Camps Cleared
0
1,223,716
Distance Traveled
1,490,477
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,013
751
42
3
0
274,916
1
W
Fenrir
10,616
664
13
1
0
315,335
0
W
Neith
12,384
774
50
3
0
313,366
2
L
Cupid
10,290
643
40
3
0
262,492
2
L
Cerberus
10,085
630
37
2
0
291,457
0
W
Janus
12,367
773
73
5
0
292,481
3
L
Anhur
9,195
575
40
3
0
273,519
0
L
Ah Muzen Cab
10,213
638
29
2
0
183,507
0
W
Ra
11,688
731
54
3
0
294,379
0
L
Sylvanus
9,131
571
17
1
0
212,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role