Player Matchup

Erlang Shen
Erlang Shen
DJ_Marquinhos20
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 132L
1,446 Elo+
Party 1
Ymir
Ymir
IIIJonnnIII
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,190 Elo+
Solo
Kali
Kali
Teclas_Kamikaze
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Solo
Ullr
Ullr
WBityBongBeatsW
Ullr
Level 18
God Stats
9W - 14L
1,403 SR
Queue Stats
38W - 46L
1,403 Elo+
Solo
Sol
Sol
wanmonstro
Sol
Level 29
God Stats
3W - 6L
1,494 SR
Queue Stats
63W - 55L
1,497 Elo+
Party 1
Team Averages
Level 15
1,480 SR
1,341 Elo+

VS

Team Averages
Level 9
1,504 SR
1,395 Elo+
Guan Yu
Guan Yu
KevynOFFTank
Guan Yu
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,333 Elo+
Party 2
Ra
Ra
SakiohBR
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,615 Elo+
Party 2
Artemis
Artemis
SirDai
Artemis
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 10L
1,388 Elo+
Party 3
Fenrir
Fenrir
fhgbvnvnbnb
Fenrir
Level 11
God Stats
3W - 4L
1,379 SR
Queue Stats
10W - 11L
1,283 Elo+
Party 3
Cerberus
Cerberus
onmas
Cerberus
Level 7
God Stats
2W - 1L
1,641 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DJ_Marquinhos20
Erlang Shen
13
2 / 7 / 3
8,399
420
9,227
18,804
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 4 / 5
8,776
439
6,550
19,251
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 5 / 3
8,963
448
3,593
10,727
3,692
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 5
9,590
480
11,282
16,343
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 4 / 1
9,856
493
14,063
13,190
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KevynOFFTank
Guan Yu
16
9 / 3 / 2
10,381
519
14,872
16,385
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 10 / 3
8,257
413
7,408
14,111
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
SirDai
Artemis
16
4 / 5 / 9
10,156
508
14,447
14,586
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
8 / 2 / 0
10,279
514
11,138
12,477
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
onmas
Cerberus
14
7 / 4 / 4
9,545
477
10,835
17,937
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
21
Kills
28
28
Deaths
24
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DJ_Marquinhos20
Erlang Shen
2
7
3
0.5
L
3
4
5
1.38
W
Guan Yu
KevynOFFTank
Guan Yu
9
3
2
3.33
W
0
10
3
0.15
W
Artemis
SirDai
Artemis
4
5
9
1.7
L
3
5
3
0.9
L
5
8
5
0.94
W
Fenrir
8
2
0
4
W
Cerberus
onmas
Cerberus
7
4
4
2.25
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
58,700
78,315
Taken
75,496
34,598
Mitigated
49,149
17,283
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DJ_Marquinhos20
Erlang Shen
9,227
5,351
0
6,261
18,804
4,552
717
3,569
14,665
0
35,551
L
6,550
1,711
0
1,296
19,251
16,766
116
5,751
13,500
24,022
0
W
Guan Yu
KevynOFFTank
Guan Yu
14,872
4,142
1,160
4,220
16,385
18,978
2,250
1,479
14,906
0
51,695
W
7,408
1,240
500
2,640
14,111
5,315
1,043
6,182
7,929
48,548
0
W
Artemis
SirDai
Artemis
14,447
8,953
0
5,913
14,586
5,692
1,333
4,302
10,284
0
42,708
L
3,593
1,547
0
2,051
10,727
3,692
522
855
9,797
0
30,912
L
11,282
6,026
0
3,589
16,343
5,415
159
4,205
12,138
0
64,383
W
Fenrir
11,138
2,785
0
4,272
12,477
5,671
0
4,613
7,864
0
66,382
W
Cerberus
onmas
Cerberus
10,835
1,749
0
3,991
17,937
13,493
0
4,037
13,900
52,342
0
L
14,063
983
247
3,839
13,190
4,173
550
3,863
9,277
51,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
48,618
314
Minions Killed
419
0
Camps Cleared
0
1,693,280
Distance Traveled
1,808,891
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,399
420
45
2
0
349,924
0
L
Ymir
8,776
439
40
2
0
340,723
1
W
Guan Yu
10,381
519
77
4
0
401,631
0
W
Ra
8,257
413
79
4
0
270,524
1
W
Artemis
10,156
508
56
3
0
341,560
0
L
Kali
8,963
448
57
3
0
321,339
0
L
Ullr
9,590
480
109
5
0
303,516
0
W
Fenrir
10,279
514
106
5
0
410,249
0
W
Cerberus
9,545
477
101
5
0
384,927
6
L
Sol
9,856
493
63
3
0
377,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role