Player Matchup

Hachiman
Hachiman
IzGreeny
Hachiman
Level 140
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 5L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
JacobReesMogg
Baron Samedi
Level 127
God Stats
2W - 3L
1,737 SR
Queue Stats
6W - 5L
1,760 Elo+
Party 2
Bellona
Bellona
TheRadicalBrad
Bellona
Level 18
God Stats
4W - 1L
1,622 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 2
Team Averages
Level 95
1,549 SR
1,760 Elo+

VS

Team Averages
Level 105
1,500 SR
1,515 Elo+
Da Ji
Da Ji
FΣŇÏX
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
SaikоHollow
Discordia
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,737 Elo+
Party 1
Izanami
Izanami
edwardthegod
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IzGreeny
Hachiman
10
2 / 2 / 5
7,462
746
7,960
9,596
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JacobReesMogg
Baron Samedi
11
6 / 2 / 3
8,311
831
6,100
7,708
3,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 6
7,686
769
4,274
6,342
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FΣŇÏX
Da Ji
10
2 / 3 / 1
7,057
706
3,627
8,368
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SaikоHollow
Discordia
11
2 / 1 / 2
7,460
746
9,290
6,567
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
edwardthegod
Izanami
8
0 / 6 / 2
6,288
629
4,479
8,704
2,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
4
4
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
FΣŇÏX
Da Ji
2
3
1
0.83
W
Hachiman
IzGreeny
Hachiman
2
2
5
2.25
W
Baron Samedi
JacobReesMogg
Baron Samedi
6
2
3
3.75
L
Discordia
SaikоHollow
Discordia
2
1
2
3
W
2
0
6
5
L
Izanami
edwardthegod
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,334
Damage
17,396
23,646
Taken
23,639
9,640
Mitigated
9,422
9,581
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
FΣŇÏX
Da Ji
3,627
249
0
350
8,368
5,214
0
2,893
5,350
0
13,841
W
Hachiman
IzGreeny
Hachiman
7,960
3,583
0
2,662
9,596
2,595
456
2,287
6,960
0
36,285
W
Baron Samedi
JacobReesMogg
Baron Samedi
6,100
462
1,352
3,253
7,708
3,319
62
3,779
3,357
25,889
0
L
Discordia
SaikоHollow
Discordia
9,290
258
0
481
6,567
1,746
407
1,014
5,403
28,415
0
W
4,274
1,117
0
2,314
6,342
3,726
571
2,309
3,577
0
15,718
L
Izanami
edwardthegod
Izanami
4,479
2,958
0
366
8,704
2,462
0
2,293
6,261
0
19,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
20,805
129
Minions Killed
107
0
Camps Cleared
0
565,741
Distance Traveled
535,575
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,057
706
23
2
0
195,471
1
W
Hachiman
7,462
746
52
5
0
167,572
3
W
Baron Samedi
8,311
831
39
4
0
179,642
5
L
Discordia
7,460
746
48
5
0
192,503
3
W
Bellona
7,686
769
38
4
0
218,527
3
L
Izanami
6,288
629
36
4
0
147,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role