Player Matchup

Tsukuyomi
Tsukuyomi
JF1325
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kqastr
Izanami
Level 42
God Stats
29W - 34L
1,442 SR
Queue Stats
127W - 157L
1,373 Elo+
Solo
Chang'e
Chang'e
TheAlomg
Chang'e
Level 79
God Stats
15W - 24L
1,385 SR
Queue Stats
345W - 407L
1,412 Elo+
Solo
Yemoja
Yemoja
fantinoo
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
jonny94
Olorun
Level 151
God Stats
2W - 5L
1,748 SR
Queue Stats
296W - 329L
1,412 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,440 Elo+

VS

Team Averages
Level 100
1,596 SR
1,423 Elo+
Anubis
Anubis
DrYeske
Anubis
Level 160
God Stats
147W - 132L
1,510 SR
Queue Stats
251W - 258L
1,418 Elo+
Solo
Thanatos
Thanatos
EddyBG
Thanatos
Level 103
God Stats
16W - 12L
1,669 SR
Queue Stats
269W - 241L
1,426 Elo+
Solo
Guan Yu
Guan Yu
StrayAdventurer
Guan Yu
Level 49
God Stats
1W - 1L
1,157 SR
Queue Stats
178W - 186L
1,407 Elo+
Solo
Artemis
Artemis
Theabyssalgames
Artemis
Level 100
God Stats
9W - 12L
1,767 SR
Queue Stats
414W - 463L
1,425 Elo+
Solo
Apollo
Apollo
xQujoh
Apollo
Level 89
God Stats
7W - 3L
1,874 SR
Queue Stats
553W - 524L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JF1325
Tsukuyomi
17
4 / 5 / 0
10,273
514
4,705
15,944
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Kqastr
Izanami
17
2 / 3 / 3
10,070
504
10,360
13,179
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TheAlomg
Chang'e
15
1 / 2 / 2
9,279
464
7,048
12,801
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
fantinoo
Yemoja
13
0 / 3 / 4
7,655
383
5,628
16,666
8,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
jonny94
Olorun
16
3 / 3 / 1
10,276
514
10,358
10,565
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrYeske
Anubis
17
2 / 2 / 9
10,306
515
17,323
9,504
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
EddyBG
Thanatos
16
6 / 4 / 2
9,529
476
6,685
16,730
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 2 / 4
9,707
485
9,036
12,849
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 1 / 8
8,487
424
4,667
8,240
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xQujoh
Apollo
16
3 / 1 / 5
9,584
479
13,476
13,282
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
16
16
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
DrYeske
Anubis
2
2
9
3.25
W
Thanatos
EddyBG
Thanatos
6
4
2
1.75
L
Tsukuyomi
JF1325
Tsukuyomi
4
5
0
0.8
L
Izanami
Kqastr
Izanami
2
3
3
1.17
W
4
2
4
3
L
Chang'e
TheAlomg
Chang'e
1
2
2
1
W
1
1
8
5
L
Yemoja
fantinoo
Yemoja
0
3
4
0.67
L
Olorun
jonny94
Olorun
3
3
1
1.17
W
Apollo
xQujoh
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
51,187
69,155
Taken
60,605
24,542
Mitigated
32,259
30,631
Healing
33,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DrYeske
Anubis
17,323
914
633
4,495
9,504
4,943
360
3,161
6,163
76,827
0
W
Thanatos
EddyBG
Thanatos
6,685
2,262
0
12,045
16,730
6,337
543
5,176
11,352
0
51,319
L
Tsukuyomi
JF1325
Tsukuyomi
4,705
920
0
5,357
15,944
4,539
287
5,483
10,145
0
61,172
L
Izanami
Kqastr
Izanami
10,360
6,316
0
5,590
13,179
4,609
1,544
2,629
10,441
0
87,607
W
9,036
1,421
2,587
6,082
12,849
12,399
264
7,145
5,634
0
54,501
L
Chang'e
TheAlomg
Chang'e
7,048
228
1,670
5,484
12,801
3,513
396
4,112
8,074
50,363
0
W
4,667
1,177
0
2,444
8,240
4,076
345
1,994
6,220
0
23,442
L
Yemoja
fantinoo
Yemoja
5,628
550
2,079
4,823
16,666
8,390
604
3,002
13,562
26,623
0
L
Olorun
jonny94
Olorun
10,358
4,798
654
4,974
10,565
3,491
2,078
1,131
9,135
64,466
0
W
Apollo
xQujoh
Apollo
13,476
9,067
0
5,100
13,282
4,504
344
5,046
8,202
0
61,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
47,613
536
Minions Killed
472
0
Camps Cleared
0
1,739,512
Distance Traveled
1,818,139
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,306
515
144
7
0
351,751
2
W
Thanatos
9,529
476
89
4
0
424,781
1
L
Tsukuyomi
10,273
514
117
6
0
364,170
9
L
Izanami
10,070
504
162
8
0
327,676
2
W
Guan Yu
9,707
485
106
5
0
365,164
3
L
Chang'e
9,279
464
96
5
0
381,385
3
W
Artemis
8,487
424
32
2
0
327,523
6
L
Yemoja
7,655
383
35
2
0
358,982
5
L
Olorun
10,276
514
126
6
0
307,299
4
W
Apollo
9,584
479
101
5
0
348,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role