Player Matchup

Ao Kuang
Ao Kuang
BeerMeMan
Ao Kuang
Level 29
God Stats
22W - 19L
1,628 SR
Queue Stats
219W - 266L
1,515 Elo+
Solo
Sobek
Sobek
JKito
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,694 Elo+
Party 3
Chang'e
Chang'e
Mortey466
Chang'e
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
eddie045
Neith
Level 17
God Stats
55W - 41L
1,528 SR
Queue Stats
104W - 108L
1,439 Elo+
Party 3
Ravana
Ravana
zako09
Ravana
Level 102
God Stats
2W - 2L
1,790 SR
Queue Stats
168W - 158L
1,502 Elo+
Party 3
Team Averages
Level 49
1,589 SR
1,530 Elo+

VS

Team Averages
Level 21
1,396 SR
1,475 Elo+
Thanatos
Thanatos
DistinctArrival
Thanatos
Level 24
God Stats
3W - 3L
1,288 SR
Queue Stats
200W - 239L
1,427 Elo+
Party 1
Horus
Horus
Drazeros203
Horus
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 50L
1,531 Elo+
Solo
Sol
Sol
Ezikrt
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 2
Izanami
Izanami
MartimatiC
Izanami
Level 22
God Stats
24W - 27L
1,167 SR
Queue Stats
127W - 137L
1,519 Elo+
Party 1
Janus
Janus
ПорноКниги
Janus
Level 27
God Stats
1W - 2L
1,524 SR
Queue Stats
84W - 81L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeerMeMan
Ao Kuang
17
9 / 1 / 6
10,765
598
7,776
15,907
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
JKito
Sobek
12
1 / 4 / 5
7,948
442
3,508
15,017
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Mortey466
Chang'e
18
10 / 2 / 5
11,533
641
12,164
13,195
5,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
eddie045
Neith
16
6 / 2 / 6
9,633
535
15,043
10,987
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
zako09
Ravana
18
8 / 1 / 2
11,129
618
12,852
7,660
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 11 / 1
6,453
359
2,288
14,862
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 4
8,008
445
4,164
15,948
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Ezikrt
Sol
13
0 / 6 / 1
7,706
428
3,872
11,782
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
MartimatiC
Izanami
11
3 / 7 / 1
7,755
431
13,318
14,755
4,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 7 / 0
9,264
515
12,203
11,751
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
34
Kills
10
10
Deaths
36
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeerMeMan
Ao Kuang
9
1
6
12
L
Thanatos
0
11
1
0.05
L
1
5
4
0.6
L
Sol
Ezikrt
Sol
0
6
1
0.08
W
Sobek
JKito
Sobek
1
4
5
0.88
L
Izanami
MartimatiC
Izanami
3
7
1
0.5
W
Chang'e
Mortey466
Chang'e
10
2
5
6.25
W
Neith
eddie045
Neith
6
2
6
4.5
W
Ravana
zako09
Ravana
8
1
2
9
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,343
Damage
35,845
62,766
Taken
69,098
32,007
Mitigated
30,553
23,513
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeerMeMan
Ao Kuang
7,776
2,907
0
7,564
15,907
6,183
0
4,650
11,257
74,705
0
L
Thanatos
2,288
1,089
0
7,641
14,862
4,390
0
4,621
10,241
0
29,588
L
4,164
2,960
2,430
5,029
15,948
13,238
0
5,091
10,857
0
16,267
L
Sol
Ezikrt
Sol
3,872
742
0
2,454
11,782
3,730
238
2,743
9,039
34,283
0
W
Sobek
JKito
Sobek
3,508
1,051
0
4,096
15,017
9,264
82
1,844
13,173
13,742
0
L
Izanami
MartimatiC
Izanami
13,318
9,853
0
2,311
14,755
4,854
97
5,260
9,495
0
58,810
W
Chang'e
Mortey466
Chang'e
12,164
1,738
1,711
6,710
13,195
5,202
1,444
5,336
7,859
77,445
0
W
Neith
eddie045
Neith
15,043
9,409
0
1,832
10,987
3,707
1,530
88
10,899
0
79,591
W
Ravana
zako09
Ravana
12,852
2,973
0
1,600
7,660
7,651
1,754
4,157
3,503
0
69,676
L
12,203
1,137
0
2,326
11,751
4,341
0
5,733
6,018
52,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,008
Gold Earned
39,186
537
Minions Killed
331
0
Camps Cleared
0
1,771,892
Distance Traveled
1,569,456
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,765
598
115
6
0
354,006
3
L
Thanatos
6,453
359
51
3
0
347,529
0
L
Horus
8,008
445
34
2
0
335,010
0
L
Sol
7,706
428
72
4
0
293,814
3
W
Sobek
7,948
442
21
1
0
369,724
0
L
Izanami
7,755
431
88
5
0
285,325
0
W
Chang'e
11,533
641
152
8
0
355,556
0
W
Neith
9,633
535
119
7
0
326,318
4
W
Ravana
11,129
618
130
7
0
366,288
2
L
Janus
9,264
515
86
5
0
307,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role