Player Matchup

Scylla
Scylla
Diamond V
KalfuVodou
Scylla
Diamond V
Level 148
God Stats
3W - 8L
1,464 SR
Queue Stats
117W - 120L
2,133 MMR
Solo
Chaac
Chaac
Platinum III
Legit Blitzer
Chaac
Platinum III
Level 129
God Stats
60W - 79L
1,604 SR
Queue Stats
350W - 397L
1,907 MMR
Solo
Xing Tian
Xing Tian
Platinum I
demon4ire666
Xing Tian
Platinum I
Level 129
God Stats
21W - 24L
1,618 SR
Queue Stats
279W - 330L
2,070 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,562 SR
2,037 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,615 SR
2,081 MMR
Sun Wukong
Sun Wukong
Platinum II
JERBOYER
Sun Wukong
Platinum II
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 291L
1,829 MMR
Solo
Set
Set
Diamond V
MV Rango
Set
Diamond V
Level 128
God Stats
287W - 191L
1,733 SR
Queue Stats
651W - 567L
2,072 MMR
Party 1
Thoth
Thoth
Diamond I
UnwontedFriend
Thoth
Diamond I
Level 150
God Stats
18W - 10L
1,613 SR
Queue Stats
247W - 115L
2,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KalfuVodou
Scylla
20
8 / 10 / 4
22,885
636
27,239
31,230
17,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 7
22,872
635
31,727
57,161
56,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
demon4ire666
Xing Tian
20
3 / 9 / 12
21,453
596
24,073
48,636
70,556
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneAphroditeCthulhuGuan YuSobek

VS

Bans
AchillesCu ChulainnFenrirCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JERBOYER
Sun Wukong
20
6 / 6 / 16
22,101
614
40,740
45,412
50,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 8 / 10
21,953
610
29,214
40,869
35,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 4 / 8
23,489
652
45,252
20,627
8,494
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
18
Kills
26
26
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JERBOYER
Sun Wukong
6
6
16
2.33
L
Scylla
KalfuVodou
Scylla
8
10
4
1
L
7
7
7
1.5
W
9
8
10
1.75
W
11
4
8
3.75
L
Xing Tian
demon4ire666
Xing Tian
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,039
Damage
115,206
137,027
Taken
106,908
144,282
Mitigated
93,792
51,064
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JERBOYER
Sun Wukong
40,740
9,909
0
1,730
45,412
50,090
1,183
24,274
20,668
0
124,437
L
Scylla
KalfuVodou
Scylla
27,239
2,276
0
8,193
31,230
17,513
1,215
9,585
21,263
165,899
0
L
31,727
6,705
1,349
30,750
57,161
56,213
2,787
17,944
38,362
0
154,087
W
29,214
9,998
0
6,770
40,869
35,208
949
18,866
21,528
0
131,061
W
45,252
1,378
0
2,092
20,627
8,494
2,523
8,331
12,071
185,647
0
L
Xing Tian
demon4ire666
Xing Tian
24,073
836
2,999
7,773
48,636
70,556
212
16,011
31,941
68,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
67,543
371
Minions Killed
439
0
Camps Cleared
0
1,934,827
Distance Traveled
1,966,931
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
22,101
614
99
3
0
658,238
0
L
Scylla
22,885
636
156
4
0
581,072
6
L
Chaac
22,872
635
162
5
0
687,715
6
W
Set
21,953
610
144
4
0
649,519
1
W
Thoth
23,489
652
196
5
0
659,174
1
L
Xing Tian
21,453
596
53
1
0
666,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role