Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CaRoMe
Sol
Level 155
God Stats
4W - 6L
1,504 SR
Queue Stats
318W - 312L
1,563 Elo+
Party 3
Zeus
Zeus
ParadoxalLyfe
Zeus
Level 25
God Stats
11W - 8L
1,774 SR
Queue Stats
72W - 57L
1,571 Elo+
Party 2
Loki
Loki
eneap
Loki
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 100L
1,534 Elo+
Party 2
King Arthur
King Arthur
thedevil014
King Arthur
Level 160
God Stats
4W - 6L
1,423 SR
Queue Stats
250W - 251L
1,591 Elo+
Party 2
Team Averages
Level 105
1,540 SR
1,552 Elo+

VS

Team Averages
Level 92
1,666 SR
1,681 Elo+
Sobek
Sobek
Br4zmanga
Sobek
Level 141
God Stats
8W - 1L
1,752 SR
Queue Stats
260W - 156L
1,713 Elo+
Party 1
Cernunnos
Cernunnos
KiloJoel
Cernunnos
Level 128
God Stats
12W - 7L
1,945 SR
Queue Stats
405W - 306L
1,741 Elo+
Party 1
Neith
Neith
Marcos12886
Neith
Level 28
God Stats
1W - 0L
1,479 SR
Queue Stats
10W - 3L
1,650 Elo+
Party 4
Kali
Kali
RenegadeLawyer
Kali
Level 44
God Stats
61W - 29L
1,706 SR
Queue Stats
736W - 637L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
kamikace3000
Nu Wa
Level 120
God Stats
4W - 2L
1,448 SR
Queue Stats
11W - 3L
1,641 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 7 / 0
7,302
406
4,571
16,157
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
CaRoMe
Sol
14
0 / 9 / 1
7,828
435
5,703
12,256
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 1
7,943
441
5,630
10,951
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
eneap
Loki
15
7 / 9 / 0
9,919
551
9,218
17,287
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
thedevil014
King Arthur
13
3 / 6 / 2
8,382
466
11,534
18,330
11,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Br4zmanga
Sobek
15
7 / 1 / 11
10,030
557
7,686
13,849
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
KiloJoel
Cernunnos
18
10 / 0 / 5
11,036
613
13,306
12,684
5,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 10
9,280
516
10,538
12,619
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 2 / 13
9,741
541
6,166
12,517
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
12 / 4 / 11
11,505
639
18,437
8,934
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
10
Kills
36
37
Deaths
11
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
7
0
0
W
Sobek
Br4zmanga
Sobek
7
1
11
12.5
L
Sol
CaRoMe
Sol
0
9
1
0.06
W
Cernunnos
KiloJoel
Cernunnos
10
0
5
12.5
W
3
4
10
2
L
0
6
1
0.08
W
4
2
13
5.25
L
Loki
eneap
Loki
7
9
0
0.78
W
12
4
11
4.38
L
King Arthur
thedevil014
King Arthur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
56,133
74,981
Taken
60,603
31,466
Mitigated
29,258
14,945
Healing
33,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,571
752
0
2,541
16,157
9,429
813
6,393
9,474
0
30,690
W
Sobek
Br4zmanga
Sobek
7,686
879
0
8,037
13,849
11,948
515
4,526
9,323
28,244
0
L
Sol
CaRoMe
Sol
5,703
1,318
0
2,316
12,256
2,760
2,290
3,192
8,950
52,489
0
W
Cernunnos
KiloJoel
Cernunnos
13,306
8,316
0
11,040
12,684
5,186
2,755
3,064
9,620
0
83,431
W
10,538
5,072
0
4,778
12,619
4,438
585
1,533
11,086
0
51,566
L
5,630
354
0
1,910
10,951
2,690
351
5,492
5,157
48,033
0
W
6,166
3,218
0
6,942
12,517
4,725
0
3,284
9,233
0
41,770
L
Loki
eneap
Loki
9,218
2,482
0
5,069
17,287
5,118
0
4,810
12,181
0
50,430
W
18,437
3,945
0
2,642
8,934
2,961
647
2,581
6,353
67,540
0
L
King Arthur
thedevil014
King Arthur
11,534
1,603
0
3,109
18,330
11,469
7
4,892
13,096
0
46,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
51,592
401
Minions Killed
449
0
Camps Cleared
0
1,513,822
Distance Traveled
1,683,578
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,302
406
38
2
0
324,178
5
W
Sobek
10,030
557
25
1
0
375,809
5
L
Sol
7,828
435
105
6
0
288,677
4
W
Cernunnos
11,036
613
150
8
0
298,148
3
W
Neith
9,280
516
76
4
0
301,984
0
L
Zeus
7,943
441
87
5
0
271,602
4
W
Kali
9,741
541
71
4
0
369,151
3
L
Loki
9,919
551
95
5
0
291,954
2
W
Nu Wa
11,505
639
127
7
0
338,486
2
L
King Arthur
8,382
466
76
4
0
337,411
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role