Player Matchup

Cthulhu
Cthulhu
ChaosAngelic
Cthulhu
Level 156
God Stats
54W - 19L
1,694 SR
Queue Stats
266W - 170L
1,671 Elo+
Party 1
Ganesha
Ganesha
ManonB
Ganesha
Level 152
God Stats
35W - 13L
1,641 SR
Queue Stats
165W - 78L
1,693 Elo+
Party 1
Tyr
Tyr
ManonLaBest
Tyr
Level 11
God Stats
11W - 2L
1,845 SR
Queue Stats
132W - 39L
1,736 Elo+
Party 1
Da Ji
Da Ji
Waziox
Da Ji
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
244W - 185L
1,786 Elo+
Party 1
The Morrigan
The Morrigan
optimusbaster
The Morrigan
Level 69
God Stats
3W - 4L
1,557 SR
Queue Stats
615W - 603L
1,527 Elo+
Party 1
Team Averages
Level 102
1,647 SR
1,682 Elo+

VS

Team Averages
Level 66
1,512 SR
1,439 Elo+
Ah Puch
Ah Puch
AtreusFate
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,424 Elo+
Party 3
Anubis
Anubis
Swegmeister
Anubis
Level 94
God Stats
6W - 7L
1,593 SR
Queue Stats
77W - 75L
1,478 Elo+
Party 2
Izanami
Izanami
iamjasminhello
Izanami
Level 58
God Stats
13W - 16L
1,490 SR
Queue Stats
43W - 62L
1,470 Elo+
Party 2
Nemesis
Nemesis
jMedic
Nemesis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,367 Elo+
Party 3
Sylvanus
Sylvanus
semicuteeboy
Sylvanus
Level 4
God Stats
1W - 3L
1,478 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaosAngelic
Cthulhu
13
3 / 1 / 1
7,260
660
5,013
6,991
4,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
ManonB
Ganesha
9
0 / 2 / 10
6,336
576
5,074
6,547
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 2 / 0
7,946
722
8,346
9,025
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Waziox
Da Ji
12
5 / 1 / 5
7,030
639
4,432
7,489
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
optimusbaster
The Morrigan
11
5 / 2 / 5
6,620
602
3,649
5,196
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtreusFate
Ah Puch
9
1 / 3 / 0
5,248
477
2,741
6,283
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
10
3 / 6 / 1
6,217
565
7,135
9,466
3,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 2
5,111
465
1,870
7,102
1,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
jMedic
Nemesis
10
3 / 4 / 2
6,516
592
4,387
7,889
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
semicuteeboy
Sylvanus
7
0 / 3 / 1
5,101
464
2,406
6,629
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
23
Kills
7
8
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AtreusFate
Ah Puch
1
3
0
0.33
W
Cthulhu
ChaosAngelic
Cthulhu
3
1
1
3.5
W
Ganesha
ManonB
Ganesha
0
2
10
2.5
W
10
2
0
5
L
Anubis
3
6
1
0.58
W
Da Ji
Waziox
Da Ji
5
1
5
7.5
L
0
7
2
0.14
L
Nemesis
jMedic
Nemesis
3
4
2
1
W
The Morrigan
optimusbaster
The Morrigan
5
2
5
3.75
L
Sylvanus
semicuteeboy
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
18,539
35,248
Taken
37,369
17,362
Mitigated
11,038
12,531
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AtreusFate
Ah Puch
2,741
242
0
2,696
6,283
1,844
0
4,039
2,244
18,900
0
W
Cthulhu
ChaosAngelic
Cthulhu
5,013
352
0
2,778
6,991
4,439
0
2,258
4,733
43,112
0
W
Ganesha
ManonB
Ganesha
5,074
713
0
818
6,547
4,317
176
3,081
3,466
17,473
0
W
8,346
2,261
0
3,616
9,025
5,196
0
1,729
7,296
0
48,284
L
Anubis
7,135
153
0
3,084
9,466
3,837
310
3,909
5,305
30,855
0
W
Da Ji
Waziox
Da Ji
4,432
1,512
0
3,881
7,489
2,165
0
2,408
5,081
0
33,955
L
1,870
1,684
0
990
7,102
1,394
62
1,250
5,816
0
22,586
L
Nemesis
jMedic
Nemesis
4,387
2,062
0
1,924
7,889
1,926
0
2,407
5,482
0
21,729
W
The Morrigan
optimusbaster
The Morrigan
3,649
452
0
1,438
5,196
1,245
0
2,806
2,390
33,333
127
L
Sylvanus
semicuteeboy
Sylvanus
2,406
1,288
79
1,127
6,629
2,037
0
1,704
4,913
11,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
28,193
366
Minions Killed
197
0
Camps Cleared
0
1,140,874
Distance Traveled
1,044,111
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,248
477
49
4
0
194,120
2
W
Cthulhu
7,260
660
107
10
0
221,298
3
W
Ganesha
6,336
576
13
1
0
217,615
3
W
Tyr
7,946
722
94
9
0
239,414
0
L
Anubis
6,217
565
45
4
0
184,524
3
W
Da Ji
7,030
639
68
6
0
255,557
2
L
Izanami
5,111
465
50
5
0
211,632
1
L
Nemesis
6,516
592
39
4
0
228,483
2
W
The Morrigan
6,620
602
84
8
0
206,990
2
L
Sylvanus
5,101
464
14
1
0
225,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role