Player Matchup

Achilles
Achilles
Gold IV
AbysmalAttempt
Achilles
Gold IV
Level 62
God Stats
6W - 4L
1,538 SR
Queue Stats
50W - 61L
1,476 MMR
Party 1
Chronos
Chronos
Platinum IV
Brezzypoo
Chronos
Platinum IV
Level 104
God Stats
97W - 81L
1,632 SR
Queue Stats
782W - 761L
1,743 MMR
Party 1
Scylla
Scylla
Silver I
Danilisious
Scylla
Silver I
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 212L
1,543 MMR
Solo
Fenrir
Fenrir
Platinum IV
SpiritD
Fenrir
Platinum IV
Level 158
God Stats
5W - 4L
1,644 SR
Queue Stats
127W - 110L
1,611 MMR
Solo
Nemesis
Nemesis
Silver I
meganever
Nemesis
Silver I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,543 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,563 SR
1,583 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,613 SR
1,566 MMR
Arachne
Arachne
Gold III
Felons
Arachne
Gold III
Level 140
God Stats
20W - 14L
1,760 SR
Queue Stats
57W - 45L
1,677 MMR
Solo
Danzaburou
Danzaburou
Gold I
MScene
Danzaburou
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
OlegJkee
Aphrodite
Gold IV
Level 155
God Stats
6W - 2L
1,805 SR
Queue Stats
171W - 170L
1,536 MMR
Solo
Artio
Artio
Gold V
flyesx
Artio
Gold V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 113L
1,574 MMR
Solo
Amaterasu
Amaterasu
Gold III
mvilla
Amaterasu
Gold III
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
440W - 441L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 7 / 4
11,193
431
7,855
22,907
25,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Brezzypoo
Chronos
20
4 / 6 / 5
13,246
509
17,320
25,556
10,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
19
2 / 7 / 6
12,528
482
17,678
14,808
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SpiritD
Fenrir
20
7 / 5 / 2
12,816
493
11,865
28,547
17,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
meganever
Nemesis
20
4 / 6 / 1
13,238
509
14,854
21,864
14,494
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TsukuyomiSetSobekNu WaChang'e

VS

Bans
ApolloKuzenboCu ChulainnGebThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Felons
Arachne
20
9 / 6 / 12
16,079
618
27,758
28,248
14,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MScene
Danzaburou
20
4 / 4 / 3
15,560
598
16,775
18,991
7,499
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
OlegJkee
Aphrodite
20
9 / 2 / 10
16,458
633
19,500
13,988
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
flyesx
Artio
20
5 / 2 / 16
14,764
568
15,815
29,985
49,048
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
mvilla
Amaterasu
20
4 / 5 / 5
14,941
575
10,318
29,516
26,857
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
19
Kills
31
31
Deaths
19
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
7
4
0.57
L
Chronos
Brezzypoo
Chronos
4
6
5
1.08
L
Scylla
2
7
6
0.71
W
Arachne
Felons
Arachne
9
6
12
2.5
W
Danzaburou
MScene
Danzaburou
4
4
3
1.38
W
Aphrodite
OlegJkee
Aphrodite
9
2
10
7
L
Fenrir
SpiritD
Fenrir
7
5
2
1.6
W
Artio
flyesx
Artio
5
2
16
6.5
L
Nemesis
meganever
Nemesis
4
6
1
0.75
W
Amaterasu
mvilla
Amaterasu
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,572
Damage
90,166
113,682
Taken
120,728
72,084
Mitigated
104,789
23,990
Healing
65,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,855
2,244
0
4,574
22,907
25,311
183
9,749
13,158
110
43,881
L
Chronos
Brezzypoo
Chronos
17,320
6,978
0
9,581
25,556
10,207
808
7,741
17,815
120,070
0
L
Scylla
17,678
2,482
0
1,679
14,808
5,012
0
5,017
9,791
94,595
0
W
Arachne
Felons
Arachne
27,758
19,879
0
10,655
28,248
14,434
9,039
8,917
18,951
0
152,981
W
Danzaburou
MScene
Danzaburou
16,775
8,901
0
6,162
18,991
7,499
2,646
7,817
11,129
0
122,204
W
Aphrodite
OlegJkee
Aphrodite
19,500
1,589
12,068
10,359
13,988
6,951
2,940
3,713
10,049
102,975
0
L
Fenrir
SpiritD
Fenrir
11,865
3,229
0
5,133
28,547
17,060
0
8,895
19,652
0
97,486
W
Artio
flyesx
Artio
15,815
1,324
1,717
11,116
29,985
49,048
262
8,003
21,675
51,434
0
L
Nemesis
meganever
Nemesis
14,854
6,551
0
3,023
21,864
14,494
956
4,383
17,481
0
96,978
W
Amaterasu
mvilla
Amaterasu
10,318
4,611
0
13,557
29,516
26,857
2,418
6,457
22,507
470
88,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,021
Gold Earned
77,802
800
Minions Killed
753
0
Camps Cleared
0
2,410,664
Distance Traveled
2,652,646
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,193
431
82
3
0
485,685
4
L
Chronos
13,246
509
188
7
0
460,040
4
L
Scylla
12,528
482
205
8
0
464,638
9
W
Arachne
16,079
618
172
7
0
582,382
8
W
Danzaburou
15,560
598
183
7
0
442,039
4
W
Aphrodite
16,458
633
180
7
0
551,592
10
L
Fenrir
12,816
493
149
6
0
518,220
9
W
Artio
14,764
568
58
2
0
584,327
11
L
Nemesis
13,238
509
176
7
0
482,081
5
W
Amaterasu
14,941
575
160
6
0
492,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role