Player Matchup

Hera
Hera
Esair03
Hera
Level 62
God Stats
3W - 4L
1,272 SR
Queue Stats
11W - 14L
1,366 Elo+
Party 3
Chaac
Chaac
Stygian_666
Chaac
Level 144
God Stats
68W - 63L
1,560 SR
Queue Stats
672W - 721L
1,427 Elo+
Party 1
Arachne
Arachne
aaronaitor
Arachne
Level 77
God Stats
5W - 0L
1,926 SR
Queue Stats
30W - 19L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
blue_crybaby
Danzaburou
Level 71
God Stats
14W - 5L
1,709 SR
Queue Stats
35W - 42L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
bluestorm666
Cthulhu
Level 159
God Stats
36W - 50L
1,380 SR
Queue Stats
984W - 1,038L
1,350 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,416 Elo+

VS

Team Averages
Level 73
1,455 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
A Flappy Flange
Osiris
Level 52
God Stats
10W - 15L
1,407 SR
Queue Stats
385W - 446L
1,413 Elo+
Party 2
Tiamat
Tiamat
IGerILight
Tiamat
Level 94
God Stats
8W - 9L
1,501 SR
Queue Stats
36W - 27L
1,473 Elo+
Party 4
Aphrodite
Aphrodite
JML2707
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
lJayCI
Mercury
Level 105
God Stats
5W - 9L
1,368 SR
Queue Stats
75W - 84L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Esair03
Hera
10
6 / 5 / 2
6,393
639
5,934
6,911
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 5
5,834
583
3,329
4,242
2,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
aaronaitor
Arachne
10
4 / 1 / 4
5,831
583
2,591
6,445
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
blue_crybaby
Danzaburou
10
3 / 0 / 7
6,221
622
5,408
7,568
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
bluestorm666
Cthulhu
10
5 / 5 / 11
6,205
621
6,105
9,917
4,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 4 / 1
4,779
478
4,704
7,868
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 5 / 0
5,460
546
3,412
6,838
4,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
IGerILight
Tiamat
9
2 / 5 / 3
5,750
575
4,799
7,222
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
JML2707
Aphrodite
8
2 / 4 / 4
5,533
553
4,563
6,759
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
lJayCI
Mercury
8
2 / 2 / 2
5,146
515
1,121
5,133
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
10
11
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
3
5
0
0.6
W
Hera
Esair03
Hera
6
5
2
1.4
L
Tiamat
IGerILight
Tiamat
2
5
3
0.7
L
Aphrodite
JML2707
Aphrodite
2
4
4
1
W
2
0
5
4.5
W
Arachne
aaronaitor
Arachne
4
1
4
6
W
Danzaburou
blue_crybaby
Danzaburou
3
0
7
6.5
W
Cthulhu
bluestorm666
Cthulhu
5
5
11
2.1
L
Mercury
lJayCI
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
18,599
35,083
Taken
33,820
14,079
Mitigated
16,173
11,119
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,704
2,625
0
1,792
7,868
2,502
0
2,346
5,522
0
22,736
L
3,412
1,636
0
165
6,838
4,087
0
1,770
5,068
0
17,026
W
Hera
Esair03
Hera
5,934
1,371
183
1,465
6,911
2,506
484
3,632
2,952
30,321
0
L
Tiamat
IGerILight
Tiamat
4,799
373
0
818
7,222
3,306
666
3,864
3,358
23,833
0
L
Aphrodite
JML2707
Aphrodite
4,563
1,618
1,557
2,601
6,759
4,552
0
2,894
3,865
14,019
0
W
3,329
100
0
783
4,242
2,707
0
572
3,644
0
26,050
W
Arachne
aaronaitor
Arachne
2,591
1,601
0
2,705
6,445
2,143
68
866
5,557
0
16,559
W
Danzaburou
blue_crybaby
Danzaburou
5,408
2,549
222
3,638
7,568
2,061
844
1,147
6,381
0
29,720
W
Cthulhu
bluestorm666
Cthulhu
6,105
977
0
2,123
9,917
4,662
46
2,660
7,187
21,898
0
L
Mercury
lJayCI
Mercury
1,121
589
0
1,856
5,133
1,726
0
1,165
3,968
0
15,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
26,668
236
Minions Killed
188
0
Camps Cleared
0
1,021,574
Distance Traveled
846,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,779
478
38
4
0
174,373
0
L
Osiris
5,460
546
34
3
0
149,325
0
W
Hera
6,393
639
45
5
0
185,648
0
L
Tiamat
5,750
575
57
6
0
166,310
1
L
Aphrodite
5,533
553
23
2
0
178,728
1
W
Chaac
5,834
583
46
5
0
202,240
0
W
Arachne
5,831
583
45
5
0
220,073
0
W
Danzaburou
6,221
622
61
6
0
218,874
0
W
Cthulhu
6,205
621
39
4
0
194,739
3
L
Mercury
5,146
515
36
4
0
177,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role