Player Matchup

Achilles
Achilles
Fabian559x
Achilles
Level 105
God Stats
9W - 7L
1,663 SR
Queue Stats
31W - 29L
1,379 Elo+
Party 1
Merlin
Merlin
NeutronX29
Merlin
Level 143
God Stats
21W - 19L
1,599 SR
Queue Stats
760W - 736L
1,544 Elo+
Solo
Da Ji
Da Ji
NoctiStrifeXV
Da Ji
Level 129
God Stats
11W - 6L
1,711 SR
Queue Stats
232W - 224L
1,562 Elo+
Solo
Artemis
Artemis
Righteous_Jay2
Artemis
Level 127
God Stats
0W - 2L
1,722 SR
Queue Stats
4W - 14L
1,214 Elo+
Party 1
Artio
Artio
Xavi3rZBeast
Artio
Level 160
God Stats
1W - 3L
1,215 SR
Queue Stats
195W - 190L
1,459 Elo+
Party 1
Team Averages
Level 133
1,582 SR
1,432 Elo+

VS

Team Averages
Level 110
1,467 SR
1,481 Elo+
Skadi
Skadi
D4RKSH4D0W2004
Skadi
Level 108
God Stats
9W - 11L
1,500 SR
Queue Stats
142W - 134L
1,474 Elo+
Party 2
Mercury
Mercury
NozuruKuyutsuki
Mercury
Level 104
God Stats
18W - 17L
1,488 SR
Queue Stats
457W - 413L
1,482 Elo+
Party 2
King Arthur
King Arthur
QuetzacoatlGG
King Arthur
Level 147
God Stats
25W - 26L
1,411 SR
Queue Stats
554W - 488L
1,514 Elo+
Party 3
Ra
Ra
RadiantPup6092
Ra
Level 82
God Stats
11W - 13L
1,445 SR
Queue Stats
30W - 39L
1,427 Elo+
Party 2
Artio
Artio
UncappedEmu7348
Artio
Level 107
God Stats
8W - 3L
1,492 SR
Queue Stats
425W - 377L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fabian559x
Achilles
5
0 / 0 / 0
2,968
594
803
2,651
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
NeutronX29
Merlin
6
3 / 1 / 0
3,986
797
2,591
2,307
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 2
3,316
663
1,479
3,292
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
2,991
598
596
1,730
354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,460
492
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,521
704
198
1,351
251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 2
3,391
678
1,730
3,182
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
QuetzacoatlGG
King Arthur
6
0 / 0 / 0
3,266
653
389
865
208
Boots

Boots

+6%
Movement Speed

6
1 / 2 / 0
3,547
709
1,443
2,480
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,528
706
1,791
2,237
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Achilles
Fabian559x
Achilles
0
0
0
0
L
Merlin
NeutronX29
Merlin
3
1
0
3
L
0
2
2
0.5
W
0
1
2
1
W
King Arthur
QuetzacoatlGG
King Arthur
0
0
0
0
W
1
2
0
0.5
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
5,551
9,980
Taken
10,115
2,672
Mitigated
3,055
4,078
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
198
102
0
147
1,351
251
0
87
1,238
0
10,935
L
Achilles
Fabian559x
Achilles
803
35
0
1,492
2,651
1,019
0
1,386
1,007
0
6,579
L
Merlin
NeutronX29
Merlin
2,591
204
0
740
2,307
521
0
607
1,628
13,905
0
L
1,479
390
0
1,010
3,292
778
0
835
2,381
0
8,014
W
1,730
1,113
0
524
3,182
763
0
815
2,277
0
11,965
W
King Arthur
QuetzacoatlGG
King Arthur
389
0
0
184
865
208
0
0
865
0
9,266
W
1,443
225
122
853
2,480
718
0
1,355
907
14,460
0
L
596
55
0
836
1,730
354
0
0
1,730
0
8,288
W
1,791
206
0
1,158
2,237
1,115
102
0
2,062
12,345
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,721
Gold Earned
17,253
77
Minions Killed
129
0
Camps Cleared
0
361,568
Distance Traveled
491,350
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,521
704
18
4
0
89,923
0
L
Achilles
2,968
594
4
1
0
88,879
2
L
Merlin
3,986
797
31
6
0
90,339
0
L
Da Ji
3,316
663
28
6
0
99,417
0
W
Mercury
3,391
678
26
5
0
108,949
1
W
King Arthur
3,266
653
24
5
0
92,171
1
W
Ra
3,547
709
26
5
0
102,350
0
L
Artemis
2,991
598
14
3
0
79,709
2
W
Artio
3,528
706
35
7
0
97,957
0
L
Artio
2,460
492
0
0
0
3,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role