Player Matchup

Kuzenbo
Kuzenbo
Lost2Avarice
Kuzenbo
Level 68
God Stats
13W - 14L
1,486 SR
Queue Stats
148W - 167L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Mr-Junior27
Danzaburou
Level 88
God Stats
16W - 10L
1,542 SR
Queue Stats
77W - 96L
1,464 Elo+
Party 2
Anubis
Anubis
TaiDRAGON10
Anubis
Level 101
God Stats
9W - 11L
1,756 SR
Queue Stats
182W - 193L
1,358 Elo+
Solo
Arachne
Arachne
albertogacela_10
Arachne
Level 63
God Stats
19W - 14L
1,342 SR
Queue Stats
76W - 94L
1,464 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 124
God Stats
332W - 359L
1,511 SR
Queue Stats
334W - 363L
1,427 Elo+
Solo
Team Averages
Level 89
1,527 SR
1,411 Elo+

VS

Team Averages
Level 77
1,396 SR
1,371 Elo+
Cthulhu
Cthulhu
JUST Joshin1027
Cthulhu
Level 68
God Stats
7W - 9L
1,377 SR
Queue Stats
94W - 113L
1,300 Elo+
Solo
Danzaburou
Danzaburou
RGBanny
Danzaburou
Level 63
God Stats
2W - 4L
1,285 SR
Queue Stats
284W - 329L
1,397 Elo+
Party 1
Tiamat
Tiamat
SWDoubs17
Tiamat
Level 84
God Stats
27W - 36L
1,467 SR
Queue Stats
300W - 316L
1,444 Elo+
Party 1
Tyr
Tyr
SemPai151
Tyr
Level 71
God Stats
1W - 1L
1,365 SR
Queue Stats
73W - 114L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tujefa30006319
Tsukuyomi
Level 101
God Stats
3W - 3L
1,486 SR
Queue Stats
23W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lost2Avarice
Kuzenbo
17
2 / 2 / 12
11,374
495
10,963
24,160
35,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mr-Junior27
Danzaburou
18
4 / 2 / 8
11,758
511
13,740
16,187
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
17
2 / 1 / 10
10,433
454
9,828
14,951
9,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 4 / 6
12,503
544
16,469
24,456
12,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
warrdon
Neith
20
5 / 1 / 2
13,358
581
17,142
12,327
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,097
439
14,671
22,085
22,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RGBanny
Danzaburou
14
0 / 7 / 6
9,297
404
11,281
16,754
6,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SWDoubs17
Tiamat
15
3 / 4 / 6
10,449
454
11,799
17,832
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 3 / 2
11,189
486
9,472
19,970
21,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Tujefa30006319
Tsukuyomi
16
5 / 5 / 2
10,516
457
18,968
16,884
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
25
Kills
10
10
Deaths
26
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Kuzenbo
Lost2Avarice
Kuzenbo
2
2
12
4
W
Danzaburou
Mr-Junior27
Danzaburou
4
2
8
4
L
Danzaburou
RGBanny
Danzaburou
0
7
6
0.43
L
Tiamat
SWDoubs17
Tiamat
3
4
6
1.5
L
0
3
2
0.33
W
Anubis
2
1
10
7
L
Tsukuyomi
Tujefa30006319
Tsukuyomi
5
5
2
1.2
W
12
4
6
3.75
W
Neith
warrdon
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,142
Damage
66,191
92,081
Taken
93,525
70,733
Mitigated
72,163
37,017
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,671
767
663
1,404
22,085
22,035
0
6,095
15,990
64,618
0
W
Kuzenbo
Lost2Avarice
Kuzenbo
10,963
4,019
741
5,515
24,160
35,664
532
6,675
17,194
33,159
0
W
Danzaburou
Mr-Junior27
Danzaburou
13,740
7,135
0
10,464
16,187
6,307
4,034
4,173
11,954
0
80,623
L
Danzaburou
RGBanny
Danzaburou
11,281
3,130
0
1,424
16,754
6,498
0
2,125
14,629
0
68,388
L
Tiamat
SWDoubs17
Tiamat
11,799
1,363
241
5,836
17,832
15,133
0
6,541
11,291
36,496
0
L
9,472
845
0
6,470
19,970
21,420
0
2,831
17,139
0
85,657
W
Anubis
9,828
1,004
957
5,009
14,951
9,054
1,281
6,340
7,835
44,070
0
L
Tsukuyomi
Tujefa30006319
Tsukuyomi
18,968
3,773
621
6,679
16,884
7,077
0
3,199
13,685
0
73,890
W
16,469
12,023
1,068
9,216
24,456
12,980
0
6,849
17,485
0
68,707
W
Neith
warrdon
Neith
17,142
8,997
0
4,047
12,327
6,728
2,241
1,160
11,143
0
105,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,426
Gold Earned
51,548
561
Minions Killed
536
0
Camps Cleared
0
2,053,173
Distance Traveled
2,000,554
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,097
439
113
5
0
385,650
8
W
Kuzenbo
11,374
495
45
2
0
450,627
5
W
Danzaburou
11,758
511
140
6
0
406,516
0
L
Danzaburou
9,297
404
93
4
0
346,846
0
L
Tiamat
10,449
454
46
2
0
439,349
5
L
Tyr
11,189
486
176
8
0
412,417
0
W
Anubis
10,433
454
64
3
0
372,647
1
L
Tsukuyomi
10,516
457
108
5
0
416,292
3
W
Arachne
12,503
544
102
4
0
454,909
0
W
Neith
13,358
581
210
9
0
368,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role