Player Matchup

Jing Wei
Jing Wei
Gold II
BellaAccapella
Jing Wei
Gold II
Level 61
God Stats
4W - 2L
1,886 SR
Queue Stats
18W - 16L
1,674 MMR
Solo
Sobek
Sobek
Gold II
ComradeZlad
Sobek
Gold II
Level 98
God Stats
21W - 19L
1,758 SR
Queue Stats
116W - 121L
1,659 MMR
Solo
Hun Batz
Hun Batz
Gold II
Præfεctus
Hun Batz
Gold II
Level 130
God Stats
2W - 5L
1,446 SR
Queue Stats
211W - 210L
1,652 MMR
Solo
Nu Wa
Nu Wa
Gold II
llAlexllCA
Nu Wa
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
xPatan
Amaterasu
Gold I
Level 156
God Stats
2W - 2L
1,708 SR
Queue Stats
137W - 115L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,660 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,634 SR
1,661 MMR
Khepri
Khepri
Platinum III
Charizarrr
Khepri
Platinum III
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 74L
1,647 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Hugetestacles
Cu Chulainn
Platinum V
Level 160
God Stats
2W - 2L
1,343 SR
Queue Stats
410W - 385L
1,660 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Joseilg
Ao Kuang
Gold IV
Level 128
God Stats
6W - 5L
1,745 SR
Queue Stats
26W - 26L
1,673 MMR
Solo
Sol
Sol
Platinum IV
Waterboy321
Sol
Platinum IV
Level 144
God Stats
99W - 73L
1,765 SR
Queue Stats
768W - 754L
1,669 MMR
Solo
Izanami
Izanami
Gold II
Yaelsaurio
Izanami
Gold II
Level 147
God Stats
3W - 0L
1,815 SR
Queue Stats
180W - 191L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
2 / 3 / 2
5,536
554
5,390
6,465
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,360
436
1,782
9,281
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
Præfεctus
Hun Batz
10
2 / 2 / 0
5,424
542
2,651
5,330
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
7
1 / 4 / 0
4,535
454
3,546
5,050
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
xPatan
Amaterasu
8
0 / 4 / 0
4,564
456
2,406
9,952
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiSetDanzaburouApolloJanus

VS

Bans
PersephoneGuan YuGebAthenaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Charizarrr
Khepri
8
1 / 2 / 5
5,498
550
2,295
5,877
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Hugetestacles
Cu Chulainn
12
3 / 0 / 1
6,793
679
6,539
5,582
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Joseilg
Ao Kuang
11
6 / 1 / 6
6,711
671
5,581
7,384
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 3
7,075
708
8,502
8,947
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Yaelsaurio
Izanami
10
2 / 2 / 1
6,018
602
5,148
6,389
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
3
2
1
W
Khepri
Charizarrr
Khepri
1
2
5
1.75
L
0
4
1
0.13
W
Cu Chulainn
Hugetestacles
Cu Chulainn
3
0
1
3.5
W
Ao Kuang
Joseilg
Ao Kuang
6
1
6
9
L
Hun Batz
Præfεctus
Hun Batz
2
2
0
1
W
5
0
3
6.5
W
Izanami
Yaelsaurio
Izanami
2
2
1
1.25
L
Nu Wa
1
4
0
0.25
L
Amaterasu
xPatan
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
28,065
36,078
Taken
34,179
13,295
Mitigated
12,685
10,578
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,390
4,024
0
1,794
6,465
1,619
0
1,883
4,582
0
25,451
W
Khepri
Charizarrr
Khepri
2,295
583
0
2,244
5,877
3,045
258
1,282
4,447
10,227
0
L
1,782
348
0
2,847
9,281
4,393
0
5,186
4,045
6,492
0
W
Cu Chulainn
Hugetestacles
Cu Chulainn
6,539
1,988
0
2,845
5,582
2,934
330
186
5,396
0
37,840
W
Ao Kuang
Joseilg
Ao Kuang
5,581
1,333
0
3,584
7,384
2,317
74
607
6,699
28,208
0
L
Hun Batz
Præfεctus
Hun Batz
2,651
575
0
1,420
5,330
1,790
0
3,453
1,877
0
30,078
W
8,502
3,116
0
7,219
8,947
2,646
3,103
2,231
6,506
49,995
0
W
Izanami
Yaelsaurio
Izanami
5,148
4,020
0
2,813
6,389
1,743
559
558
5,803
0
37,119
L
Nu Wa
3,546
963
0
610
5,050
1,630
0
4,135
915
19,406
0
L
Amaterasu
xPatan
Amaterasu
2,406
1,561
0
3,907
9,952
3,863
0
1,721
7,763
0
20,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
32,095
196
Minions Killed
325
0
Camps Cleared
0
906,899
Distance Traveled
941,788
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,536
554
40
4
0
167,957
4
W
Khepri
5,498
550
18
2
0
212,855
1
L
Sobek
4,360
436
1
0
0
175,519
1
W
Cu Chulainn
6,793
679
80
8
0
202,213
4
W
Ao Kuang
6,711
671
55
6
0
204,872
3
L
Hun Batz
5,424
542
75
8
0
218,321
1
W
Sol
7,075
708
99
10
0
162,628
0
W
Izanami
6,018
602
73
7
0
159,220
0
L
Nu Wa
4,535
454
44
4
0
175,081
2
L
Amaterasu
4,564
456
36
4
0
170,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role