Player Matchup

Heimdallr
Heimdallr
Jecm0903
Heimdallr
Level 24
God Stats
4W - 7L
1,390 SR
Queue Stats
132W - 148L
1,321 Elo+
Solo
Thor
Thor
NandoPad96
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Pelotii-AFK-_-
Tiamat
Level 26
God Stats
6W - 8L
1,490 SR
Queue Stats
75W - 112L
1,239 Elo+
Solo
Ymir
Ymir
daviduthebisd
Ymir
Level 18
God Stats
2W - 1L
1,660 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Zeus
Zeus
tradinghornet
Zeus
Level 8
God Stats
2W - 1L
1,355 SR
Queue Stats
11W - 16L
1,167 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,367 Elo+

VS

Team Averages
Level 11
1,485 SR
1,112 Elo+
Danzaburou
Danzaburou
DarkTrueAlpha
Danzaburou
Level 26
God Stats
11W - 7L
1,427 SR
Queue Stats
15W - 11L
1,369 Elo+
Solo
Ares
Ares
Frantix801
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
990 Elo+
Party 1
Chaac
Chaac
Skyman121305
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
990 Elo+
Party 1
Athena
Athena
Tinytinajk57
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
969 Elo+
Party 1
Nemesis
Nemesis
epiclegend38
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jecm0903
Heimdallr
13
2 / 4 / 5
8,941
497
5,117
10,478
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 4 / 5
8,880
493
3,179
8,275
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 10
9,292
516
5,692
5,359
7,156
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 5
10,100
561
4,694
13,142
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 6 / 9
9,151
508
10,647
8,074
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkTrueAlpha
Danzaburou
5
0 / 5 / 3
5,579
310
2,296
5,894
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
4 / 6 / 3
6,980
388
3,906
10,961
6,070
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
2 / 9 / 1
6,131
341
2,326
9,416
5,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
3
0 / 4 / 0
5,087
283
397
2,942
1,215
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nemesis
epiclegend38
Nemesis
15
10 / 4 / 4
9,566
531
9,621
14,822
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
26
Kills
16
16
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkTrueAlpha
Danzaburou
0
5
3
0.3
L
4
6
3
0.92
W
Heimdallr
Jecm0903
Heimdallr
2
4
5
1.13
W
5
4
5
1.88
W
5
0
10
10
L
2
9
1
0.28
L
Athena
0
4
0
0
W
6
2
5
4.25
L
Nemesis
epiclegend38
Nemesis
10
4
4
3
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
18,546
45,328
Taken
44,035
26,443
Mitigated
19,860
9,039
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkTrueAlpha
Danzaburou
2,296
1,303
0
1,349
5,894
1,651
116
4,119
1,775
0
9,225
L
3,906
457
0
1,686
10,961
6,070
0
5,469
5,492
11,479
0
W
Heimdallr
Jecm0903
Heimdallr
5,117
2,673
0
3,452
10,478
4,072
4,739
924
9,554
0
35,733
W
3,179
1,133
0
369
8,275
2,667
144
469
7,806
0
23,722
W
5,692
877
0
2,452
5,359
7,156
1,922
416
4,943
49,870
0
L
2,326
414
0
958
9,416
5,591
0
4,587
4,829
0
12,812
L
Athena
397
268
0
108
2,942
1,215
0
1,802
1,140
2,930
0
W
4,694
786
0
2,369
13,142
10,494
2,583
1,239
11,903
41,152
0
L
Nemesis
epiclegend38
Nemesis
9,621
3,760
0
2,620
14,822
5,333
0
5,056
9,766
0
32,416
W
10,647
1,820
0
397
8,074
2,054
2,345
1,255
6,819
36,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
33,343
320
Minions Killed
122
0
Camps Cleared
0
1,418,089
Distance Traveled
1,090,445
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,579
310
25
1
0
113,811
0
L
Ares
6,980
388
14
1
0
229,309
0
W
Heimdallr
8,941
497
74
4
0
295,496
0
W
Thor
8,880
493
37
2
0
242,886
0
W
Tiamat
9,292
516
74
4
0
317,470
0
L
Chaac
6,131
341
17
1
0
239,584
2
L
Athena
5,087
283
4
0
0
93,463
0
W
Ymir
10,100
561
77
4
0
311,192
0
L
Nemesis
9,566
531
62
3
0
414,278
0
W
Zeus
9,151
508
58
3
0
251,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role