Player Matchup

Awilix
Awilix
BigChungusIII
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 81L
1,729 Elo+
Party 1
Osiris
Osiris
BobboGlobbo
Osiris
Level 16
God Stats
6W - 1L
1,692 SR
Queue Stats
52W - 39L
1,630 Elo+
Solo
Ymir
Ymir
DSS90062
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 116L
1,641 Elo+
Party 1
Poseidon
Poseidon
MomSnatcher2167
Poseidon
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 164L
1,524 Elo+
Party 1
Neith
Neith
Sandyballzz
Neith
Level 7
God Stats
6W - 3L
1,525 SR
Queue Stats
22W - 22L
1,153 Elo+
Party 1
Team Averages
Level 30
1,543 SR
1,535 Elo+

VS

Team Averages
Level 21
1,556 SR
1,554 Elo+
Sun Wukong
Sun Wukong
Gluigi56
Sun Wukong
Level 24
God Stats
6W - 9L
1,654 SR
Queue Stats
194W - 182L
1,668 Elo+
Solo
Ares
Ares
Marshall127
Ares
Level 29
God Stats
1W - 3L
1,564 SR
Queue Stats
37W - 32L
1,660 Elo+
Solo
Kukulkan
Kukulkan
Numpycast
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Da Ji
Da Ji
Vanyel2020
Da Ji
Level 24
God Stats
2W - 4L
1,247 SR
Queue Stats
47W - 52L
1,415 Elo+
Solo
Danzaburou
Danzaburou
dballin
Danzaburou
Level 23
God Stats
29W - 24L
1,816 SR
Queue Stats
337W - 316L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,277
541
8,114
15,800
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
18
4 / 5 / 2
11,415
601
13,946
17,316
18,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
14
5 / 4 / 7
9,623
506
11,039
15,133
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
9 / 6 / 11
11,541
607
17,205
11,056
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 4 / 1
9,232
486
6,712
7,621
2,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gluigi56
Sun Wukong
16
4 / 1 / 10
10,471
551
10,342
17,193
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 9 / 8
9,626
507
11,970
21,521
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Numpycast
Kukulkan
9
2 / 6 / 0
7,463
393
1,543
6,196
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
6 / 8 / 6
9,638
507
10,879
19,803
10,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
dballin
Danzaburou
17
7 / 4 / 4
11,393
600
10,581
14,413
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
28
Kills
22
22
Deaths
28
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Osiris
4
5
2
1
W
Ymir
5
4
7
2.13
L
Sun Wukong
Gluigi56
Sun Wukong
4
1
10
9
L
3
9
8
0.78
W
Poseidon
9
6
11
2.42
L
Kukulkan
Numpycast
Kukulkan
2
6
0
0.33
W
4
4
1
1.13
L
Da Ji
6
8
6
1.13
L
Danzaburou
dballin
Danzaburou
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,016
Damage
45,315
66,926
Taken
79,126
46,411
Mitigated
53,212
13,186
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,114
3,686
0
3,875
15,800
6,521
0
4,066
11,584
0
57,964
W
Osiris
13,946
5,643
0
6,155
17,316
18,305
2,828
1,772
15,148
1,623
75,728
W
Ymir
11,039
2,795
0
1,909
15,133
14,236
0
3,049
12,009
32,977
0
L
Sun Wukong
Gluigi56
Sun Wukong
10,342
1,807
0
1,936
17,193
15,268
414
2,533
14,660
0
56,480
L
11,970
584
0
3,439
21,521
18,699
0
10,699
10,822
29,562
0
W
Poseidon
17,205
2,320
0
0
11,056
4,352
1,400
3,274
7,732
75,738
0
L
Kukulkan
Numpycast
Kukulkan
1,543
732
0
0
6,196
2,027
170
3,696
2,500
17,690
0
W
6,712
2,579
0
1,247
7,621
2,997
0
1,352
6,194
0
34,336
L
Da Ji
10,879
2,649
583
5,465
19,803
10,770
28
6,940
12,863
0
51,821
L
Danzaburou
dballin
Danzaburou
10,581
5,804
0
2,808
14,413
6,448
536
4,628
9,785
0
69,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
48,591
492
Minions Killed
371
0
Camps Cleared
0
1,637,399
Distance Traveled
1,573,263
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,277
541
106
6
0
336,898
0
W
Osiris
11,415
601
160
8
0
331,173
2
W
Ymir
9,623
506
43
2
0
341,148
4
L
Sun Wukong
10,471
551
98
5
0
425,580
0
L
Ares
9,626
507
16
1
0
321,064
3
W
Poseidon
11,541
607
119
6
0
349,162
7
L
Kukulkan
7,463
393
42
2
0
172,733
0
W
Neith
9,232
486
64
3
0
279,018
0
L
Da Ji
9,638
507
88
5
0
337,144
2
L
Danzaburou
11,393
600
127
7
0
316,742
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role