Player Matchup

Pele
Pele
Celt1cKoala
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 40L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Edward Bae
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 473L
1,488 Elo+
Party 2
Yemoja
Yemoja
ReVoLTed Shadow
Yemoja
Level 24
God Stats
45W - 34L
1,895 SR
Queue Stats
277W - 317L
1,462 Elo+
Party 2
King Arthur
King Arthur
SilentKILLERMK9
King Arthur
Level 27
God Stats
31W - 24L
1,592 SR
Queue Stats
278W - 354L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Sim Cheema
Danzaburou
Level 29
God Stats
36W - 22L
1,794 SR
Queue Stats
380W - 448L
1,517 Elo+
Party 2
Team Averages
Level 25
1,656 SR
1,482 Elo+

VS

Team Averages
Level 20
1,539 SR
1,474 Elo+
Horus
Horus
Lou x Sizzle
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,456 Elo+
Party 1
Hel
Hel
UKN_devy
Hel
Level 17
God Stats
2W - 2L
1,685 SR
Queue Stats
52W - 50L
1,493 Elo+
Solo
Bakasura
Bakasura
brad lee jacob
Bakasura
Level 29
God Stats
17W - 12L
1,588 SR
Queue Stats
49W - 43L
1,453 Elo+
Party 1
Apollo
Apollo
lIl SWAG lIl
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,486 Elo+
Party 1
Olorun
Olorun
tha president23
Olorun
Level 12
God Stats
9W - 14L
1,423 SR
Queue Stats
26W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
9,521
595
9,150
8,153
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Edward Bae
Baron Samedi
14
1 / 2 / 1
8,994
562
3,954
8,182
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 0 / 5
9,520
595
5,595
6,507
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SilentKILLERMK9
King Arthur
16
4 / 1 / 0
9,977
624
5,950
11,178
6,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Sim Cheema
Danzaburou
13
3 / 1 / 7
8,971
561
6,580
7,288
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,501
344
2,267
7,362
4,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 0
7,151
447
5,363
9,801
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
1 / 7 / 0
6,195
387
5,104
10,383
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
5
0 / 3 / 0
4,903
306
1,090
3,617
896
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 1
5,954
372
4,853
11,383
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
22
Kills
3
4
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Baron Samedi
Edward Bae
Baron Samedi
1
2
1
0.75
L
0
3
0
0
W
6
0
5
8.5
W
King Arthur
SilentKILLERMK9
King Arthur
4
1
0
4
W
Danzaburou
Sim Cheema
Danzaburou
3
1
7
6.5
L
2
4
0
0.5
L
Bakasura
1
7
0
0.14
L
Apollo
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,229
Damage
18,677
41,308
Taken
42,546
17,406
Mitigated
14,665
12,942
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,150
1,891
0
3,043
8,153
2,586
1,202
1,917
5,957
0
44,780
W
Baron Samedi
Edward Bae
Baron Samedi
3,954
529
0
2,755
8,182
2,971
1,973
3,884
3,921
48,259
0
L
2,267
1,226
0
589
7,362
4,341
0
0
7,362
0
15,009
W
5,595
769
877
1,000
6,507
3,160
2,451
1,180
4,940
30,634
0
W
King Arthur
SilentKILLERMK9
King Arthur
5,950
146
0
3,361
11,178
6,100
1,992
0
11,160
0
53,224
W
Danzaburou
Sim Cheema
Danzaburou
6,580
2,898
0
1,906
7,288
2,589
6,309
2,777
4,040
0
42,280
L
5,363
69
204
3,331
9,801
3,381
353
3,054
6,747
38,073
0
L
Bakasura
5,104
3,558
0
871
10,383
2,637
36
1,975
8,408
0
14,384
L
Apollo
1,090
363
0
0
3,617
896
112
1,058
2,559
0
7,557
L
4,853
1,886
203
3,320
11,383
3,410
0
3,462
7,921
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
29,704
410
Minions Killed
193
0
Camps Cleared
0
1,365,746
Distance Traveled
1,050,047
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,521
595
80
5
0
311,499
2
W
Baron Samedi
8,994
562
100
6
0
249,894
2
L
Horus
5,501
344
22
1
0
249,119
0
W
Yemoja
9,520
595
49
3
0
292,674
3
W
King Arthur
9,977
624
111
7
0
281,333
4
W
Danzaburou
8,971
561
70
4
0
230,346
5
L
Hel
7,151
447
78
5
0
204,340
2
L
Bakasura
6,195
387
35
2
0
238,131
0
L
Apollo
4,903
306
16
1
0
125,074
0
L
Olorun
5,954
372
42
3
0
233,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role