Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Blue Bomber90
Poseidon
Level 121
God Stats
4W - 10L
1,500 SR
Queue Stats
333W - 328L
1,484 Elo+
Solo
Cerberus
Cerberus
Endurith
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Zentaden
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
triumph31
Sun Wukong
Level 43
God Stats
1W - 2L
1,715 SR
Queue Stats
29W - 38L
1,387 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,472 Elo+

VS

Team Averages
Level 109
1,424 SR
1,441 Elo+
Ra
Ra
CoconuTree
Ra
Level 107
God Stats
4W - 4L
1,206 SR
Queue Stats
400W - 405L
1,533 Elo+
Solo
Pele
Pele
DoctorHawkMD
Pele
Level 107
God Stats
1W - 1L
1,265 SR
Queue Stats
63W - 62L
1,495 Elo+
Party 1
Chaac
Chaac
FOURsCheezY012
Chaac
Level 118
God Stats
5W - 1L
1,651 SR
Queue Stats
100W - 98L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
bakedBatman
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,321 Elo+
Solo
Tiamat
Tiamat
solospartan1
Tiamat
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 132L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 5 / 16
14,478
658
24,324
41,838
65,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Blue Bomber90
Poseidon
20
13 / 12 / 11
15,399
700
35,317
26,201
14,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Endurith
Cerberus
20
2 / 8 / 19
12,707
578
25,530
46,213
64,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Zentaden
Osiris
20
5 / 10 / 15
13,421
610
24,054
32,949
32,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
triumph31
Sun Wukong
20
4 / 4 / 14
14,361
653
12,250
31,729
44,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 24
15,567
708
24,732
20,969
11,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 6 / 17
16,748
761
32,314
28,956
24,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 3 / 27
15,385
699
28,845
55,015
66,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
bakedBatman
Kukulkan
20
5 / 5 / 18
14,583
663
46,271
15,478
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
9 / 10 / 12
14,764
671
21,633
22,676
15,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
137
28
Kills
39
39
Deaths
28
75
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
5
16
2.4
L
Poseidon
Blue Bomber90
Poseidon
13
12
11
1.54
W
5
4
24
4.25
W
14
6
17
3.75
L
Cerberus
Endurith
Cerberus
2
8
19
1.44
W
6
3
27
6.5
L
Osiris
Zentaden
Osiris
5
10
15
1.25
W
Kukulkan
bakedBatman
Kukulkan
5
5
18
2.8
W
Tiamat
9
10
12
1.5
L
Sun Wukong
triumph31
Sun Wukong
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,475
Damage
153,795
178,930
Taken
143,094
222,011
Mitigated
124,587
73,855
Healing
80,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
24,324
4,305
18,691
20,466
41,838
65,193
234
19,177
21,508
40,361
0
L
Poseidon
Blue Bomber90
Poseidon
35,317
6,636
2,117
2,537
26,201
14,991
0
9,008
16,817
60,849
0
W
24,732
2,816
13,009
9,553
20,969
11,758
1,430
16,910
4,059
62,490
0
W
32,314
7,808
3,540
10,889
28,956
24,044
1,275
18,494
10,462
0
61,727
L
Cerberus
Endurith
Cerberus
25,530
2,352
1,817
14,032
46,213
64,719
33
24,921
20,305
51,941
0
W
28,845
3,861
2,452
30,341
55,015
66,326
1,160
27,560
27,455
0
44,139
L
Osiris
Zentaden
Osiris
24,054
8,421
2,982
2,316
32,949
32,946
1,013
18,340
13,895
0
44,608
W
Kukulkan
bakedBatman
Kukulkan
46,271
5,496
2,282
802
15,478
6,555
1,148
10,257
5,221
71,573
0
W
Tiamat
21,633
1,462
3,065
4,127
22,676
15,904
644
11,950
10,726
31,557
0
L
Sun Wukong
triumph31
Sun Wukong
12,250
2,800
3,544
5,353
31,729
44,162
650
19,519
11,411
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,366
Gold Earned
77,047
207
Minions Killed
262
0
Camps Cleared
0
1,776,458
Distance Traveled
1,989,067
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,478
658
19
1
0
326,338
2
L
Poseidon
15,399
700
48
2
0
341,936
0
W
Ra
15,567
708
85
4
0
442,747
0
W
Pele
16,748
761
52
2
0
441,685
4
L
Cerberus
12,707
578
51
2
0
324,151
0
W
Chaac
15,385
699
39
2
0
399,135
0
L
Osiris
13,421
610
31
1
0
383,118
0
W
Kukulkan
14,583
663
68
3
0
354,583
0
W
Tiamat
14,764
671
18
1
0
350,917
0
L
Sun Wukong
14,361
653
58
3
0
400,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role