Player Matchup

Awilix
Awilix
Jitwitdastick
Awilix
Level 106
God Stats
3W - 2L
1,390 SR
Queue Stats
18W - 19L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Strength3nn
Sun Wukong
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 175L
1,401 Elo+
Solo
Ah Puch
Ah Puch
Umber_379
Ah Puch
Level 147
God Stats
4W - 1L
1,636 SR
Queue Stats
244W - 239L
1,413 Elo+
Solo
Hou Yi
Hou Yi
XDiv3r
Hou Yi
Level 83
God Stats
2W - 2L
1,296 SR
Queue Stats
614W - 607L
1,428 Elo+
Solo
Nu Wa
Nu Wa
flakeypoppy420
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,412 Elo+
Solo
Team Averages
Level 100
1,465 SR
1,442 Elo+

VS

Team Averages
Level 69
1,525 SR
1,447 Elo+
Mulan
Mulan
AngryGuinea
Mulan
Level 65
God Stats
2W - 5L
1,368 SR
Queue Stats
132W - 130L
1,387 Elo+
Solo
Bakasura
Bakasura
Nulgath141
Bakasura
Level 101
God Stats
7W - 8L
1,607 SR
Queue Stats
155W - 172L
1,427 Elo+
Solo
Chernobog
Chernobog
Oh ReaIIy Now
Chernobog
Level 64
God Stats
5W - 5L
1,375 SR
Queue Stats
62W - 50L
1,467 Elo+
Solo
Nu Wa
Nu Wa
noammii
Nu Wa
Level 60
God Stats
28W - 22L
1,556 SR
Queue Stats
571W - 562L
1,441 Elo+
Solo
Cthulhu
Cthulhu
sizzleslayer44
Cthulhu
Level 54
God Stats
4W - 4L
1,719 SR
Queue Stats
9W - 13L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 5
9,699
485
11,760
12,680
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Strength3nn
Sun Wukong
18
7 / 3 / 6
11,317
566
12,593
18,912
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Umber_379
Ah Puch
17
5 / 2 / 4
10,615
531
10,329
10,825
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
XDiv3r
Hou Yi
14
1 / 2 / 8
8,659
433
7,827
12,903
5,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 3 / 9
9,514
476
15,525
9,509
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,819
441
8,380
15,465
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Nulgath141
Bakasura
17
5 / 4 / 3
10,619
531
8,826
17,215
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Oh ReaIIy Now
Chernobog
14
1 / 5 / 4
8,762
438
8,384
17,400
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
noammii
Nu Wa
16
5 / 4 / 2
10,298
515
10,950
10,972
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 5
8,595
430
9,017
18,188
16,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
25
Kills
15
16
Deaths
25
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
6
6
5
1.42
L
Bakasura
Nulgath141
Bakasura
5
4
3
1.63
L
Chernobog
Oh ReaIIy Now
Chernobog
1
5
4
0.6
W
Sun Wukong
Strength3nn
Sun Wukong
7
3
6
3.33
W
Ah Puch
Umber_379
Ah Puch
5
2
4
3.5
W
Hou Yi
XDiv3r
Hou Yi
1
2
8
2.5
W
6
3
9
3.5
L
Nu Wa
noammii
Nu Wa
5
4
2
1.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,034
Damage
45,557
64,829
Taken
79,240
31,983
Mitigated
49,815
19,642
Healing
19,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,380
1,256
0
4,249
15,465
11,334
0
3,823
11,138
0
40,885
W
11,760
5,207
0
2,131
12,680
4,519
0
3,789
8,583
0
46,047
L
Bakasura
Nulgath141
Bakasura
8,826
7,368
0
4,512
17,215
10,695
1,311
4,510
12,494
0
65,546
L
Chernobog
Oh ReaIIy Now
Chernobog
8,384
4,318
0
6,498
17,400
7,042
380
3,551
13,356
0
68,249
W
Sun Wukong
Strength3nn
Sun Wukong
12,593
3,443
0
7,775
18,912
15,091
1,322
4,026
14,289
0
67,364
W
Ah Puch
Umber_379
Ah Puch
10,329
347
0
3,840
10,825
3,492
671
4,355
6,068
66,009
0
W
Hou Yi
XDiv3r
Hou Yi
7,827
3,019
0
2,732
12,903
5,696
17
4,181
8,563
0
51,901
W
15,525
5,481
1,287
1,877
9,509
3,185
589
2,963
6,373
45,503
0
L
Nu Wa
noammii
Nu Wa
10,950
2,960
145
2,132
10,972
4,156
673
4,675
5,910
63,868
0
L
9,017
336
599
1,429
18,188
16,588
0
8,576
9,393
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
47,093
431
Minions Killed
507
0
Camps Cleared
0
1,805,357
Distance Traveled
1,675,369
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,819
441
94
5
0
286,737
3
W
Awilix
9,699
485
57
3
0
303,123
3
L
Bakasura
10,619
531
132
7
0
399,757
0
L
Chernobog
8,762
438
118
6
0
344,636
1
W
Sun Wukong
11,317
566
106
5
0
389,002
4
W
Ah Puch
10,615
531
127
6
0
377,726
13
W
Hou Yi
8,659
433
74
4
0
376,261
6
W
Nu Wa
9,514
476
67
3
0
359,245
10
L
Nu Wa
10,298
515
123
6
0
345,010
4
L
Cthulhu
8,595
430
40
2
0
299,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role