Player Matchup

Hel
Hel
BartoszSiminski
Hel
Level 28
God Stats
3W - 1L
1,649 SR
Queue Stats
37W - 15L
1,719 Elo+
Party 3
Ratatoskr
Ratatoskr
ColoredPrinters
Ratatoskr
Level 62
God Stats
4W - 2L
1,696 SR
Queue Stats
22W - 17L
1,506 Elo+
Party 3
Skadi
Skadi
Kornelia0987
Skadi
Level 43
God Stats
19W - 16L
1,648 SR
Queue Stats
57W - 35L
1,629 Elo+
Party 3
Yemoja
Yemoja
KutasChuj
Yemoja
Level 28
God Stats
3W - 0L
2,123 SR
Queue Stats
34W - 19L
1,643 Elo+
Party 3
King Arthur
King Arthur
SinickiMikolaj
King Arthur
Level 35
God Stats
12W - 10L
1,579 SR
Queue Stats
27W - 18L
1,575 Elo+
Party 3
Team Averages
Level 39
1,739 SR
1,614 Elo+

VS

Team Averages
Level 43
1,485 SR
1,584 Elo+
Erlang Shen
Erlang Shen
DiavoloLmao69
Erlang Shen
Level 25
God Stats
1W - 2L
1,296 SR
Queue Stats
66W - 67L
1,545 Elo+
Party 2
Janus
Janus
Perellokk77
Janus
Level 37
God Stats
4W - 12L
1,431 SR
Queue Stats
409W - 403L
1,553 Elo+
Solo
Tyr
Tyr
eduard2810
Tyr
Level 62
God Stats
3W - 10L
1,339 SR
Queue Stats
110W - 101L
1,550 Elo+
Party 2
Anhur
Anhur
kimdokja
Anhur
Level 28
God Stats
4W - 2L
1,743 SR
Queue Stats
184W - 115L
1,712 Elo+
Party 1
Cerberus
Cerberus
roiands
Cerberus
Level 63
God Stats
9W - 8L
1,618 SR
Queue Stats
466W - 448L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 10
12,320
560
20,752
16,767
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ColoredPrinters
Ratatoskr
17
3 / 3 / 9
10,353
471
8,741
12,656
4,274
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 3 / 7
10,570
480
10,084
15,554
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KutasChuj
Yemoja
17
5 / 2 / 7
11,425
519
8,768
13,171
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SinickiMikolaj
King Arthur
19
8 / 4 / 3
11,927
542
27,911
18,279
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiavoloLmao69
Erlang Shen
16
2 / 6 / 3
10,650
484
4,741
22,684
12,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 8 / 5
9,679
440
7,725
11,945
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 5 / 2
11,907
541
10,649
21,502
13,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
kimdokja
Anhur
19
6 / 6 / 3
11,577
526
16,089
18,822
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
roiands
Cerberus
18
4 / 1 / 12
12,023
547
16,413
25,162
31,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
25
Kills
19
19
Deaths
26
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
7
10
1.71
W
Ratatoskr
ColoredPrinters
Ratatoskr
3
3
9
2.5
L
Erlang Shen
DiavoloLmao69
Erlang Shen
2
6
3
0.58
W
2
3
7
1.83
W
Yemoja
KutasChuj
Yemoja
5
2
7
4.25
L
1
8
5
0.44
W
King Arthur
SinickiMikolaj
King Arthur
8
4
3
2.38
L
6
5
2
1.4
L
Anhur
kimdokja
Anhur
6
6
3
1.25
L
Cerberus
roiands
Cerberus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,256
Damage
55,617
76,427
Taken
100,115
48,508
Mitigated
70,554
29,694
Healing
29,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,752
3,031
2,456
6,270
16,767
5,790
292
8,164
8,281
89,131
0
W
Ratatoskr
ColoredPrinters
Ratatoskr
8,741
1,614
0
4,856
12,656
4,274
0
3,952
8,642
0
60,409
L
Erlang Shen
DiavoloLmao69
Erlang Shen
4,741
1,880
0
8,275
22,684
12,129
872
3,950
18,063
0
43,020
W
10,084
4,045
0
4,344
15,554
5,269
3,593
1,987
13,525
0
75,522
W
Yemoja
KutasChuj
Yemoja
8,768
1,479
4,550
4,744
13,171
13,392
101
4,959
8,060
32,985
0
L
7,725
699
0
1,200
11,945
4,338
0
7,348
4,414
60,977
0
W
King Arthur
SinickiMikolaj
King Arthur
27,911
4,932
0
2,474
18,279
19,783
0
4,412
13,781
0
80,034
L
10,649
2,765
0
4,195
21,502
13,001
124
5,178
16,124
14
99,520
L
Anhur
kimdokja
Anhur
16,089
7,622
0
5,261
18,822
9,746
0
5,485
13,312
0
83,389
L
Cerberus
roiands
Cerberus
16,413
1,299
0
10,251
25,162
31,340
0
7,559
17,353
70,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,595
Gold Earned
55,836
522
Minions Killed
618
0
Camps Cleared
0
1,991,570
Distance Traveled
2,023,447
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,320
560
142
6
0
380,928
6
W
Ratatoskr
10,353
471
96
4
0
454,899
2
L
Erlang Shen
10,650
484
88
4
0
360,156
3
W
Skadi
10,570
480
141
6
0
361,618
7
W
Yemoja
11,425
519
32
1
0
400,354
5
L
Janus
9,679
440
126
6
0
424,917
2
W
King Arthur
11,927
542
111
5
0
393,771
2
L
Tyr
11,907
541
148
7
0
467,273
1
L
Anhur
11,577
526
140
6
0
345,490
0
L
Cerberus
12,023
547
116
5
0
425,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role