Player Matchup

Danzaburou
Danzaburou
MrR3liable
Danzaburou
Level 25
God Stats
2W - 3L
1,936 SR
Queue Stats
91W - 76L
1,639 Elo+
Party 1
Ra
Ra
TobyGeee
Ra
Level 6
God Stats
5W - 7L
1,574 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 1
Fafnir
Fafnir
Wilky93
Fafnir
Level 29
God Stats
4W - 2L
1,692 SR
Queue Stats
64W - 44L
1,607 Elo+
Party 1
Kali
Kali
chieficek
Kali
Level 18
God Stats
3W - 3L
1,371 SR
Queue Stats
119W - 110L
1,654 Elo+
Solo
Bellona
Bellona
sarkastik12321
Bellona
Level 8
God Stats
1W - 0L
1,817 SR
Queue Stats
4W - 3L
1,856 Elo+
Solo
Team Averages
Level 17
1,678 SR
1,658 Elo+

VS

Team Averages
Level 20
1,558 SR
1,593 Elo+
Poseidon
Poseidon
Aways1v5SadGame
Poseidon
Level 17
God Stats
0W - 2L
1,717 SR
Queue Stats
28W - 15L
1,735 Elo+
Solo
Ymir
Ymir
EliteXForce
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,747 Elo+
Solo
Fenrir
Fenrir
Gor0vich
Fenrir
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
54W - 82L
1,453 Elo+
Solo
Bellona
Bellona
MrPBomb
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,561 Elo+
Solo
Apollo
Apollo
Muwsie
Apollo
Level 26
God Stats
23W - 18L
1,575 SR
Queue Stats
53W - 57L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrR3liable
Danzaburou
16
5 / 0 / 5
10,361
648
9,178
7,266
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 7
9,140
571
10,574
9,556
4,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Wilky93
Fafnir
14
1 / 1 / 11
9,108
569
6,686
14,774
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
17
8 / 1 / 1
10,906
682
6,356
12,901
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 2
9,312
582
6,814
10,511
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 5 / 0
7,288
456
7,533
8,818
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
6,495
406
2,804
10,950
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Gor0vich
Fenrir
11
2 / 7 / 2
7,531
471
3,974
11,125
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MrPBomb
Bellona
12
1 / 3 / 0
7,107
444
6,689
10,424
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Muwsie
Apollo
11
0 / 4 / 2
6,709
419
4,620
10,741
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
5
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
5
0
0.4
L
0
4
1
0.13
L
Fenrir
Gor0vich
Fenrir
2
7
2
0.43
L
Bellona
MrPBomb
Bellona
1
3
0
0.33
W
Danzaburou
MrR3liable
Danzaburou
5
0
5
7.5
L
Apollo
Muwsie
Apollo
0
4
2
0.25
W
6
2
7
4.75
W
Fafnir
Wilky93
Fafnir
1
1
11
6.5
W
Kali
8
1
1
8.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
25,620
55,008
Taken
52,058
41,358
Mitigated
24,081
22,495
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,533
566
0
2,100
8,818
2,454
0
4,506
4,312
39,821
0
L
2,804
425
258
1,871
10,950
5,717
0
6,318
4,632
20,856
0
L
Fenrir
Gor0vich
Fenrir
3,974
412
0
427
11,125
4,119
0
3,274
7,801
0
34,981
L
Bellona
MrPBomb
Bellona
6,689
1,058
0
2,746
10,424
8,266
88
931
8,968
4,998
24,200
W
Danzaburou
MrR3liable
Danzaburou
9,178
5,011
0
4,801
7,266
3,954
4,144
853
6,369
0
73,544
L
Apollo
Muwsie
Apollo
4,620
2,749
0
2,354
10,741
3,525
0
2,908
7,833
0
37,847
W
10,574
1,730
3,270
4,679
9,556
4,437
903
3,924
5,286
58,885
0
W
Fafnir
Wilky93
Fafnir
6,686
1,603
0
3,508
14,774
16,872
144
3,765
10,716
26,495
0
W
Kali
6,356
2,754
0
5,461
12,901
6,532
0
1,520
11,218
0
80,534
W
6,814
879
0
776
10,511
9,563
564
515
9,571
6,038
34,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
35,130
472
Minions Killed
312
0
Camps Cleared
0
1,557,333
Distance Traveled
1,358,722
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,288
456
80
5
0
256,709
4
L
Ymir
6,495
406
38
2
0
293,702
2
L
Fenrir
7,531
471
66
4
0
243,791
1
L
Bellona
7,107
444
59
4
0
292,690
1
W
Danzaburou
10,361
648
126
8
0
291,823
4
L
Apollo
6,709
419
69
4
0
271,830
3
W
Ra
9,140
571
96
6
0
296,382
5
W
Fafnir
9,108
569
37
2
0
308,017
2
W
Kali
10,906
682
139
9
0
316,764
0
W
Bellona
9,312
582
74
5
0
344,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role