Player Matchup

Skadi
Skadi
Darthfrosty
Skadi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 58L
1,518 Elo+
Party 3
King Arthur
King Arthur
Lacroix90
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,682 Elo+
Party 4
Sol
Sol
Manocornuto
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,518 Elo+
Party 3
Heimdallr
Heimdallr
Smokens
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,682 Elo+
Party 4
Nemesis
Nemesis
Søulscream
Nemesis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,510 Elo+
Party 4
Team Averages
Level 47
1,500 SR
1,582 Elo+

VS

Team Averages
Level 64
1,498 SR
1,581 Elo+
Baba Yaga
Baba Yaga
Azrail
Baba Yaga
Level 46
God Stats
3W - 3L
1,558 SR
Queue Stats
71W - 58L
1,436 Elo+
Party 1
Bacchus
Bacchus
MexicanWolverine
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,659 Elo+
Party 2
Izanami
Izanami
Tokkers
Izanami
Level 64
God Stats
6W - 5L
1,430 SR
Queue Stats
25W - 20L
1,551 Elo+
Party 1
Olorun
Olorun
VanZooN
Olorun
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,550 Elo+
Party 1
Odin
Odin
Vashirii
Odin
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 12L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,226
839
12,836
15,730
6,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Lacroix90
King Arthur
15
0 / 14 / 0
9,044
822
12,506
30,436
13,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 0
9,242
840
9,234
21,052
8,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Smokens
Heimdallr
14
0 / 2 / 0
8,936
812
7,227
15,982
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Søulscream
Nemesis
14
0 / 4 / 0
8,832
803
6,024
12,661
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Azrail
Baba Yaga
19
5 / 0 / 31
11,810
1,074
20,405
10,842
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 0 / 24
10,852
987
14,261
12,129
17,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Tokkers
Izanami
17
8 / 0 / 19
10,949
995
18,890
9,709
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
VanZooN
Olorun
19
10 / 0 / 20
12,000
1,091
21,837
9,023
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
18
9 / 0 / 21
11,519
1,047
14,068
11,006
13,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
151
0
Kills
36
36
Deaths
0
0
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Azrail
Baba Yaga
5
0
31
20.5
L
0
6
0
0
L
King Arthur
Lacroix90
King Arthur
0
14
0
0
L
0
10
0
0
W
4
0
24
16
L
Heimdallr
Smokens
Heimdallr
0
2
0
0
L
Nemesis
Søulscream
Nemesis
0
4
0
0
W
Izanami
Tokkers
Izanami
8
0
19
17.5
W
Olorun
VanZooN
Olorun
10
0
20
20
W
Odin
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
89,461
95,861
Taken
52,709
39,953
Mitigated
47,714
4,719
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Azrail
Baba Yaga
20,405
2,256
0
1,438
10,842
5,969
0
2,575
8,267
42,440
0
L
12,836
6,168
0
0
15,730
6,032
0
8,894
6,711
0
36,636
L
King Arthur
Lacroix90
King Arthur
12,506
811
0
543
30,436
13,946
0
18,098
12,164
0
28,705
L
9,234
1,310
0
2,865
21,052
8,056
0
12,475
8,502
24,836
0
W
14,261
1,704
1,558
1,059
12,129
17,095
0
2,278
9,851
22,047
0
L
Heimdallr
Smokens
Heimdallr
7,227
1,771
0
432
15,982
6,528
0
9,684
6,223
0
21,214
L
Nemesis
Søulscream
Nemesis
6,024
2,847
0
879
12,661
5,391
0
7,352
5,234
0
15,839
W
Izanami
Tokkers
Izanami
18,890
13,419
0
3,089
9,709
5,501
0
620
9,089
0
38,432
W
Olorun
VanZooN
Olorun
21,837
11,399
1,970
2,781
9,023
5,481
0
1,746
7,277
52,508
0
W
Odin
14,068
5,194
1,514
2,496
11,006
13,668
0
2,015
8,991
0
23,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
57,130
175
Minions Killed
228
3
Camps Cleared
4
887,567
Distance Traveled
1,122,871
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,810
1,074
56
5
0
222,937
1
L
Skadi
9,226
839
65
6
1
173,637
2
L
King Arthur
9,044
822
35
3
1
190,047
0
L
Sol
9,242
840
30
3
0
175,046
0
W
Bacchus
10,852
987
25
2
0
206,317
0
L
Heimdallr
8,936
812
28
3
1
214,919
1
L
Nemesis
8,832
803
17
2
0
133,918
0
W
Izanami
10,949
995
66
6
0
216,113
0
W
Olorun
12,000
1,091
60
5
1
204,177
0
W
Odin
11,519
1,047
21
2
3
273,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role