Player Matchup

Tsukuyomi
Tsukuyomi
AceMcCool
Tsukuyomi
Level 66
God Stats
8W - 6L
1,921 SR
Queue Stats
130W - 113L
1,522 Elo+
Solo
Tiamat
Tiamat
GSoC Angel
Tiamat
Level 69
God Stats
86W - 62L
1,585 SR
Queue Stats
506W - 478L
1,511 Elo+
Party 3
Danzaburou
Danzaburou
GSoC BamBam
Danzaburou
Level 78
God Stats
15W - 21L
1,400 SR
Queue Stats
597W - 551L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
SoggyDust
Jing Wei
Level 68
God Stats
15W - 15L
1,577 SR
Queue Stats
334W - 294L
1,548 Elo+
Party 3
Cerberus
Cerberus
SwiftMints
Cerberus
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,729 Elo+
Party 3
Team Averages
Level 60
1,597 SR
1,550 Elo+

VS

Team Averages
Level 76
1,578 SR
1,537 Elo+
Agni
Agni
DongerErin
Agni
Level 106
God Stats
11W - 7L
1,341 SR
Queue Stats
815W - 736L
1,516 Elo+
Solo
Cupid
Cupid
DriveByPoseidon
Cupid
Level 64
God Stats
55W - 29L
1,610 SR
Queue Stats
398W - 358L
1,498 Elo+
Party 2
Achilles
Achilles
Nyft2402
Achilles
Level 75
God Stats
7W - 7L
1,645 SR
Queue Stats
545W - 513L
1,546 Elo+
Party 1
Bacchus
Bacchus
Sol Bulwark
Bacchus
Level 68
God Stats
6W - 3L
1,796 SR
Queue Stats
197W - 168L
1,569 Elo+
Party 1
Aphrodite
Aphrodite
Taras7
Aphrodite
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 58L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceMcCool
Tsukuyomi
16
3 / 4 / 2
9,832
517
10,300
13,659
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
GSoC Angel
Tiamat
16
0 / 4 / 1
9,176
483
4,386
10,838
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GSoC BamBam
Danzaburou
13
0 / 6 / 0
7,932
417
4,166
11,303
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
SoggyDust
Jing Wei
17
2 / 4 / 2
10,266
540
13,412
15,906
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SwiftMints
Cerberus
12
0 / 5 / 0
7,923
417
2,889
12,721
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
10,992
579
10,424
8,092
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 6
10,804
569
12,949
12,644
5,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Nyft2402
Achilles
17
4 / 2 / 8
10,302
542
7,344
16,149
12,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Sol Bulwark
Bacchus
16
7 / 0 / 10
10,944
576
9,903
12,799
16,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Taras7
Aphrodite
18
1 / 2 / 1
10,341
544
4,796
10,267
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
23
23
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AceMcCool
Tsukuyomi
3
4
2
1
W
2
1
3
3.5
W
9
0
6
12
L
Tiamat
GSoC Angel
Tiamat
0
4
1
0.13
L
Danzaburou
GSoC BamBam
Danzaburou
0
6
0
0
W
Achilles
Nyft2402
Achilles
4
2
8
4
L
Jing Wei
SoggyDust
Jing Wei
2
4
2
0.75
W
Bacchus
Sol Bulwark
Bacchus
7
0
10
12
L
Cerberus
SwiftMints
Cerberus
0
5
0
0
W
Aphrodite
Taras7
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
45,416
64,427
Taken
59,951
31,359
Mitigated
42,466
17,751
Healing
30,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AceMcCool
Tsukuyomi
10,300
2,561
0
4,239
13,659
5,797
336
4,870
8,789
0
67,548
W
10,424
210
0
3,019
8,092
3,259
21
1,273
6,819
88,151
0
W
12,949
6,916
1,678
7,087
12,644
5,777
0
1,826
10,818
0
78,064
L
Tiamat
GSoC Angel
Tiamat
4,386
694
0
3,074
10,838
6,346
0
5,180
5,658
66,197
0
L
Danzaburou
GSoC BamBam
Danzaburou
4,166
1,084
0
2,425
11,303
4,966
0
3,584
7,719
0
45,400
W
Achilles
Nyft2402
Achilles
7,344
1,934
0
4,589
16,149
12,793
74
1,532
14,617
0
72,192
L
Jing Wei
SoggyDust
Jing Wei
13,412
8,024
0
5,373
15,906
6,153
2,212
8,365
7,541
0
76,664
W
Bacchus
Sol Bulwark
Bacchus
9,903
506
0
2,111
12,799
16,774
134
2,095
10,704
25,887
0
L
Cerberus
SwiftMints
Cerberus
2,889
148
0
2,640
12,721
8,097
0
3,124
9,597
27,274
0
W
Aphrodite
Taras7
Aphrodite
4,796
1,339
4,889
7,564
10,267
3,863
0
549
9,718
71,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
53,383
542
Minions Killed
655
0
Camps Cleared
0
1,791,586
Distance Traveled
1,831,972
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,832
517
125
7
0
429,809
7
W
Agni
10,992
579
233
12
0
367,774
8
W
Cupid
10,804
569
130
7
0
340,553
2
L
Tiamat
9,176
483
139
7
0
345,508
4
L
Danzaburou
7,932
417
73
4
0
326,065
3
W
Achilles
10,302
542
99
5
0
385,796
6
L
Jing Wei
10,266
540
140
7
0
321,791
0
W
Bacchus
10,944
576
38
2
0
405,657
7
L
Cerberus
7,923
417
65
3
0
368,413
3
W
Aphrodite
10,341
544
155
8
0
332,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role