Player Matchup

Agni
Agni
Malikii
Agni
Level 123
God Stats
31W - 18L
1,590 SR
Queue Stats
553W - 305L
1,688 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TATSIZADAM
Ah Muzen Cab
Level 148
God Stats
93W - 30L
1,826 SR
Queue Stats
557W - 312L
1,689 Elo+
Party 1
Mulan
Mulan
xXHistorianXx
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 143
1,639 SR
1,626 Elo+

VS

Team Averages
Level 13
1,347 SR
1,074 Elo+
Hera
Hera
iververis1
Hera
Level 14
God Stats
0W - 3L
1,338 SR
Queue Stats
4W - 11L
1,130 Elo+
Party 2
Neith
Neith
iververis2
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 2
Cthulhu
Cthulhu
matomaat
Cthulhu
Level 13
God Stats
0W - 3L
1,204 SR
Queue Stats
5W - 12L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Malikii
Agni
11
2 / 0 / 11
7,458
746
7,789
4,179
1,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TATSIZADAM
Ah Muzen Cab
11
5 / 0 / 7
8,024
802
10,471
8,639
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 4
7,585
759
4,654
6,235
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,706
571
3,154
6,216
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
8
0 / 3 / 0
5,723
572
2,559
7,236
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
matomaat
Cthulhu
9
0 / 5 / 0
6,088
609
5,195
13,389
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
Malikii
Agni
2
0
11
7.5
W
Ah Muzen Cab
TATSIZADAM
Ah Muzen Cab
5
0
7
8.5
L
0
5
0
0
L
Neith
0
3
0
0
L
Cthulhu
matomaat
Cthulhu
0
5
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
10,908
19,053
Taken
26,841
8,602
Mitigated
10,421
11,323
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Malikii
Agni
7,789
602
0
1,881
4,179
1,618
374
2,340
1,839
27,703
0
W
Ah Muzen Cab
TATSIZADAM
Ah Muzen Cab
10,471
4,799
0
7,253
8,639
2,976
1,792
3,237
5,402
0
45,335
L
3,154
1,088
118
490
6,216
1,732
0
1,730
4,361
16,823
0
L
Neith
2,559
520
0
2,116
7,236
2,386
0
2,051
5,110
0
12,867
L
Cthulhu
matomaat
Cthulhu
5,195
114
273
933
13,389
6,303
0
4,032
9,203
17,456
0
W
4,654
225
0
2,189
6,235
4,008
0
2,836
3,399
0
13,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
17,517
129
Minions Killed
90
0
Camps Cleared
0
552,165
Distance Traveled
500,520
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,458
746
31
3
0
188,811
1
W
Ah Muzen Cab
8,024
802
78
8
0
175,673
2
L
Hera
5,706
571
32
3
0
160,015
1
L
Neith
5,723
572
32
3
0
162,860
0
L
Cthulhu
6,088
609
26
3
0
177,645
0
W
Mulan
7,585
759
20
2
0
187,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role