Player Matchup

Camazotz
Camazotz
Platinum I
Farmed
Camazotz
Platinum I
Level 159
God Stats
8W - 3L
1,841 SR
Queue Stats
464W - 463L
1,935 MMR
Solo
Sobek
Sobek
Platinum I
Parvulus
Sobek
Platinum I
Level 159
God Stats
2W - 3L
1,893 SR
Queue Stats
158W - 138L
1,907 MMR
Party 1
Janus
Janus
Diamond V
TylerDDurden
Janus
Diamond V
Level 156
God Stats
7W - 8L
1,697 SR
Queue Stats
300W - 291L
2,001 MMR
Party 1
Arachne
Arachne
Platinum IV
Zoareck
Arachne
Platinum IV
Level 74
God Stats
72W - 44L
1,742 SR
Queue Stats
86W - 64L
1,958 MMR
Solo
Izanami
Izanami
Platinum II
comradeCoachTtv
Izanami
Platinum II
Level 157
God Stats
6W - 4L
1,692 SR
Queue Stats
161W - 155L
1,937 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,773 SR
1,948 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,537 SR
1,792 MMR
Guan Yu
Guan Yu
Platinum II
Billvy
Guan Yu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Platinum I
Clovver
Kali
Platinum I
Level 102
God Stats
2W - 2L
1,554 SR
Queue Stats
70W - 65L
1,910 MMR
Party 2
Aphrodite
Aphrodite
Diamond V
MarleyBuds
Aphrodite
Diamond V
Level 79
God Stats
17W - 18L
1,734 SR
Queue Stats
824W - 816L
2,052 MMR
Party 3
Yemoja
Yemoja
Platinum II
Quasar961
Yemoja
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond V
Shinraj
Chernobog
Diamond V
Level 154
God Stats
8W - 12L
1,397 SR
Queue Stats
304W - 286L
1,996 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Farmed
Camazotz
15
0 / 6 / 3
9,412
409
10,196
25,679
15,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Parvulus
Sobek
13
0 / 6 / 4
8,821
384
8,397
23,052
22,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 3
11,688
508
13,344
17,355
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Zoareck
Arachne
16
3 / 6 / 6
10,433
454
8,406
31,983
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 6 / 1
12,283
534
22,019
19,485
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiSetScyllaNemesisDanzaburou

VS

Bans
ApolloHeimdallrFenrirAnhurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Billvy
Guan Yu
20
5 / 3 / 8
13,610
592
25,349
33,654
36,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Clovver
Kali
20
12 / 1 / 5
14,921
649
21,156
19,191
14,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MarleyBuds
Aphrodite
19
4 / 1 / 6
13,304
578
12,187
12,971
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Quasar961
Yemoja
17
1 / 4 / 12
12,384
538
9,900
18,075
17,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Shinraj
Chernobog
20
6 / 2 / 8
15,116
657
25,353
23,203
12,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
11
Kills
28
28
Deaths
11
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Billvy
Guan Yu
5
3
8
3
W
Kali
Clovver
Kali
12
1
5
14.5
L
Camazotz
Farmed
Camazotz
0
6
3
0.25
W
Aphrodite
MarleyBuds
Aphrodite
4
1
6
7
L
Sobek
Parvulus
Sobek
0
6
4
0.33
W
Yemoja
Quasar961
Yemoja
1
4
12
1.75
W
Chernobog
Shinraj
Chernobog
6
2
8
5
L
3
4
3
1.13
L
Arachne
Zoareck
Arachne
3
6
6
1
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,362
Damage
93,945
117,554
Taken
107,094
65,565
Mitigated
88,030
36,746
Healing
65,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Billvy
Guan Yu
25,349
3,258
2,797
12,667
33,654
36,628
1,072
5,654
25,812
0
83,536
W
Kali
Clovver
Kali
21,156
10,105
0
4,668
19,191
14,557
6,346
1,500
15,713
0
133,577
L
Camazotz
Farmed
Camazotz
10,196
3,155
0
9,478
25,679
15,270
0
4,412
21,103
0
54,569
W
Aphrodite
MarleyBuds
Aphrodite
12,187
640
13,268
9,731
12,971
6,795
1,846
5,113
7,662
94,409
0
L
Sobek
Parvulus
Sobek
8,397
1,024
0
6,060
23,052
22,625
0
7,558
15,232
23,842
0
W
Yemoja
Quasar961
Yemoja
9,900
3,303
5,657
4,231
18,075
17,436
1,895
5,932
11,941
34,916
0
W
Chernobog
Shinraj
Chernobog
25,353
19,082
0
12,216
23,203
12,614
5,875
3,169
19,958
0
136,685
L
13,344
840
0
2,996
17,355
5,497
525
3,469
13,878
96,008
0
L
Arachne
Zoareck
Arachne
8,406
4,608
0
12,600
31,983
12,023
0
4,190
27,679
0
82,607
L
22,019
16,610
0
5,612
19,485
10,150
248
1,854
17,575
0
108,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
69,335
589
Minions Killed
763
0
Camps Cleared
0
2,206,493
Distance Traveled
2,408,894
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,610
592
146
6
0
481,754
4
W
Kali
14,921
649
175
8
0
518,748
0
L
Camazotz
9,412
409
94
4
0
426,429
1
W
Aphrodite
13,304
578
198
9
0
490,166
4
L
Sobek
8,821
384
16
1
0
461,223
5
W
Yemoja
12,384
538
45
2
0
471,404
8
W
Chernobog
15,116
657
199
9
0
446,822
7
L
Janus
11,688
508
201
9
0
446,360
7
L
Arachne
10,433
454
106
5
0
487,817
5
L
Izanami
12,283
534
172
7
0
384,664
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role