Player Matchup

Cerberus
Cerberus
Crazykiller1137
Cerberus
Level 7
God Stats
6W - 9L
1,577 SR
Queue Stats
8W - 16L
1,318 Elo+
Party 1
Chronos
Chronos
Fishgobeep
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,703 Elo+
Solo
Zeus
Zeus
HIT45
Zeus
Level 16
God Stats
8W - 3L
1,747 SR
Queue Stats
13W - 6L
1,630 Elo+
Solo
Pele
Pele
SithAres
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
X_Consoli_X
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,513 Elo+
Solo
Team Averages
Level 36
1,565 SR
1,533 Elo+

VS

Team Averages
Level 11
1,485 SR
1,436 Elo+
Izanami
Izanami
FULL S3ND7506
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,594 Elo+
Solo
Raijin
Raijin
GrandSanta21
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Solo
Thanatos
Thanatos
JVG060606
Thanatos
Level 14
God Stats
7W - 11L
1,427 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Osiris
Osiris
ThoughtBelt3358
Osiris
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 213L
1,542 Elo+
Solo
Kukulkan
Kukulkan
chaveslau2008
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 6 / 16
10,884
1,088
8,317
14,544
11,950
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
Fishgobeep
Chronos
15
0 / 6 / 5
8,929
893
1,008
10,383
3,313
Zeus
HIT45
Zeus
19
5 / 3 / 12
12,257
1,226
19,460
9,068
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
28 / 7 / 6
17,025
1,703
43,806
19,810
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
X_Consoli_X
Xbalanque
20
9 / 2 / 19
12,935
1,294
21,145
13,958
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
8 / 6 / 9
12,123
1,212
10,774
14,353
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
2 / 12 / 15
10,702
1,070
8,059
23,470
19,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
JVG060606
Thanatos
17
3 / 11 / 15
11,110
1,111
10,533
21,459
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 3 / 9
11,890
1,189
12,336
22,832
17,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
chaveslau2008
Kukulkan
16
2 / 11 / 13
10,545
1,055
12,113
16,345
7,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
85
43
Kills
24
24
Deaths
43
58
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
6
16
1.5
L
Izanami
8
6
9
2.08
W
Chronos
Fishgobeep
Chronos
0
6
5
0.42
L
Raijin
2
12
15
0.79
W
Zeus
HIT45
Zeus
5
3
12
3.67
L
Thanatos
JVG060606
Thanatos
3
11
15
0.95
W
Pele
28
7
6
4.43
L
9
3
9
4.5
W
Xbalanque
X_Consoli_X
Xbalanque
9
2
19
9.25
L
Kukulkan
chaveslau2008
Kukulkan
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,736
Damage
53,815
67,763
Taken
98,459
31,751
Mitigated
59,983
13,506
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,317
392
0
1,803
14,544
11,950
0
5,089
8,726
17,340
0
L
Izanami
10,774
6,944
0
2,517
14,353
6,366
0
1,435
12,918
0
34,280
W
Chronos
Fishgobeep
Chronos
1,008
554
0
16
10,383
3,313
0
2,373
7,910
5,519
0
L
Raijin
8,059
2,130
9
747
23,470
19,369
0
9,171
14,299
18,164
0
W
Zeus
HIT45
Zeus
19,460
3,072
486
1,514
9,068
3,257
0
3,017
5,976
54,560
0
L
Thanatos
JVG060606
Thanatos
10,533
1,776
0
4,371
21,459
8,944
0
6,060
15,399
0
21,957
W
Pele
43,806
19,859
0
6,597
19,810
8,111
0
3,668
15,909
0
66,180
L
12,336
5,939
0
1,348
22,832
17,994
0
8,469
14,363
106
28,460
W
Xbalanque
X_Consoli_X
Xbalanque
21,145
10,364
0
3,090
13,958
5,120
0
6,131
7,677
0
43,513
L
Kukulkan
chaveslau2008
Kukulkan
12,113
1,356
0
6
16,345
7,310
0
3,650
12,695
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,030
Gold Earned
56,370
197
Minions Killed
153
10
Camps Cleared
4
819,084
Distance Traveled
890,441
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,884
1,088
27
3
1
138,506
0
L
Izanami
12,123
1,212
58
6
1
128,699
0
W
Chronos
8,929
893
1
0
0
134,666
0
L
Raijin
10,702
1,070
17
2
1
133,359
0
W
Zeus
12,257
1,226
82
8
3
169,233
0
L
Thanatos
11,110
1,111
26
3
0
191,084
0
W
Pele
17,025
1,703
37
4
5
174,796
0
L
Osiris
11,890
1,189
23
2
1
253,754
2
W
Xbalanque
12,935
1,294
50
5
1
201,883
2
L
Kukulkan
10,545
1,055
29
3
1
183,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role