Player Matchup

Neith
Neith
Ichtaryn
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Tiamat
Tiamat
Radis2
Tiamat
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 1
Athena
Athena
RankoFanboy
Athena
Level 4
God Stats
1W - 2L
1,672 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Medusa
Medusa
TheLuucky
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,472 Elo+
Solo
Thor
Thor
feastnathan
Thor
Level 2
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,526 SR
1,463 Elo+

VS

Team Averages
Level 12
1,760 SR
1,523 Elo+
Hera
Hera
IIIJonnnIII
Hera
Level 5
God Stats
4W - 1L
1,852 SR
Queue Stats
56W - 51L
1,495 Elo+
Solo
Aphrodite
Aphrodite
SpaceLove156788
Aphrodite
Level 5
God Stats
17W - 16L
1,602 SR
Queue Stats
27W - 31L
1,559 Elo+
Solo
Neith
Neith
VouTeRulei
Neith
Level 6
God Stats
18W - 9L
1,799 SR
Queue Stats
19W - 12L
1,516 Elo+
Solo
Cupid
Cupid
kuramayoukobr
Cupid
Level 24
God Stats
7W - 1L
2,045 SR
Queue Stats
27W - 21L
1,543 Elo+
Solo
Cthulhu
Cthulhu
zepequenog
Cthulhu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ichtaryn
Neith
14
0 / 4 / 5
8,615
862
4,875
7,884
3,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Radis2
Tiamat
13
3 / 4 / 3
9,084
908
2,897
4,853
2,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
17
2 / 4 / 10
11,072
1,107
9,524
18,781
18,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
TheLuucky
Medusa
16
2 / 4 / 7
10,007
1,001
16,625
16,140
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 8 / 3
10,759
1,076
8,038
14,691
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

136

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,546
955
7,669
7,742
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SpaceLove156788
Aphrodite
16
0 / 3 / 6
9,020
902
3,650
6,905
4,313
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
17
5 / 4 / 11
11,108
1,111
14,027
11,130
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 3 / 10
12,119
1,212
22,304
13,458
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
zepequenog
Cthulhu
17
8 / 2 / 10
11,886
1,189
9,921
10,469
11,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
14
Kills
24
24
Deaths
14
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Neith
Ichtaryn
Neith
0
4
5
0.63
L
Tiamat
Radis2
Tiamat
3
4
3
1.13
L
Athena
2
4
10
1.75
W
Aphrodite
SpaceLove156788
Aphrodite
0
3
6
1
L
Medusa
TheLuucky
Medusa
2
4
7
1.38
W
Neith
5
4
11
2.63
L
7
8
3
1.06
W
10
3
10
5
W
Cthulhu
zepequenog
Cthulhu
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
57,571
62,349
Taken
49,704
38,707
Mitigated
30,406
4,649
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
1,942
0
500
7,742
4,094
0
1,775
5,967
28,603
0
L
Neith
Ichtaryn
Neith
4,875
2,141
0
143
7,884
3,421
0
1,773
6,086
0
11,632
L
Tiamat
Radis2
Tiamat
2,897
483
0
382
4,853
2,751
0
2,166
2,652
6,761
0
L
Athena
9,524
2,895
0
900
18,781
18,642
0
6,569
12,037
33,352
0
W
Aphrodite
SpaceLove156788
Aphrodite
3,650
553
1,800
1,895
6,905
4,313
0
2,263
4,642
10,465
0
L
Medusa
TheLuucky
Medusa
16,625
7,495
0
3,148
16,140
7,088
0
6,206
9,859
0
34,277
W
Neith
14,027
8,639
0
2,964
11,130
4,307
0
2,040
9,090
0
29,081
L
8,038
594
0
76
14,691
6,805
0
4,141
10,475
0
13,936
W
22,304
16,889
157
2,762
13,458
5,778
0
2,928
10,530
0
34,742
W
Cthulhu
zepequenog
Cthulhu
9,921
1,187
71
477
10,469
11,914
0
3,415
7,054
25,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
53,679
126
Minions Killed
168
2
Camps Cleared
4
782,704
Distance Traveled
902,525
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,546
955
51
5
0
186,831
0
L
Neith
8,615
862
10
1
2
112,827
0
L
Tiamat
9,084
908
5
1
0
92,611
0
L
Athena
11,072
1,107
66
7
0
206,164
0
W
Aphrodite
9,020
902
16
2
0
147,105
0
L
Medusa
10,007
1,001
26
3
0
182,896
1
W
Neith
11,108
1,111
32
3
2
169,520
3
L
Thor
10,759
1,076
19
2
0
188,206
1
W
Cupid
12,119
1,212
33
3
1
198,427
0
W
Cthulhu
11,886
1,189
36
4
1
200,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role