Player Matchup

Bellona
Bellona
Elitegamer30883
Bellona
Level 20
God Stats
3W - 4L
1,506 SR
Queue Stats
159W - 177L
1,462 Elo+
Solo
Ymir
Ymir
Obama8mySUPPER
Ymir
Level 22
God Stats
3W - 3L
1,601 SR
Queue Stats
35W - 32L
1,458 Elo+
Party 1
Nemesis
Nemesis
PriZma_One
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
itDatWideNeck
Apollo
Level 15
God Stats
3W - 3L
1,571 SR
Queue Stats
16W - 20L
1,385 Elo+
Party 1
Neith
Neith
ros_ita200
Neith
Level 5
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 4L
1,566 Elo+
Party 2
Team Averages
Level 13
1,533 SR
1,474 Elo+

VS

Team Averages
Level 16
1,497 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
BlackMamba2848
Tsukuyomi
Level 26
God Stats
2W - 3L
1,530 SR
Queue Stats
78W - 75L
1,392 Elo+
Solo
Artemis
Artemis
MG AuXxX
Artemis
Level 8
God Stats
9W - 6L
1,514 SR
Queue Stats
59W - 52L
1,372 Elo+
Solo
Horus
Horus
Shadow wing7954
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,393 Elo+
Solo
Awilix
Awilix
ThaBearded1
Awilix
Level 21
God Stats
5W - 3L
1,373 SR
Queue Stats
95W - 75L
1,455 Elo+
Solo
Neith
Neith
misodead
Neith
Level 18
God Stats
8W - 3L
1,568 SR
Queue Stats
11W - 12L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
9,610
458
16,734
24,427
21,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 9
11,029
525
9,660
19,919
30,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
PriZma_One
Nemesis
10
0 / 14 / 1
7,124
339
3,945
14,487
4,430
Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
11 / 5 / 2
11,392
542
13,383
15,656
9,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
12
2 / 13 / 3
8,862
422
6,046
16,328
5,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlackMamba2848
Tsukuyomi
20
7 / 3 / 4
13,141
626
10,713
14,244
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
MG AuXxX
Artemis
16
7 / 4 / 8
11,154
531
16,759
17,219
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 20
10,100
481
4,270
18,315
17,419
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Boots

Boots

+6%
Movement Speed

Awilix
17
12 / 6 / 6
12,084
575
16,145
16,700
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
misodead
Neith
19
18 / 4 / 8
13,685
652
21,811
13,190
5,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
21
Kills
45
47
Deaths
21
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlackMamba2848
Tsukuyomi
7
3
4
3
L
5
10
2
0.6
W
Artemis
MG AuXxX
Artemis
7
4
8
2.75
L
3
5
9
1.5
L
Nemesis
PriZma_One
Nemesis
0
14
1
0.04
W
1
4
20
2.75
W
Awilix
12
6
6
2.5
L
11
5
2
2.4
W
Neith
misodead
Neith
18
4
8
5.5
L
Neith
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
69,698
90,817
Taken
79,668
71,999
Mitigated
43,357
15,876
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlackMamba2848
Tsukuyomi
10,713
2,779
0
3,945
14,244
6,432
4,266
233
14,011
152
88,131
L
16,734
7,548
451
6,464
24,427
21,410
136
0
24,427
0
57,470
W
Artemis
MG AuXxX
Artemis
16,759
7,464
0
9,256
17,219
6,580
679
3,323
13,896
0
64,898
L
9,660
2,205
0
1,503
19,919
30,940
225
0
19,919
26,138
0
L
Nemesis
PriZma_One
Nemesis
3,945
1,148
0
1,029
14,487
4,430
258
0
14,487
0
31,242
W
4,270
2,368
1,729
6,974
18,315
17,419
677
3,112
15,203
0
14,246
W
Awilix
16,145
6,495
0
3,740
16,700
6,963
1,024
1,200
15,500
0
77,083
L
13,383
8,156
0
4,907
15,656
9,264
400
142
15,514
0
55,914
W
Neith
misodead
Neith
21,811
11,151
0
3,007
13,190
5,963
6,201
1,792
11,398
0
87,057
L
Neith
6,046
2,619
0
1,522
16,328
5,955
472
0
16,328
0
28,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
60,164
270
Minions Killed
536
0
Camps Cleared
0
1,638,854
Distance Traveled
1,802,234
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,141
626
174
8
0
387,813
1
L
Bellona
9,610
458
79
4
0
345,749
0
W
Artemis
11,154
531
76
4
0
347,990
0
L
Ymir
11,029
525
26
1
0
347,088
1
L
Nemesis
7,124
339
38
2
0
337,345
2
W
Horus
10,100
481
23
1
0
370,772
2
W
Awilix
12,084
575
101
5
0
399,272
5
L
Apollo
11,392
542
90
4
0
303,596
0
W
Neith
13,685
652
162
8
0
296,387
0
L
Neith
8,862
422
37
2
0
305,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role