Player Matchup

Loki
Loki
Oceiros
Loki
Level 114
God Stats
32W - 27L
1,635 SR
Queue Stats
112W - 57L
1,593 Elo+
Party 2
Merlin
Merlin
PontiffSulyvahn
Merlin
Level 66
God Stats
25W - 9L
1,743 SR
Queue Stats
135W - 55L
1,603 Elo+
Party 2
Ymir
Ymir
Vordt
Ymir
Level 89
God Stats
5W - 2L
1,823 SR
Queue Stats
163W - 65L
1,593 Elo+
Party 2
Skadi
Skadi
aveloux
Skadi
Level 21
God Stats
43W - 5L
1,734 SR
Queue Stats
117W - 29L
1,633 Elo+
Party 2
Vamana
Vamana
tolu4u
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 32L
1,589 Elo+
Party 2
Team Averages
Level 72
1,687 SR
1,602 Elo+

VS

Team Averages
Level 73
1,468 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dragaunis
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,360 Elo+
Solo
Thor
Thor
MidnightPlumber
Thor
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 97L
1,735 Elo+
Party 3
Zhong Kui
Zhong Kui
Vinmoisi
Zhong Kui
Level 93
God Stats
4W - 2L
1,310 SR
Queue Stats
262W - 176L
1,692 Elo+
Party 3
Ymir
Ymir
nottxr
Ymir
Level 24
God Stats
37W - 41L
1,527 SR
Queue Stats
127W - 124L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Oceiros
Loki
17
5 / 3 / 10
11,392
1,036
7,835
9,961
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 3 / 9
13,437
1,222
28,809
12,789
6,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Vordt
Ymir
17
1 / 2 / 13
10,201
927
7,294
13,560
14,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
aveloux
Skadi
16
2 / 3 / 12
10,226
930
4,747
8,393
4,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
tolu4u
Vamana
17
3 / 3 / 14
11,217
1,020
8,671
13,110
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

214

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 5 / 7
10,689
972
9,994
10,871
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Dragaunis
Olorun
15
0 / 5 / 6
9,367
852
3,602
9,100
3,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 9
10,638
967
8,015
11,924
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vinmoisi
Zhong Kui
16
6 / 5 / 4
11,032
1,003
16,722
15,244
15,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
nottxr
Ymir
17
3 / 3 / 6
11,715
1,065
11,736
12,436
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
21
Kills
14
14
Deaths
21
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
7
1.1
L
Olorun
Dragaunis
Olorun
0
5
6
0.6
L
3
3
9
2.5
W
Loki
Oceiros
Loki
5
3
10
3.33
W
10
3
9
4.83
L
Zhong Kui
Vinmoisi
Zhong Kui
6
5
4
1.6
W
Ymir
Vordt
Ymir
1
2
13
3.75
W
Skadi
aveloux
Skadi
2
3
12
2.67
L
Ymir
nottxr
Ymir
3
3
6
2
W
Vamana
tolu4u
Vamana
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,356
Damage
50,069
57,813
Taken
59,575
38,248
Mitigated
43,817
11,198
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,994
3,986
0
1,565
10,871
4,291
0
6,490
4,264
0
41,450
L
Olorun
Dragaunis
Olorun
3,602
2,345
414
1,962
9,100
3,157
0
5,616
3,434
14,883
0
L
8,015
1,236
0
0
11,924
5,583
0
7,931
3,993
0
22,515
W
Loki
Oceiros
Loki
7,835
2,407
0
1,828
9,961
4,384
0
4,509
5,452
0
31,675
W
28,809
1,614
787
2,802
12,789
6,158
0
7,640
5,149
58,734
0
L
Zhong Kui
Vinmoisi
Zhong Kui
16,722
1,028
180
2,915
15,244
15,801
0
8,889
6,163
30,721
0
W
Ymir
Vordt
Ymir
7,294
560
1,222
444
13,560
14,048
0
7,507
6,053
19,418
0
W
Skadi
aveloux
Skadi
4,747
2,536
0
568
8,393
4,063
0
5,968
2,425
0
16,504
L
Ymir
nottxr
Ymir
11,736
377
0
1,105
12,436
14,985
0
8,043
4,301
24,624
0
W
Vamana
tolu4u
Vamana
8,671
3,711
0
3,547
13,110
9,595
0
6,436
5,526
1,847
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
53,441
222
Minions Killed
199
11
Camps Cleared
5
1,056,802
Distance Traveled
950,740
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,689
972
83
8
1
183,306
0
L
Olorun
9,367
852
26
2
1
127,834
0
L
Thor
10,638
967
36
3
2
226,027
2
W
Loki
11,392
1,036
58
5
4
225,071
1
W
Merlin
13,437
1,222
79
7
3
208,143
0
L
Zhong Kui
11,032
1,003
35
3
1
208,849
1
W
Ymir
10,201
927
23
2
2
190,114
0
W
Skadi
10,226
930
29
3
1
195,510
0
L
Ymir
11,715
1,065
19
2
0
204,724
1
W
Vamana
11,217
1,020
33
3
1
237,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role