Player Matchup

He Bo
He Bo
MikeyyCM
He Bo
Level 88
God Stats
3W - 8L
1,618 SR
Queue Stats
110W - 143L
1,468 Elo+
Party 1
Chaac
Chaac
XxShugo_MainxX
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 17L
1,221 Elo+
Solo
Bellona
Bellona
xMa1r1m
Bellona
Level 26
God Stats
5W - 7L
1,296 SR
Queue Stats
80W - 107L
1,331 Elo+
Party 1
Team Averages
Level 40
1,471 SR
1,340 Elo+

VS

Team Averages
Level 25
1,518 SR
1,480 Elo+
Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NightmareRelms
Anubis
Level 18
God Stats
21W - 18L
1,541 SR
Queue Stats
35W - 42L
1,428 Elo+
Solo
Cthulhu
Cthulhu
iluvyourgirl01
Cthulhu
Level 29
God Stats
34W - 29L
1,514 SR
Queue Stats
215W - 218L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MikeyyCM
He Bo
14
4 / 2 / 0
9,962
664
13,805
9,175
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 10 / 3
8,836
589
6,418
15,369
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
xMa1r1m
Bellona
13
0 / 2 / 4
8,799
587
3,227
12,283
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
7 / 3 / 6
10,959
731
9,388
9,826
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 1 / 7
10,583
706
6,845
7,325
3,968
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 10
11,119
741
10,955
11,941
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
3
6
3.33
L
He Bo
MikeyyCM
He Bo
4
2
0
2
W
4
1
7
7.5
L
0
10
3
0.15
W
3
0
10
8
L
Bellona
xMa1r1m
Bellona
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
27,188
36,827
Taken
29,092
19,927
Mitigated
20,357
7,665
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,388
2,391
231
1,722
9,826
4,281
0
5,526
4,034
0
24,923
L
He Bo
MikeyyCM
He Bo
13,805
647
0
3,098
9,175
2,353
0
3,700
5,475
45,289
0
W
6,845
272
1,310
1,520
7,325
3,968
535
2,779
4,263
65,651
0
L
6,418
1,562
0
1,712
15,369
7,142
0
8,265
7,104
0
41,180
W
10,955
644
363
1,455
11,941
12,108
674
4,631
6,493
33,848
0
L
Bellona
xMa1r1m
Bellona
3,227
435
0
2,855
12,283
10,432
0
6,465
5,818
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
32,661
162
Minions Killed
185
0
Camps Cleared
0
801,627
Distance Traveled
818,145
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,959
731
37
2
0
298,897
0
L
He Bo
9,962
664
90
6
0
244,960
1
W
Anubis
10,583
706
110
7
0
247,553
3
L
Chaac
8,836
589
45
3
0
244,336
0
W
Cthulhu
11,119
741
38
3
0
271,695
1
L
Bellona
8,799
587
27
2
0
312,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role